<?xml version="1.0" encoding="UTF-8"?> <config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd"> <moduleName>SkySight Skins - Ultra HD Male Textures and Real Feet Meshes (2K/1K LOW)</moduleName>
<!-- Files that we install no matter what options were chosen, the core files basically --> <requiredInstallFiles> <folder source="00-core" destination="textures\actors\character\male" ></folder> <folder source="05-HeadNormalMapOptions\02-MaleOld512" destination="textures\actors\character\maleold" ></folder> </requiredInstallFiles>
<installSteps order="Explicit"> <installStep name="Page 1 - Meshes"> <optionalFileGroups order="Explicit"> <group name="Feet Meshes and Less Shiny Body Meshes" type="SelectExactlyOne"> <plugins order="Explicit"> <plugin name="Real Feet Meshes! (default)"> <description>New real feet meshes! No more hooves! Re-shaped, with added details, using FavoredSoul's feet mesh as a base.</description> <image path="fomod\images\01a-NewFeet.jpg" ></image> <conditionFlags> <flag name="MeshType">RealFeet</flag> <flag name="TextureType">RealFeet</flag> </conditionFlags> <typeDescriptor> <type name="Optional" ></type> </typeDescriptor> </plugin> <plugin name="Real Feet Meshes PLUS Less Shiny Body Meshes"> <description>Real feet meshes, plus less shiny body meshes for a slightly more matte skin look. The vanilla body has very high specular values which are hard to control with textures alone.</description> <image path="fomod\images\01b-NewFeetMatteBody.jpg" ></image> <conditionFlags> <flag name="MeshType">RealFeetMatteBody</flag> <flag name="TextureType">RealFeet</flag> </conditionFlags> <typeDescriptor> <type name="Optional" ></type> </typeDescriptor> </plugin> <plugin name="Vanilla Feet PLUS Less Shiny Body Meshes"> <description>If you like vanilla clubbed feet / hooves, but want a less shiny body, choose this option.</description> <image path="fomod\images\01c-VanillaFeetMatteBody.jpg" ></image> <conditionFlags> <flag name="MeshType">VanillaFeetMatteBody</flag> <flag name="TextureType">Vanilla</flag> </conditionFlags> <typeDescriptor> <type name="Optional" ></type> </typeDescriptor> </plugin> <plugin name="No Changes"> <description>Select this option if you like the vanilla clubbed feed / hoof meshes. BUT WHY?!</description> <image path="fomod\images\01d-VanillaFeetNoChangeWHY.jpg" ></image> <conditionFlags> <flag name="MeshType">None</flag> <flag name="TextureType">Vanilla</flag> </conditionFlags> <files> <folder source="" priority="0" ></folder> </files> <typeDescriptor> <type name="Optional" ></type> </typeDescriptor> </plugin> </plugins> </group> </optionalFileGroups> </installStep>
<installStep name="Page 2 - Body Textures"> <optionalFileGroups order="Explicit"> <group name="Body Hair and Dirt" type="SelectExactlyOne"> <plugins order="Explicit">
<!-- ====================== BODY (THE BIG UGLY PART ) ====================== -->
<!-- ======= SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= --> <!-- Specular and Subsurface maps for Real Feet and Real Feet w/ Matte Body, and the Old Man Normal Map --> <pattern> <dependencies operator="And"> <flagDependency flag="TextureType" value="RealFeet" ></flagDependency> </dependencies> <files> <folder source="02-BodyTextureOptionsRealFeet\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"></folder> <folder source="02-BodyTextureOptionsRealFeet\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"></folder> <folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" ></folder> </files> </pattern>
<!-- Specular and Subsurface maps for Vanilla feet, or vanilla feet w/ matte body --> <pattern> <dependencies operator="And"> <flagDependency flag="TextureType" value="Vanilla" ></flagDependency> </dependencies> <files> <folder source="03-BodyTextureOptionsVanilla\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"></folder> <folder source="03-BodyTextureOptionsVanilla\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"></folder> <folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" ></folder> </files> </pattern>
<!-- Hand Textures: Real Feet OR Vanilla, only body hair type matters -->
Installation Problem for performance (1 comment)
<config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://qconsulting.ca/fo3/ModConfig5.0.xsd">
<moduleName>SkySight Skins - Ultra HD Male Textures and Real Feet Meshes (2K/1K LOW)</moduleName>
<!-- Files that we install no matter what options were chosen, the core files basically -->
<requiredInstallFiles>
<folder source="00-core" destination="textures\actors\character\male" ></folder>
<folder source="05-HeadNormalMapOptions\02-MaleOld512" destination="textures\actors\character\maleold" ></folder>
</requiredInstallFiles>
<installSteps order="Explicit">
<installStep name="Page 1 - Meshes">
<optionalFileGroups order="Explicit">
<group name="Feet Meshes and Less Shiny Body Meshes" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Real Feet Meshes! (default)">
<description>New real feet meshes! No more hooves! Re-shaped, with added details, using FavoredSoul's feet mesh as a base.</description>
<image path="fomod\images\01a-NewFeet.jpg" ></image>
<conditionFlags>
<flag name="MeshType">RealFeet</flag>
<flag name="TextureType">RealFeet</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Real Feet Meshes PLUS Less Shiny Body Meshes">
<description>Real feet meshes, plus less shiny body meshes for a slightly more matte skin look. The vanilla body has very high specular values which are hard to control with textures alone.</description>
<image path="fomod\images\01b-NewFeetMatteBody.jpg" ></image>
<conditionFlags>
<flag name="MeshType">RealFeetMatteBody</flag>
