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Last updated
Original upload
Created by
Ceasirius and Ablaze666Uploaded by
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Activity logs
This page was last updated on 20 August 2017, 3:42PM
- Changelogs
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Version 2.100
- Minor Changes:
- Added a closeble portcullis to Western Gate
- Added some clutter to the bank entrance
- Added wooden support for the Western Gate walkway
Bugfixes:
- Corrected spelling errors in Bath-house and bank Housecarl
- Updated NavMesh around the main gate
- Added a collision box in the explorer's guild stall
- Removed the floating Gatehouse over Bleakwind Basin
- Removed several legacy dirty edits (among better incompatibilities, it should correct Jannessa's dialogue)
- Minor Changes:
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Version 2.056
- Major changes:
- Added Solitude Butcher
Minor changes:
- Added more flora
- Edited the main gatehouse area with fountain
- Added a number of walls and fences
- Added clutter to docks, such as more fishing racks and an extra crane
- Added several light-sources
- Edited outfits of several NPCs
- Changed the area around Cliffside Market
Bug-fixes:
- Corrected race of several NPCs (according to "racial phylogeny")
- Fixed some grey-face bugs
- Removed several clipping issues
- Fixed several packaging problems
- Fixed several incorrect crime factions
- Fixed amount of gold available to Jana's Flagon merchants
- Major changes:
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Version 2.055
- Major Changes:
- Erik and Sons Trading Company Interior overhaul
- East Empire Trading Company Office Interior overhaul
- Further NavMesh optimisation
- packaging tune-up for a number of NPCs
Minor changes:
- Added clutter to most towers
- New interiors for Cleon's and Malcor's houses
- New unique NPC added
- Small bathhouse edits
- Added more clutter to the Cliffside Market
- a number of exterior markers added for more immersive NPC behaviour
- Added several custom books
Bugfixes:
- Number of duplicated/clipping textures removed
- removed more ITMs and Undeleted references (exluding 9 NavMeshes due to complications)
- Fixed several packaging issues
- Fixed patrol pathing for several guards - Added interior for the dock's tower defending the mill entrance to Solitude.
- Major Changes:
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Version 2.054
- Major changes:
- redesigned interior of Jana's Flagon
Bugfixes:
- fixed floating markers in Khajit camp
Clutter: included all texture files for added paintings although only about 1/3 are currently utilised, increasing the size of the download, but not having any actual impact on game/esp.
- Major changes:
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Version 2.052
- Major changes:
- finished the "Bank" questline
- moved khajit camp to Katla's farm
Minor changes:
- added final bank quest and increased difficulty of the questline in general.
- changed bank's layout
- added several paintings to selected interiors
- added/edited several light sources
- edited the player house (to include small terrace, tanning rack and alchemy table)
- edited stats of several NPCs
Bugfixes:
- fixed forced start of the bank questline
- fixed flickering floor in the drunken sailor tavern
- fixed messed up NavMeshing between the city walls and Katla's farm
- Major changes:
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Version 2.051RSb
- All "sheltered" areas of Solitude Expansion are now recognised by "Real Shelter" (and thus provide cover with Frostfall)
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Version 2.051
- Fixed few floating objects/markers
Removed a duplicated SEQ file
Removed ITM files
Changed the "secret" entrance to solitude
Fixed grey-face bug for an NPC
- Fixed few floating objects/markers
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Version 2.05
- Major Changes:
- New market in the dock area
- Shadowmarks added
- 3 new NPCs added
- Valeria's House revamped
Minor Changes:
- new ship adeed
- dock layout altered
- hidden chests/treasure hunted tweaked (added notes about each chest)
- Garik's house interior revamped
- Perunal's house interior revamped
- Radmir's house interior revamped
Bugfixes:
- several NavMesh issues cleared
- several clipping issues resolved
- several floating/clipping markers resolved
- Major Changes:
-
Version 2.031
- Fixed bug where the bank quest was only half-disabled.
