Skyrim

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Rose Rosenberg

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roserosenbergfr

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1579 comments

  1. elvenish
    elvenish
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    So far, I don't seem to have any issues with this mod besides horrible lag in the Bee and Barb. Is there a way to disable the mod for one particular building? I'd like to keep using the Riften overhaul since the Bee and Barb is the only problematic building. I do have TES5Edit btw.
    1. turtlegodking
      turtlegodking
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      If it is the inside of it you would need to find the Cell ID for it then delete it from the mod's plugin
  2. SlainTroyard
    SlainTroyard
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    Hi :3 Is it compatible with the immersive settlement mod?
  3. Stardewvalleymoder
    Stardewvalleymoder
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    I cant seem to find the bed in the banned mare in whiterun.
    1. Stardewvalleymoder
      Stardewvalleymoder
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      Oh wait I think I might have used another mod....let me see
  4. RuisuHayabusa
    RuisuHayabusa
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    Hi, this works with JK's Skyrim?  
    1. roserosenbergfr
      roserosenbergfr
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      • 164 kudos
      Yes.

      And I rework this mod
    2. Loveblanket
      Loveblanket
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      • 53 kudos
      I'm very excited to see what you do with the rework of this mod. I've always thought it was pretty amazing.
  5. GiovanniBr360
    GiovanniBr360
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    It's an amazing mod, just amazing. But not to the point of being clean. It's the mod with more conflicts I've seen, that's because I've installed and tested many mods. At first glance, the use is of great satisfaction, but the rest of the time! The mod and its add-ons need to be revised and polished for better and lesser conflict between themselves.
  6. JaxonHellsing
    JaxonHellsing
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    I'm having a problem with the mod as it won't load skyrim if it's enabled so I will get stuck before the fog rolls in, in the main menu

    Edit: nvm I thought the addons said they were cleaned but I didn't know it meant clean them with tes5 edit
    1. roserosenbergfr
      roserosenbergfr
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      • 164 kudos
      Maybe you use another mod and you have a conflict!
  7. RandyPETERSON
    RandyPETERSON
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    Hi there,

    I would like to start off by saying fantastic mod, your hard work and diligence is appreciated. I loved playing it on Oldrim, and now that SE is out I was hoping to get your permission to port Stromvik's SE version to Bethesda.net so that users on console can enjoy this awesome workmanship for the first time. Stromvik has already granted me permission to use his version of the mod, and asked that I get yours as well. If granted permission I will of course be giving you both full credit for your tireless and great work, as well as linking back to each of your mod pages here on the nexus.

    Thanks for your time and consideration, and I look forward to hearing back from you.

    Thanks again,
    RandyP.
    1. SuperSilver
      SuperSilver
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      Any word? I'd really like to see how this mod performs in Sse.
    2. mattwoodmansee
      mattwoodmansee
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      • 76 kudos
      MS and Sony have both said they dont allow 3rd party assets (which this mod uses) to be used on their consoles.
    3. tauiin
      tauiin
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      • 7 kudos
      False Mattwoodmansee, Only Sony have denied custom assets on their console, NOT MS.
  8. vauchurch
    vauchurch
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    all of the mods interior files conflict with each other
  9. vauchurch
    vauchurch
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    is this mod compatible with jk's skyrim
  10. ladyvoldything
    ladyvoldything
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    • 10 kudos
    Um, incompatible with Alternate Start?

    Hon, you need to fix that. Immediately. This looks like a really excellent mod, but Alternate Start isn't just popular- it's actually NECESSARY for most modders, due to its utility for playtesting.

    I suggest that THAT be your absolute first thing on your list. Your immediate priority. This is probably what's keeping more people from downloading your otherwise excellent-looking mod.

    Also, are these installations modular or customizable? Like, can you choose to skip inns and taverns if you already have a mod for that? Or can you skip a certain shop if, for instance, you have The Bosmeric Drunken Huntsman?
    1. deck42
      deck42
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      Ya sorry but I have to agree. Almost as bad as being SKSE incompatible.
    2. captwtf
      captwtf
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      It hurts me to agree but I couldn't agree more.
    3. RawHail
      RawHail
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      • 1 kudos
      It pains me to say it, but agreed. I played with this mod in its early days and LOVED it. L.O.V.E.D. But Alternate Start is not only a modding tool but a role-playing and frustration limiting element in my playthroughs right now...

      *adds this mod to tracking list*
    4. Adonexus34
      Adonexus34
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      Doesn't work with alternative start?
      I'm gonna be tracking this until a later date then because that's almost game breaking
    5. supermonkeyCL
      supermonkeyCL
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      • 1 kudos
      but im using alternate start it always worked for me
    6. AlanPaul
      AlanPaul
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      • 75 kudos
      You can use Skyrim Unbound instead of Live Another Life if compatibility is an issue. https://www.nexusmods.com/skyrim/mods/71465/
    7. AriaGrill
      AriaGrill
      • member
      • 2 kudos
      I think the only issue when it comes to that is at the very start. Like, it changes the starting point/placement from AS
    8. heyiforgot
      heyiforgot
      • member
      • 11 kudos
      so if I just used the docks and alternated started at some other point, should it work ok?