I must admit i like it, but should it multiply more then only physical damage? I mean bleeding damage multiplies to and i don't know if that should be happening.
I made an updated version for skyrim at https://www.nexusmods.com/skyrim/mods/100952/. There were no multipliers set for legendary, which is why some people might have reported no effect - i have set this to 6x damage.
Have also made a skyrim se version at https://www.nexusmods.com/skyrimspecialedition/mods/31692 with both esp and esl flagged esp versions.
Anybody know how to set damage mults in CreationKit? I want do a .esp just for myself, with like x1 - x2 multiplier, because other counts just too much for me - game changes into some dark souls parody, where EVERYBODY oneshot themselves
get in creation kit open Skyrim.esm edit weapons and idk multiply the base damage of all weapons? like if a dagger has 8 base damage, do 8+8 or 8x8 but that's a lot XD
this mod looked good, but instead of just multiplying damage like it says, it more feels like it takes the changes of the damage that the higher difficulty does itself in vanilla skyrim and then multiplies that, meaning that its not even playable since literally everything kills you one hit on the 2x difficulty.
Just wondering if anyone uses this with Duel - combat Realism, as I use that mod and don't really feel like testing this out just to find that it has buggered my save file up after so many hours. Thanks for any info on this matter you can provide.
This is exactly what I was looking for, thanks. I hate taking such little damage from opponents, and giving such little damage. I believe it should be if you get hit, you're dead, and if you hit someone, they should be dead.
My problem was that i died by few or one hits, when i had to hit 3-5 or more powerattacks to enemies(i am using a lot of mods changis enemies AI and difficulty). Now it looks better, but i have to test it more.
111 comments
With high regards,
Reinyn
I made an updated version for skyrim at https://www.nexusmods.com/skyrim/mods/100952/. There were no multipliers set for legendary, which is why some people might have reported no effect - i have set this to 6x damage.
Have also made a skyrim se version at https://www.nexusmods.com/skyrimspecialedition/mods/31692 with both esp and esl flagged esp versions.
Cheers. (Back to sneaking very carefully).
I want do a .esp just for myself, with like x1 - x2 multiplier, because other counts just too much for me - game changes into some dark souls parody, where EVERYBODY oneshot themselves
like if a dagger has 8 base damage, do 8+8 or 8x8 but that's a lot XD
- Waskom