Note Regarding Less Intrusive HUD: This mod uses a replacement hud menu which changes the relative load paths. This mod either needs to move it's replacement to the Exported directory and changing the file header to be .gfx OR you need to move the files from Interface/Exported to Interface
was looking for a mod like this. thanks mate but there is one bug The floating healthbar appears, but so does the original enemy healthbar with immersive hud i managed to disable it but it randomly crashes when facing enemies. so i left the Original bar but i would like to know a way to remove original bar.
EDIT : needed to disable show enemy health bar in both immersive hud and more hud. it seems to fix the issue as of now
I write this in a way so it might also help a few others: Here is the section [Behavior] of the file If you scroll to the bottom of the file hud_extension_config.txt: [Behavior] ; Add flags together for desired results ; 1 - Hide Enemies ; 2 - Hide Ally ; 4 - Hide Friend ; 8 - Hide Non Hostile (Less than Ally and Friend) ; 16 - Hide At Full ; 32 - Hide Name (Overrides Texts, doesnt even assign name at all, more performance friendly) flags = 12 Most of the lines begin with a semicolon ("; ") and are comment. The second to last comment lines each explain a "flag" which is just another word for a "switch": The number you have to add (arithmetically) to turn the feature on and then an explanation of the feature turned on with the flag. After the comment you find the actual parameter which is set, the line does not start with a semicolon. The actual parameter name is "flags" (plural) because it is a combination of several flags (switches) you can set. The value when you install the mod is 4 (Hide Friend) + 8 (Hide non Hostile) = 12 The Flags all have "Hide" in them, so they are negative. Allys should actually not be hidden (the flag 2 (Hide Ally) is not turned on), so maybe it's Friends you have to see, too. This means you should not hide friends and not set that flag. This leaves only a single flag switched on: 8 (Hide non Hostile) So you should change the line to flags = 8 Just to show with my own example: I want to see the health of my allies and friends and non hostiles, but not give away the enemies. Also I only want to see the health bars of those which are not at full health, and just the health bar without the name. I combine 1 (Hide Enemies) + 16 (Hide at Full) + 32 (Hide Name) = 49 so I have to change the line to flags = 49
Some reasons the changes might not be effective in-game: - It may be necessary to quit to desktop and re-launch the game for the changes to take effect. - If something is wrong with the file, for example the flags = ## is in placed in the wrong section, then the parameter is not found and the mod will likely use a default value. You can try to copy an original version of the file from the mod archive (or re-install the mod) and edit the fresh copy.
The Twin God of Necromancers and Conjurers. Thank you so much for your clear and precise explanation. This is the best mod I found to allow seeing health bar of raised minions, and I wouldn't have gotten it to work as I wanted without your help.
For those who have "red squres" instead of enemy names: likely you are using font replacer. Go to "Data/Interface/hud_extension_config.txt" and set name.visible to false.
816 comments
This mod uses a replacement hud menu which changes the relative load paths. This mod either needs to move it's replacement to the Exported directory and changing the file header to be .gfx
OR
you need to move the files from Interface/Exported to Interface
Make sure to install the Floating Healthbars SE - Skyhud Patch. It works for skyrim LE too.
you just need to move the files from Interface/Exported to Interface
EDIT : needed to disable show enemy health bar in both immersive hud and more hud. it seems to fix the issue as of now
my ally health is hidden
in hud_extension_config.txt the flag is 12
what flag 12 actually does ?
what flag should i use to show both enemies and my allies health bar ?
*plz healp
Here is the section [Behavior] of the file If you scroll to the bottom of the file hud_extension_config.txt:
[Behavior]
; Add flags together for desired results
; 1 - Hide Enemies
; 2 - Hide Ally
; 4 - Hide Friend
; 8 - Hide Non Hostile (Less than Ally and Friend)
; 16 - Hide At Full
; 32 - Hide Name (Overrides Texts, doesnt even assign name at all, more performance friendly)
flags = 12
Most of the lines begin with a semicolon ("; ") and are comment.
The second to last comment lines each explain a "flag" which is just another word for a "switch":
The number you have to add (arithmetically) to turn the feature on and then an explanation of the feature turned on with the flag.
After the comment you find the actual parameter which is set, the line does not start with a semicolon.
The actual parameter name is "flags" (plural) because it is a combination of several flags (switches) you can set.
The value when you install the mod is 4 (Hide Friend) + 8 (Hide non Hostile) = 12
The Flags all have "Hide" in them, so they are negative. Allys should actually not be hidden (the flag 2 (Hide Ally) is not turned on), so maybe it's Friends you have to see, too. This means you should not hide friends and not set that flag.
This leaves only a single flag switched on: 8 (Hide non Hostile)
So you should change the line to
flags = 8
Just to show with my own example: I want to see the health of my allies and friends and non hostiles, but not give away the enemies. Also I only want to see the health bars of those which are not at full health, and just the health bar without the name. I combine
1 (Hide Enemies) + 16 (Hide at Full) + 32 (Hide Name) = 49 so I have to change the line to
flags = 49
Some reasons the changes might not be effective in-game:
- It may be necessary to quit to desktop and re-launch the game for the changes to take effect.
- If something is wrong with the file, for example the flags = ## is in placed in the wrong section, then the parameter is not found and the mod will likely use a default value. You can try to copy an original version of the file from the mod archive (or re-install the mod) and edit the fresh copy.
Thank you so much for your clear and precise explanation.
This is the best mod I found to allow seeing health bar of raised minions, and I wouldn't have gotten it to work as I wanted without your help.