<flag name="TextureType">RealFeet</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Vanilla Feet PLUS Less Shiny Body Meshes">
<description>If you like vanilla clubbed feet / hooves, but want a less shiny body, choose this option.</description>
<image path="fomod\images\01c-VanillaFeetMatteBody.jpg" ></image>
<conditionFlags>
<flag name="MeshType">VanillaFeetMatteBody</flag>
<flag name="TextureType">Vanilla</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="No Changes">
<description>Select this option if you like the vanilla clubbed feed / hoof meshes. BUT WHY?!</description>
<image path="fomod\images\01d-VanillaFeetNoChangeWHY.jpg" ></image>
<conditionFlags>
<flag name="MeshType">None</flag>
<flag name="TextureType">Vanilla</flag>
</conditionFlags>
<files>
<folder source="" priority="0" ></folder>
</files>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 2 - Body Textures">
<optionalFileGroups order="Explicit">
<group name="Body Hair and Dirt" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Hairy and Clean (default)">
<description>Vanilla-style body hair, clean skin.</description>
<image path="fomod\images\02a-hairyclean.jpg" ></image>
<conditionFlags>
<flag name="SkinType">HairyClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Hairy and Dirty">
<description>Vanilla-style body hair, vanilla-style dirty skin.</description>
<image path="fomod\images\02b-hairydirty.jpg" ></image>
<conditionFlags>
<flag name="SkinType">HairyDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Shaved Chest and Clean">
<description>Vanilla-style body hair with shaved chest, clean skin.</description>
<image path="fomod\images\02c-shavedclean.jpg" ></image>
<conditionFlags>
<flag name="SkinType">ShavedClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Shaved Chest and Dirty">
<description>Vanilla-style body hair with shaved chest, vanilla-style dirty skin.</description>
<image path="fomod\images\02d-shaveddirty.jpg" ></image>
<conditionFlags>
<flag name="SkinType">ShavedDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Hairless and Clean">
<description>No body hair at all, clean skin.</description>
<image path="fomod\images\02e-hairlessclean.jpg" ></image>
<conditionFlags>
<flag name="SkinType">HairlessClean</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Hairless and Dirty">
<description>No body hair at all, vanilla-style dirty skin.</description>
<image path="fomod\images\02f-hairlessdirty.jpg" ></image>
<conditionFlags>
<flag name="SkinType">HairlessDirty</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 3 - Body Veins">
<optionalFileGroups order="Explicit">
<group name="Body Veins" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Vanilla Veins (default)">
<description>Standard vanilla-style veins.</description>
<image path="fomod\images\03a-vanillaveins.jpg" ></image>
<conditionFlags>
<flag name="VeinType">Veins</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Reduced Veins">
<description>Significantly reduced appearance of veins.</description>
<image path="fomod\images\03b-lessveins.jpg" ></image>
<conditionFlags>
<flag name="VeinType">NoVeins</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
<installStep name="Page 4 - Faces">
<optionalFileGroups order="Explicit">
<group name="Face Age (effects all races)" type="SelectExactlyOne">
<plugins order="Explicit">
<plugin name="Vanilla Age (default)">
<description>Standard vanilla age.</description>
<image path="fomod\images\04a-standardage.jpg" ></image>
<conditionFlags>
<flag name="FaceAge">Default</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
<plugin name="Younger Age">
<description>Younger appearance.</description>
<image path="fomod\images\04b-youngerage.jpg" ></image>
<conditionFlags>
<flag name="FaceAge">Younger</flag>
</conditionFlags>
<typeDescriptor>
<type name="Optional" ></type>
</typeDescriptor>
</plugin>
</plugins>
</group>
</optionalFileGroups>
</installStep>
</installSteps>
<!-- ====================== FILE SELECTION AND CONDITIONS ======================-->
<conditionalFileInstalls>
<patterns>
<!-- ====================== MESHES ====================== -->
<!-- Real Feet Meshes -->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="RealFeet" ></flagDependency>
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00c-RealFeetVanillaShine" destination="meshes\actors\character\character assets" priority="0"></folder>
</files>
</pattern>
<!-- Real Feet Meshes and Matte Body Meshes-->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="RealFeetMatteBody" ></flagDependency>
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00a-LessShineCore" destination="meshes\actors\character\character assets" priority="0"></folder>
<folder source="01-BodyMeshOptions\00d-RealFeetLessShine" destination="meshes\actors\character\character assets" priority="0"></folder>
</files>
</pattern>
<!-- Vanilla Club Foot Meshes and Matte Body Meshes-->
<pattern>
<dependencies operator="And">
<flagDependency flag="MeshType" value="VanillaFeetMatteBody" ></flagDependency>
</dependencies>
<files>
<folder source="01-BodyMeshOptions\00b-VanillaFeetLessShine" destination="meshes\actors\character\character assets" priority="0"></folder>
<folder source="01-BodyMeshOptions\00d-RealFeetLessShine" destination="meshes\actors\character\character assets" priority="0"></folder>
</files>
</pattern>
<!-- ====================== FACES ====================== -->
<pattern>
<dependencies operator="And">
<flagDependency flag="FaceAge" value="Default" ></flagDependency>
</dependencies>
<files>
<folder source="04-HeadDiffuseOptions\00-HeadDiffuseDefault1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="05-HeadNormalMapOptions\00-HeadNormalMapsDefault512" destination="textures\actors\character" priority="0"></folder>
