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elezraita

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elezraita

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  1. elezraita
    elezraita
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    Sticky
    Update 7/25/2015: I have updated the patch to provide compatibility between Bijin Warmaidens 3.0 and USKP 2.1.3 as I downloaded it this morning. It looks like the next version of the USKP will be completely merged, and rxkx has claimed that 3.0 is the last version of his mod (I feel like I've heard that before...). Anyway, if this is the case, the next iteration of this patch will contain no options for missing DLCs. Since the point of the patch is to make BW compatible with the most current USKP (or...USLEEP, or whatever Arthmoor is going to name the Legendary version) as well as to implement the WW/VL fix, this seems a logical course of action. I'm happy about the prospect since I'm working on a rather ambitious mod right now and I'd rather employ my free time there. Making many different versions of this patch can be somewhat time consuming. I'm not complaining; I'm just putting that out there. Anyway, I think the patch and the fomod should be working. I briefly tested them and didn't see any problems, but you know how these things are. Let me know if you have any problems with the patch and I'll do what I can to help.
    1. crashpilot
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      Thank you very much for the update and even more thank you very much for the tutorial video.
      I got my hands dirty for the first time by using Tes5Edit to create a compatibility patch and so far it looks as if it is working.
    2. elezraita
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      Sweet, that is exactly why I made that video.
    3. maxx130
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      Just wanted to thank you for the tutorial, but a question I have is will this apply to any upgrades to mods made by the authors of Bijin and USKP since both have new versions USLEEP being the main and Binjin WM being version 3.1 now. And would I beable to apply this to the Customizers made by ClearenceClarence for Binjin wives and WarMaidens since Aela is included.
    4. maxx130
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      sorry dor the double post, page froze on me.
    5. elezraita
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      I haven't updated the patch for USLEEP or bw 3.1 because rxkx fixed the werewolf problem, so that part is unnecessary. As for USLEEP, patching it is the same as I showed in the video. Just load it and bw 3.1 in tes5edit, apply the filter, and drag and drop the correct changes through as I showed. This is an important skill for modders to master. The customizers don't use esps, so you don't need to worry about compatibility with them as long as you don't change any model paths in tes5edit. Hope this helps. If not, let me know if you have more questions.
    6. LadyofRoseandThorn
      LadyofRoseandThorn
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      Oh my GAWD! Thank you so much for your video tutorial for TES5Edit. It was beyond helpful.
  2. Yelder21
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    for some reason my aela is bald after she turns into a werewolf
  3. Mistle24
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    This needed anymore with 3.1 of Bijins?.
    1. elezraita
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      I haven't updated it for 3.1. The ww fix is no longer needed and the compatibility with usleep/uskp is trivial to add yourself. I suspect that you know how to use tes5edit, but if not, my video on the front page can help.
  4. Overture4594
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    Hi, I have some small questions about this:
    1) With the new Bijin 3.1, should I make another Werewolf/Vampire fix?
    2) I applied the Vampire fix on Seranaholic like you had instructed in your video but then Serana was turned back into vanila.
    Thanks a lot!
    1. elezraita
      elezraita
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      Rxkx applied the fix to all the bw in 3.1, so just do the tes5edit part. With seranaholic, there could be several things that happened. You could have applied the fix to a new plugin that doesn't have the bw information in it. Make sure to set seranaholic.esp to the active file before loading things into the ck. The other thing I can think of is that the esp is no longer active in your load order. Look at your load order in tes5edit and apply the filter like in the video. The last seranaholic non-player character data should be different from the data in dawnguard.esm. Hope that makes sense. If not, let me know and I'll try to help.
    2. Overture4594
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      Thanks a lot it works.
  5. deleted9904557
    deleted9904557
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    I finally upgraded to USLEEP. Just changed the file master header per Arthmoor's instructions on your patches I'm using. No problems so far.

    Edit: I did some research on the Illia problem, but @Elgar82 already posted about it on AFK mods. Hopefully someone there can sort it out.
    1. elezraita
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      Yeah, I did that the master switching too, and it seems fine. I don't really know what's going on with Illia. Honestly, it sounds like a quest problem to me, and something that Arthmoor will have to sort out. Since bw doesn't edit any quest data, I'm pretty sure this is a usleep bug. So, do you know any more about what happened to rx? I heard that someone stole his work, so he pulled his mods. Do you know anything more?
    2. Elgar82
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      Maybe a vanilla bug corrected by USKP / USLEEP, and which is somehow not "forwarded" by BW. There was this very recent fix : http://afkmods.iguanadons.net/index.php?/tracdown/issue/19133-dundarklightqst-not-getting-shut-down-completely/

      I really hope that rxkx22 will come back to the modding community, because his mods are a true masterpiece. The only words you could see if you went to one of his mods' description page was "I'm tired", but I just noticed he added this :
      I have temporarily hidden my mods due to the repeated actions of certain individuals involving the use of my character creations without my consent or with no credit given even though I asked.
      I'm going to republish them when I get motivated again.

