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afeq

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afeq

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22 comments

  1. Giboss
    Giboss
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    Can you move this mod to SSE ?
  2. ff7legend
    ff7legend
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    Endorsed but this one was rather short, especially compared to your other mod, Mulmugviir's Curse. Regardless, I encountered zero issues in playing this rather short dungeon. I'd love to see you make some other long dungeon mods in the mold of Mulmugviir's Curse. Thanks for sharing.
  3. seden
    seden
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    As to the paralyze effect, quite a good idea, a nice trick is always welcome

    That said, is there at last on way for the PC to know (out of understanding the spells are wasted of course) ?
    (Would add to immersion is they was some story about who is that boss, how he/it became to be what/who he/it is in the boss room ).

  4. ff7legend
    ff7legend
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    Also, shouldn't this require Dawnguard since it uses the Chaurus Hunter, which was added by the Dawnguard DLC?
    1. afeq
      afeq
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      Those monsters are not static, they are leveled NPCs, that means if you don't have Dawnguard, you will get Chaurus Reapers instead.
    2. ff7legend
      ff7legend
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      I see. Thanks for the info regardless.
  5. ff7legend
    ff7legend
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    Ah, it's the author of Mulmugviir's Tomb unleashing another high-level dungeon for me to try out in another playthrough. I've yet to try out Mulmugviir's Tomb but I have it installed in my current playthrough. Thanks for sharing. Peace.
  6. heisfool
    heisfool
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    that boss doesn't resist to paralyze, makes the combat much easier than expected (lv 75 char here, legendary difficulty, no followers),and since my char has lv100 alteration, lord stone blessing, his passive spell attack seems do no damage to me LOL.
    1. afeq
      afeq
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      Your are right. Mod updated.
  7. seden
    seden
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    Something who could be interesting as to this mod : JIT Lighting, aka, Just in Time, hosted here.

    Given areas of the mod, hm.
  8. afeq
    afeq
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    Added follower support.
    Make sure your follower is strong enough.
  9. plunket
    plunket
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    He has a lot of HP. Thanks.
    1. afeq
      afeq
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      Glad to know you enjoy it.
      Stay tuned more to come!
  10. Restutitor Orbis
    Restutitor Orbis
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    I just ran your new version of the mod through TES5Edit and got the following ITM reports, which you might want to fix in your posted file:

