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AncientKane

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AncientKane

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  1. AncientKane
    AncientKane
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    Ok ver. 5.2 is up. Moved the dark light mine entrance so no conflicts anymore there. Various other fixes.
  2. aufisch
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    Nice little gem. I really enjoyed the variety of small quests. They are usually much more interesting than lengthy dungeons. Congratulations!
  3. Duzlo
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    Hello all, I just started playing this mod, and I'm really liking it so far. I'm having a little problem, though, on the second mission. 
    Spoiler:  
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    Thanks to everyone who will answer!
    1. AncientKane
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      Right,..
      Spoiler:  
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  4. LatinGames
    LatinGames
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    Great Mod, VERY VERY UnderRated!, a real treasure for discover, I support it with my Spanish Translation :)

    https://www.nexusmods.com/skyrim/mods/92472/
    1. AncientKane
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      Cool. Cheers.
  5. irswat
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    fixed. epic mod. endorsed
  6. Fizbit
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    I normally dont ask for something like this but Ive been in the area with the four levers for almost 4 hours now and cant find one. Its near pitch black for me (not the mods fault) so I literally am having to cast magelight every few feet, reached the point of cursing in frustration and just want out.
     
    Is there a console command to open the bars please?
    1. AncientKane
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      Well opening the bars isn't necessary for the quest just a little additional pita lol
      Go near the bars ant type tcl, walk through and type tcl again. Or use let's say coc riverwood for a speedy evacuation.
  7. raxmar
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    I know i'm a little late but im playing this on special edition and it's absoulately fantastic, except for the bad dope quest. can't get through the door when I enter the sweet dreams lodge (I CAN SEE THE KEY IS ON THE BOX THERE, HOW DO I REACH IT). please help me

    Edit: I just used unrelenting force shout to make the key fly off the table and hope it will be close enough. now my problem is the door the rick rode's room is locked with a key and NOW I CANT FIND THAT KEY!

    LAST EDIT, GARUNTEED: I just now realized it's like the second quest that you need to do something throught bars. stupid me trying to jump into invisble walls. thanks for the mod, i really wanna see how it ends.
    1. AncientKane
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      Yes you have..
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  8. georgethg
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    In response to post #50577327. #50586832, #50820042 are all replies on the same post.


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    Lol rock and roll man
     


     
    haha you bet ...
     
    maybe my dragonborn lady will be in need of some help to deal with ALL this? (army of followers)??  (all navmeshed for followers??) 
     
    cheers
    1. AncientKane
      AncientKane
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      Sure all navmeshed
  9. georgethg
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    Ok ver. 5.2 is up. Moved the dark light mine entrance so no conflicts anymore there. Various other fixes.


     
    hey Kane. (so) good to see you again still working on this mod.....
     
    now, sorry to be a pain in the a$#$s  but i can't see the description of the "various fixes" of last version.
    i played and finished (and enjoyed a lot)  version 5.0 btw
     
    congrats on new vers. 
     
    P.S. your opinion about re-playing this been level 77 having finished your mod on level 74 looong ago, i.e. ??
    aditional things to do or areas to explore?? bye 
    1. AncientKane
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      Hey George welcome back
      The main purpose for the update was to move the dark light mine entrance. The entrance was conflicting with another dungeon mod and on occasion I also fixed some flickering lights and some minor quest related stuff. No new stuff was added so if you finished it back then there's probably no reason to play it again.
      But if you have some time for playing (actually a lot of time lol) check out my latest baby Skyrim Underground
      http://www.nexusmods.com/skyrim/mods/75004/?
      The focus in Skyrim Underground is clearly on dungeons but there are also a few quests in it for variation.
      Cheerio man ^^
    2. georgethg
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      oh my goodness!!!!!!!

      how THE HECK did u do all that????? hahaha....

      unbelievable ... this new baby of yours ....
    3. AncientKane
      AncientKane
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      Lol rock and roll man
  10. disi30
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    I just finished the first quest and the Dwemer ruins were amazing. The under water part was tough but rewarding

    p.s. I removed forgotten dungeons altogether.
    1. AncientKane
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      Glad you've found a way to get in the mine
      Skyrim is certainly huge but I found out that it's pretty hard to find a good spot for a dungeon so no wonder these good spots are popular lol
    2. irswat
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      this conflicts with forgotten dungeons?
  11. sergiogomes
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    Endorsed right now :-)
    Excellent quests! I've done most of those quests sneaking and using just a dagger and a bow and it is really good !!
    No bug found. It's always a good point.
    The only thing a bit weird is the Herbert's voice :-D
    Congratulations for this mod :-)
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