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Version 2.03
- Major Changes:
Moved Khajit camp to be outside of Solitude again
Added Solitude Bakery
Added Bookshop
Added Explorers Guild
Added Drunken Sailor Tavern
Added 9 new NPCs
Minor Changes:
Added some clutter
Slightly changed city walls to make them more accessible for players and NPCs alike
Small changes in docks Layout
Deleted several floral leftovers
Added few ladders to allow access to cut-off areas
Bug Fixes:
Disabled Bank Questline untill it is fixed/completed
Several texture clipping/duplication fixes
More Navmesh optimalisation
Several flaoting idles fixed
Undur's package fixed
- Major Changes:
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Version 2.0
- Fixed issue with quests not starting up
- Minor static/navmeshing imporvements
- Solitude Bank added along with 7 new NPCs and questline
- Fixed some grayface bug
- Increased stability
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Version 1.99
- Purchasable Player House in the waterfront added
Pale Kata's Quest Added
Rat Problem Quest Added
Bathouse Added
Minor bug cleanup
- Purchasable Player House in the waterfront added
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Version 1.96
- Massive Packaging Overhaul, new unique daily routines for all added NPCs
- Removed grass textures from most of the build-over areas as well as removed flora sticking from roads etc
- All houses will now be locked at night oe when their inhabitants are outside, no longer treated as intruder when inside an unlocked house
- Further NavMesh optimalisation
- Customised interiors to fit socio/economic and occupatinal backround of its inhabitants better
- Small docks modifications
- New light sources added
- Imperial garrison revamped, now with non-respawing soldiers (Stromcloaks may appriciate this)
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Version 1.9
- Front Gate walkway added
- Jana's flaggon expanded
- Main entrance cluter and vendor placement
- Hideout added
- Compatibility with true city - Solitude now supported
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Version 1.8
- Navmesh and Clipping issues improvements (including secondary TESV cleaning)
- Minor clutter additions
- Lights synchronised to current time of the day
- Several occlusion cubes added at critical locations to improve performance
- USKP compatibility + Requirement
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Version 1.7
- Significantly increased docks, including a shipyard
- Waterfront slightly improved in terms of clutter and size
- Solitude Gatehouse area filled with houses and clutter
- Minor aesthetic details added
- Several treasures [chests and skillbooks] added to remote locations
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Version 1-6
- TES5edit cleanup - all but one referece are cleaned
- Issues with houses fixed
- Merchants fixed
- NavMesh improvements
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Version 1-5
- Moving around static for greater compatibility with Northern Cardinal
- Shanty town added
- Docks added
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- Author's activity
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August 2017
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20 Aug 2017, 3:42PM | Action by: Ceasirius
Changelog added
Change log added for version 2.100
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20 Aug 2017, 3:41PM | Action by: Ceasirius
Changelog added
Change log added for version 2.1
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20 Aug 2017, 3:36PM | Action by: Ceasirius
File added
Solitude Expansion 2.1
October 2016
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08 Oct 2016, 9:30AM | Action by: Ceasirius
Attribute change
long description changed
September 2016
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30 Sep 2016, 10:42AM | Action by: Ceasirius
Attribute change
long description changed
-
29 Sep 2016, 2:03PM | Action by: Ceasirius
Changelog added
Change log added for version 2.056
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29 Sep 2016, 1:52PM | Action by: Ceasirius
File added
Solitude Expansion 2.056
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19 Sep 2016, 10:16AM | Action by: Ceasirius
Attribute change
long description changed
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19 Sep 2016, 10:16AM | Action by: Ceasirius
Attribute change
Solitude Reborn Patch (with ver. 2.03) small description changed
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19 Sep 2016, 10:11AM | Action by: Ceasirius
Attribute change
Solitude Reborn Patch (with ver. 2.03) small description changed
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19 Sep 2016, 7:13AM | Action by: Ceasirius
File added
Solitude Skyway Patch
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18 Sep 2016, 3:19PM | Action by: Ceasirius
Permission change
author changed their file credits
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18 Sep 2016, 3:19PM | Action by: Ceasirius
Attribute change
long description changed
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18 Sep 2016, 3:14PM | Action by: Ceasirius
File added
Solitude Skyway Patch
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17 Sep 2016, 9:11PM | Action by: Ceasirius
Changelog added
Change log added for version 2.055
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17 Sep 2016, 8:21PM | Action by: Ceasirius
Attribute change
long description changed
-
17 Sep 2016, 8:18PM | Action by: Ceasirius
Changelog added
Change log added for version 2.055
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17 Sep 2016, 8:07PM | Action by: Ceasirius
File added
Solitude Expansion 2.055
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13 Sep 2016, 7:31AM | Action by: Ceasirius
User submitted image verified
Solitude Expansion
-
13 Sep 2016, 7:31AM | Action by: Ceasirius
User submitted image verified
Solitude Expansion
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- Mod page activity
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May 2025
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12 May 2025, 6:46PM | Action by: couchards
Endorsed
'Solitude Expansion'
April 2025
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29 Apr 2025, 8:37AM | Action by: lionbird27
Endorsed
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18 Mar 2025, 4:35AM | Action by: OrangeRicky
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12 Mar 2025, 12:56AM | Action by: Nicofaith
Tracked
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06 Mar 2025, 9:23AM | Action by: Acell
Endorsed
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January 2025
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30 Jan 2025, 2:12AM | Action by: ponchothecactus
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07 Jan 2025, 1:50AM | Action by: DustyEverman
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04 Jan 2025, 4:08PM | Action by: SeintBroseph
Endorsed
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December 2024
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30 Dec 2024, 12:57PM | Action by: Tomtrask
Endorsed
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28 Dec 2024, 8:36PM | Action by: raveness13
Endorsed
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24 Dec 2024, 8:52PM | Action by: hokie8320
Endorsed
'Solitude Expansion'
November 2024
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05 Nov 2024, 10:36AM | Action by: IJagrumBagarnI
Endorsed
'Solitude Expansion'
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01 Nov 2024, 2:38AM | Action by: Nymphonomicon
Tracked
'Solitude Expansion'
October 2024
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30 Oct 2024, 11:25PM | Action by: Thuemoose2
Endorsed
'Solitude Expansion'
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28 Oct 2024, 6:40AM | Action by: Elvis2291
Endorsed
'Solitude Expansion'
September 2024
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28 Sep 2024, 7:22AM | Action by: GodeCynning
Endorsed
'Solitude Expansion'
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02 Sep 2024, 7:00PM | Action by: raeoboa
Endorsed
'Solitude Expansion'
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