    [Filtering done] Processed Records: 1104990 Elapsed Time: 00:10
    Removing: [REFR:000B4300] (places TreeReachTree01 [TREE:000B8A73] in GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,19))
    Removing: GRUP Cell Temporary Children of [CELL:00009340] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,19)
    Removing: [CELL:00009340] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,19)
    Removing: [REFR:000485F4] (places RockTundraLand01Tundra01 [STAT:00039224] in GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,3))
    Removing: GRUP Cell Temporary Children of [CELL:00009550] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,3)
    Removing: [CELL:00009550] (in Tamriel "Skyrim" [WRLD:0000003C] at -16,3)
    Removing: [CELL:00009383] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,17)
    Removing: [CELL:00009341] (in Tamriel "Skyrim" [WRLD:0000003C] at -17,19)
    Removing: [REFR:0010DFE3] (places MountainTrimSlab_LightSN [STAT:0006F275] in GRUP Cell Temporary Children of [CELL:00007129] (in Tamriel "Skyrim" [WRLD:0000003C] at -54,4))
    Removing: GRUP Cell Temporary Children of [CELL:00007129] (in Tamriel "Skyrim" [WRLD:0000003C] at -54,4)
    Removing: [CELL:00007129] (in Tamriel "Skyrim" [WRLD:0000003C] at -54,4)
    Removing: GRUP Exterior Cell Sub-Block 0, -7
    Removing: GRUP Exterior Cell Block 0, -2
    Removing: [REFR:0003B2F8] (places FXMistLow01 [MSTT:00077772] in GRUP Cell Temporary Children of [CELL:0000BA63] (in Tamriel "Skyrim" [WRLD:0000003C] at 36,-5))
    Removing: [CELL:0000BA62] (in Tamriel "Skyrim" [WRLD:0000003C] at 37,-5)
    Removing: [CELL:0000BA42] (in Tamriel "Skyrim" [WRLD:0000003C] at 36,-4)
    Removing: [CELL:0000BA41] (in Tamriel "Skyrim" [WRLD:0000003C] at 37,-4)
    Removing: [CELL:000095C4] (in Tamriel "Skyrim" [WRLD:0000003C] at 29,-1)
    Removing: GRUP Exterior Cell Sub-Block -1, 3
    Removing: [CELL:00009667] (in Tamriel "Skyrim" [WRLD:0000003C] at 21,-6)
    Removing: GRUP Exterior Cell Sub-Block -1, 2
    Removing: GRUP Exterior Cell Block -1, 0
    Removing: [CELL:000095A6] (in Tamriel "Skyrim" [WRLD:0000003C] at 28,0)
    Removing: [CELL:000095A5] (in Tamriel "Skyrim" [WRLD:0000003C] at 29,0)
    Removing: [CELL:00009188] (in Tamriel "Skyrim" [WRLD:0000003C] at 28,1)
    Removing: GRUP Exterior Cell Sub-Block 0, 3
    Removing: GRUP Exterior Cell Block 0, 0
    Removing: [REFR:0008A1AD] (places FXGlowFillRoundBrt [STAT:0002EB11] in GRUP Cell Temporary Children of CragslaneCavern01 "Cragslane Cavern" [CELL:000152A5])
    Removing: GRUP Cell Temporary Children of CragslaneCavern01 "Cragslane Cavern" [CELL:000152A5]
    Removing: CragslaneCavern01 "Cragslane Cavern" [CELL:000152A5]
    Removing: GRUP Interior Cell Sub-Block 9
    Removing: aaaMarkers "Marker Storage Unit" [CELL:0005EAC7]
    Removing: GRUP Interior Cell Sub-Block 8
    Removing: HobsFallCave01 "Hob's Fall Cave" [CELL:0001525F]
    Removing: GRUP Interior Cell Sub-Block 2
    Removing: GRUP Interior Cell Block 3
    Removing: [ACHR:0005CFA6] (places LvlFrostbiteSpiderAllAmbush [NPC_:0005CFD4] in GRUP Cell Temporary Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: [ACHR:00079335] (places LvlChaurusAmbush [NPC_:0007932F] in GRUP Cell Temporary Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: GRUP Cell Temporary Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F]
    Removing: [REFR:0005CFA4] (places FrostSpiderAmbush01 [FURN:00042D31] in GRUP Cell Persistent Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: [REFR:0005CFA1] (places defaultActivateSelfTRIG [ACTI:00048AC0] in GRUP Cell Persistent Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: [REFR:00079338] (places CreatureAlcoveBgMarker [FURN:00046B81] in GRUP Cell Persistent Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: [REFR:00079336] (places defaultActivateSelfTRIG [ACTI:00048AC0] in GRUP Cell Persistent Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F])
    Removing: GRUP Cell Persistent Children of WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F]
    Removing: WarehouseAmbushes "Warehouse Ambushes" [CELL:0007E00F]
    Removing: [REFR:000C1C53] (places FXAmbBeamDust01 [MSTT:00065121] in GRUP Cell Temporary Children of BlindCliffCave01 "Blind Cliff Bastion" [CELL:000152B7])
    Removing: [REFR:00069976] (places FXAmbBeamDust01 [MSTT:00065121] in GRUP Cell Temporary Children of BlindCliffCave01 "Blind Cliff Bastion" [CELL:000152B7])
    Removing: [REFR:0006998A] (places FXDrips01 [MSTT:0002C68A] in GRUP Cell Temporary Children of BlindCliffCave01 "Blind Cliff Bastion" [CELL:000152B7])
    [Removing "Identical to Master" records done] Processed Records: 785, Removed Records: 48, Elapsed Time: 00:00
    [Removing "Identical to Master" records done] Processed Records: 737, Removed Records: 0, Elapsed Time: 00:00

    There were no UDR reports at all. Hope this helps!
    1. afeq
      afeq
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      • 9 kudos
      All records fixed, reuploaded.