Recently installed this again, all it does(beyond the advertised neat stuff like increasing duration etc) is utterly cancel any and all forms of regeneration both in and out of beast form, no resists carry over from human to beast(IE: agent of mara, etc) And once u transform BACK to human you lose any 'special' on armor(Any bonus armor stats should give, listed effects, have no effect)
This mod worked fine until dragonborn, i used it before DB was released and never had issues, but now apparently its broken.
I'm having the same problem as Whismerhill. Spent a point to summon ice wolves but I can't acitvate it. Deactivated tons of mods uninstalled, reinstalled can't figure it out. I also followed the instructions on uninstalling and reinstalling but still no help. Any ideas? I would love to be able to use this mod with Dawnguard and everything it has to offer with werewolves.
there is one small bug i found and i think it has to do with the way the vanilla-werewolfs work. the "friendly werewolfs when in human form" -thing worked at the beginning but when you change back from werewolf to human form you get kicked out of the werewolf faction again. i can fix that with the console everytime but it`s a little bit annoying. it would be nice if you could fix that (if possible).
@whismerhill u should check out the glitch of skyrim when u have two enchanted weapons equipped while transforming..ha ha its hilarious as claw attacks use the enchantments that were on the weapons!!!!
hum I'll start a new post, that one's a question to others :
I recently spent a point in the perk totem of the predator or something (did not do any quest related to those though) I now have access to the favorites menu when in werewolf form is this normal ? I mean ... is this supposed to happen in vanilla dawnguard? or ... is this supposed to happen in your mod ?
thanks for any answer.
PS: also shortcuts to map, inventory & spells menus all work (though I can't cast any spell, even though I can equip them) but I still have the Tab menu for the werewolf
yeah well you can still die at lower levels, especially if you encounter one of the high powered bosses, it's true though that the regen is probably a bit too strong some regular ennemies (bandits) don't even scrap my fur (level 15 with this char) whereas as a human they are doable but I can't rush like that but then it's normal to do that since a were is all about close combat XD
I met a sort of "bug" though, werewolves can't destroy spider's web "hard barriers" (whereas a sword can) probably an oversight by the developers
also if you think the healing is a bit too strong I can only recommend to use the console to change it in which case look for "HealRate" & "HealRateMult" or even "CombatHealthRegenMult" save your game & tweak them to your liking
it would be nice if we could change & revert back forms by using the Z key
mods that provide this kind of functionality require scriptdragon which seems to have problems with some mods there is a mod though which does this in a clever way, it just adds a second word to the werewolf howl so that if you maintain your shout button, you change back to human form
this is really awesome, unfortunately it does not work correctly with dawnguard since the howls were changed
and about resistances well if you have other sources of protection then this mod isn't at fault at your level don't tell me your human form is not nearly invulnerable ? then if your human form is so strong, shouldn't the werewolf form be stronger ?
173 comments
This mod worked fine until dragonborn, i used it before DB was released and never had issues, but now apparently its broken.
u should check out the glitch of skyrim when u have two enchanted weapons equipped while transforming..ha ha its hilarious as claw attacks use the enchantments that were on the weapons!!!!
I recently spent a point in the perk totem of the predator or something (did not do any quest related to those though)
I now have access to the favorites menu when in werewolf form is this normal ?
I mean ... is this supposed to happen in vanilla dawnguard?
or ... is this supposed to happen in your mod ?
thanks for any answer.
PS: also shortcuts to map, inventory & spells menus all work (though I can't cast any spell, even though I can equip them)
but I still have the Tab menu for the werewolf
some regular ennemies (bandits) don't even scrap my fur (level 15 with this char)
whereas as a human they are doable but I can't rush like that but then it's normal to do that since a were is all about close combat XD
I met a sort of "bug" though, werewolves can't destroy spider's web "hard barriers" (whereas a sword can)
probably an oversight by the developers
also if you think the healing is a bit too strong I can only recommend to use the console to change it in which case look for "HealRate" & "HealRateMult" or even "CombatHealthRegenMult"
save your game & tweak them to your liking
mods that provide this kind of functionality require scriptdragon which seems to have problems with some mods
there is a mod though which does this in a clever way, it just adds a second word to the werewolf howl so that if you maintain your shout button, you change back to human form
this is really awesome, unfortunately it does not work correctly with dawnguard since the howls were changed
and about resistances well if you have other sources of protection then this mod isn't at fault
at your level don't tell me your human form is not nearly invulnerable ?
then if your human form is so strong, shouldn't the werewolf form be stronger ?