      http://www.nexusmods.com/skyrim/mods/71054/
    3. elezraita
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      I don't see any of his mods' description pages when I search. Anyway, I didn't notice any quest data in tes5edit while making the patch. It's possible that tes5edit doesn't catch it and it requires the ck. Odd. At least my intuition about what was causing the issue wasn't too far off. Glad there is a fix. Thanks for the info.
    4. dargkid
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      please keep upgrading for USKP2.13b , some mods still need the support of USKP.
  6. alduin78
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    Does the 3.0 loose patch work with the new 3.1 version of Bijin Warmaidens?
    1. Balloran
      Balloran
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      +1 to this question
    2. deleted9904557
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      Well. For one. The new Warmaidens files have the transformation fix built into them. These patches addressed that problem in older versions of the Warmaidens files.

      What I mean is Aela becoming invisible, etc. I think that would render these patches redundant in at least that aspect. Plus I don't know enough about the CK to know how these older .esp files would work anyway with the new file structure for the textures and meshes.

      Best guess, overall, is no - because of the werewolf, et al. fix being built in natively to the new Warmaidens .esps.

      But elezraita would probably know best. Personally, I opted for sticking with the older files after all, because I don't see enough changes besides Lydia to warrant switching for me.
    3. alduin78
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      Thanks for info
    4. deleted9904557
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      No problem. I find the new file structure a bit confusing anyway. Since I don't use all the Warmaidens in my game, I guess I have a "if it's not broke, don't fix it" approach. I'm a little confused as to why he set it up the way he did.

      Plus Illia is buggy as all get out and aside from her initial follow dialogue being glitchy with USLEEP, she works perfectly with the patch from here. So not worth messing up a good thing for me.

    5. elezraita
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      I may get around to making this, but I think that the bijin aio carries through the usleep changes. I think you should watch the second half of my video because it will teach you how to make the patch in tes5edit for yourself. It's not that I don't want to help, it's just that as akparkinson stated, the patch is redundant now that rxkx22 finally decided put in the werewolf fix. My video will tell you everything you need to know about how to make changes in tes5edit. It really is an important skill to have in modding Bethesda games. It's well worth the effort to learn.
  7. Elgar82
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    Hi Elezraita,

    Thank you again for this patch, endorsed a long time ago. Thank you especially for the great tutorial video.

    Right after my USLEEP upgrade some weeks ago I made myself the USLEEP patch by directly forwarding in TES5Edit the USLEEP changes from USLEEP to the original Bijin Warmaidens cleaned plugin.

    So far, so good, but I just noticed an issue with Illia. Just after recruiting her as a follower, if I talk to her in Darklight Tower (only there, not elsewhere) I get again the initial dialogue when you meet her for the first time, and I don't have any follower dialogue anymore. If I go through the initial dialogue (when she asks you to help her to kill her mother), the dialogue closes and I get again the follower dialogue, definitely. So not a big deal since the issue solves itself, but it breaks immersion.

    I don't understand why I have this issue, since in TES5Edit I don't see any conflict. It seems to be linked to Bijin Warmaidens, because I uninstalled it (just for testing) and the issue was gone.

    I don't have the courage and energy to uninstall USLEEP and revert to USKP + your patch just for testing purpose, so my question is, have you also this issue in your game ?

    Sorry for the wall of text and thanks by advance for your insight.
    1. elezraita
      elezraita
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      To be honest, I haven't really had Illia as a follower since USLEEP came out. Have you tried reinstalling the original bw esp just to see if the problem persists? If it does, then there is nothing wrong with your patch, and we'll have a better idea where to look. It sounds to me like there is a quest dialogue priority issue, but I could be wrong, and that would take a while to track down, I think.
    2. Elgar82
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      Sorry for the very, very late answer. Yes, it seems the original Bijin Warmaidens esp has the same problem.
  8. galedekarios
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    Will there be a USLEEP patch?
  9. perrymwt
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    I've tried the USLEEP update. Unfortunately it crashes Skyrim before the main menu shows up. By the way, Dawnguard and Dragonborn esm's are reversed in order in the USLEEP version, according to LOOT. Sorry, hope there is an easy solution.
    1. perrymwt
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      Regressed to your USKP patch, and updated via Arthmoor's instructions to USLEEP. This version loads and works. FYI.
    2. elezraita
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      The same thing is happening to me when I try it. However, when I deactivated BW and just had USLEEP, it still happened. When I unistalled and then reinstalled the USLEEP, it still does it with BW, but not with just USLEEP. I think that my installation of USLEEP got corrupted and I made the patch with a corrupt USLEEP installation. I'll have to remake it. That's not happening tonight.
    3. perrymwt
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      Thanks for the quick reply. When you have time is good.
    4. Gothmog7
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      You did change the master to work with USLEEP am I right? does it works well for you? I'm thinking of doing the same.
  10. huthuthut83
    huthuthut83
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    Thank you for the USLEEP update. Much appreciated. It works with the "loose files version" right?
  11. Elgar82
    Elgar82
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    Thank you for the USLEEP update. Much appreciated.