The design is very nice, but with Solitude's proximity to the sea, I would think all that salt air would create a more more weathered appearance. Needs more corrosion.
Hello my friend! Nice work as usual Can you also upload to your parallax textures/meshes page that detailed and parallaxed road texture for Solitude (on screenshots here looks awesome)? /Textures/architecture/solitude/sstonefloor01.dds - right name for it
That should be the floor from hd2k + PPR (I just upscaled to 4k and added some detail + new normal map/Spec map in uncompressed 2k) I'll make you an upload as soon as I've redone the upscale and detail work, never liked very much what I've done there. ^^
Edit: upload today or tomorrow, I hope you like the new version even more, it's a matter of taste and not much has changed. And if not, then I'll upload the above version ^^
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However, you're a MASTER!
The design is very nice, but with Solitude's proximity to the sea, I would think all that salt air would create a more more weathered appearance. Needs more corrosion.
Wobei man von Erzvampiren ja besser nichts annehmen sollte
Ich arbeite noch an einer installer exe für automatisch wechselnde manholes für maximale immersion
Yeah, alles ist besser mit Toolbars! Oh... ein Eintrag im MCM wäre natürlich auch nicht zu verachten. Manholes for the win!
Sehr sehr (wie immer) gute Arbeit!
Vielen Dank für deine Mühen, dieses Spiel spielenswerter zu machen.
Dank dir!
Can you also upload to your parallax textures/meshes page that detailed and parallaxed road texture for Solitude (on screenshots here looks awesome)? /Textures/architecture/solitude/sstonefloor01.dds - right name for it
I'll make you an upload as soon as I've redone the upscale and detail work, never liked very much what I've done there. ^^
Edit: upload today or tomorrow, I hope you like the new version even more, it's a matter of taste and not much has changed.
And if not, then I'll upload the above version ^^