This page was last updated on 21 December 2015, 4:09PM
Changelogs
Version Beta2
Only spells will trigger feedback now
Armor is no longer affected by SWEET SPOT
Magicka Regen stuff is no longer wonky.
Version 2
DESPERATION has been added.
the MCM menu has been fixed
You are now given the option to reduce your magicka or not.
Version 1.02
An MCM option to remove FEEL THE POWER KRONK has been added
Version 1.01
I forgot what I did here. It was something important.
Version 1
YOU GOTTA WANT IT, JOHNNY D! has been added
SWEET SPOT now definitely should not alter enchantment power. FEEL THE POWER, KRONK, however, does.
SWEET SPOT scaling has been changed to increase power and cost as magicka decreases, with efficiency increasing with magicka above 50% and dropping as magicka decreases below 50%.
SWEET SPOT magicka regen scale has been changed. Burnout(negative regen) will occur at low magicka.
SWEET SPOT now adds to the power multiplier instead of multiplying it.
FEEDBACK has been modified to require a casted spell to have an associated perk to cause it. This should fix errors with using mod added animations, etc.
SMO Now requires Dawnguard and Dragonborn
Wards are now back to full strength.
SMO now cannot be uninstalled safely without repercussions, if only a permanent magicka loss. The Uninstall button is gone.