<folder source="06-HeadSpecularOptions\00-HeadSpecularDefault512" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="FaceAge" value="Younger" ></flagDependency>
</dependencies>
<files>
<folder source="04-HeadDiffuseOptions\01-HeadDiffuseYounger1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="05-HeadNormalMapOptions\01-HeadNormalMapsYounger512" destination="textures\actors\character" priority="0"></folder>
<folder source="06-HeadSpecularOptions\01-HeadSpecularYounger512" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<!-- ====================== BODY (THE BIG UGLY PART ) ====================== -->
<!-- ======= SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= -->
<!-- Specular and Subsurface maps for Real Feet and Real Feet w/ Matte Body, and the Old Man Normal Map -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="02-BodyTextureOptionsRealFeet\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" ></folder>
</files>
</pattern>
<!-- Specular and Subsurface maps for Vanilla feet, or vanilla feet w/ matte body -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01C-BodySpecularOptions\00-BodySpecularUncompressed1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="03-BodyTextureOptionsVanilla\01D-BodySubsurfaceOptions\00-BodySubsurface1K" destination="textures\actors\character\male" priority="0"></folder>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\03-BodyOldManNormalMapUncompressed2K" destination="textures\actors\character\maleold" priority="0" ></folder>
</files>
</pattern>
<!-- Hand Textures: Real Feet OR Vanilla, only body hair type matters -->
<pattern>
<dependencies operator="Or">
<flagDependency flag="SkinType" value="HairyClean" ></flagDependency>
<flagDependency flag="SkinType" value="HairyDirty" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedClean" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedDirty" ></flagDependency>
</dependencies>
<files>
<folder source="07-HandDiffuseOptions\00-HandsDiffuseHairy" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="Or">
<flagDependency flag="SkinType" value="HairlessClean" ></flagDependency>
<flagDependency flag="SkinType" value="HairlessDirty" ></flagDependency>
</dependencies>
<files>
<folder source="07-HandDiffuseOptions\01-HandsDiffuseHairless" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<!-- Normals Maps / Veins Real Feet -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="VeinType" value="Veins" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\01-BodyNormalMapUncompressed2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="VeinType" value="NoVeins" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01B-BodyNormalMapOptions\02-BodyNormalMapLessVeinsUncompressed2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<!-- Normals Maps / Veins Vanilla -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="VeinType" value="Veins" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\01-BodyNormalMapUncompressed2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="VeinType" value="NoVeins" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01B-BodyNormalMapOptions\02-BodyNormalMapLessVeinsUncompressed2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<!-- ======= END SPECULAR, SUBSURFACE, BODY NORMAL MAPS ======= -->
<!-- ======= DIFFUSE BODY TEXTURES ======= -->
<!-- Real Feet Body Textures -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="HairyClean" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\00-BodyHairyClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="HairyDirty" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\01-BodyHairyDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedClean" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\02-BodyShavedClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedDirty" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\03-BodyShavedDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="HairlessClean" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\04-BodyHairlessClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="RealFeet" ></flagDependency>
<flagDependency flag="SkinType" value="HairlessDirty" ></flagDependency>
</dependencies>
<files>
<folder source="02-BodyTextureOptionsRealFeet\01A-BodyDiffuseOptions\05-BodyHairlessDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<!-- Diffuse Skin Textures for Vanilla Feet by skin type -->
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="HairyClean" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\00-BodyHairyClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="HairyDirty" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\01-BodyHairyDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedClean" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\02-BodyShavedClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="ShavedDirty" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\03-BodyShavedDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="HairlessClean" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\04-BodyHairlessClean2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
<pattern>
<dependencies operator="And">
<flagDependency flag="TextureType" value="Vanilla" ></flagDependency>
<flagDependency flag="SkinType" value="HairlessDirty" ></flagDependency>
</dependencies>
<files>
<folder source="03-BodyTextureOptionsVanilla\01A-BodyDiffuseOptions\05-BodyHairlessDirty2K" destination="textures\actors\character\male" priority="0"></folder>
</files>
</pattern>
</patterns>
</conditionalFileInstalls>
</config>