Skyrim

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Catman030

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Catman030

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185 comments

  1. robaqa
    robaqa
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    • 4 kudos
    Whenever I use a Shout that enchants the Sword, the dragonborn does not pronounce the words of power and is Silent untill the Thu'um itself makes noise with its effects, but no Fus Ro Da can be heard. Any help?
    1. MikeCobalt
      MikeCobalt
      • member
      • 2 kudos
      Same, It looks great and I really like the idea but that part just doesn't seem to be working. I think for now I'm going to put the sword into my special/too dangerous room until maybe a fix comes out (It throws off my timing).
  2. Zacky111222
    Zacky111222
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    Can you make the sword enchant and the power works together? Like I put different enchant to the sword and then I am able to use the shout to take effect its form and summon army.

    That would be cool. Please!
  3. slaVEI
    slaVEI
    • member
    • 6 kudos
    so, you will be making that quest mod for this weapon? or it is gone now
  4. MsNightshade
    MsNightshade
    • member
    • 1 kudos
    Is there any way to make this Zahkrii do Dovahkiin appear at the top of my inventory (without modifying the name) like the one already in the game?
    (Skyrim needs a scroll bar very badly :/ )
    1. vishaliyer
      vishaliyer
      • member
      • 0 kudos
      get sky ui
    2. MsNightshade
      MsNightshade
      • member
      • 1 kudos
      I've tried using that in the past, it always caused a CTD regardless of what I did.
    3. LegendaryDaedra
      LegendaryDaedra
      • member
      • 0 kudos
      You need skse for skyui
  5. Dragonix975
    Dragonix975
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    • 0 kudos
    The Bloodskal blade effect disappeared for me?
    1. LegendaryDaedra
      LegendaryDaedra
      • member
      • 0 kudos
      do you have zim's immersive artifacts? If so, that's why.
  6. honeybadger223
    honeybadger223
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    • 0 kudos
    Love this mod! However, I would like to apply this affect to another weapon. I know you can't disenchant it and I haven't found the correct MGEF ID to successfully apply it to another weapon via console commands. Anyone have any luck?
    1. abhi5237
      abhi5237
      • member
      • 1 kudos
      Hi,
      I was wondering the same thing. Have you got it to work. I was thinking of replacing the meshes and textures with the one that I want not sure if that will work.
  7. JoeTheK123
    JoeTheK123
    • supporter
    • 0 kudos
    I just wanted to say this mod is great! The concept of the Zahkrii Do Dovahkiin just by its name and enchantment sounded like a very interesting concept, and I believe this is the best mod for the weapon. However, there are a few "weird" things, but they aren't a massive deal. Firstly, when I equip the sword and use a shout (other than the call of the ancients) that enchants the weapon, the shout makes no noise. There are still the effect noises, such as the unrelenting force crack, but no shouting noise. The other weird thing is that it seems to use a different base shout than the vanilla ones, if that makes sense. I'd favorite fire breath or other shouts that this weapon uses, equip the Zahkrii Do Dovahkiin, and the shouts would be removed from favorites. Also, small thing but it would be pretty cool to have this weapon somewhere in the game, but no biggie. Other than that, it's an amazing mod and probably has a permanent place in my load order. I read in a previous comment that you're in the middle of college and life and such, so I hope that is going well for you!
  8. hulio666
    hulio666
    • member
    • 0 kudos
    This mod is not working at all for me. I've typed in help zahkriii and seen the list of codes and tried to use them but all I get is 'could not parse this'. I have just started new game with new quests is it possible it is incompatible with something? Sorry to trouble you with this but it seems like a kool weapon. Am re-installing but doubt that wiil do anything.
  9. TheEbonslayer
    TheEbonslayer
    • member
    • 25 kudos
    Tip for those who wish to download this mod in the future for Oldrim: don't use 4.5, use 4.1 instead. I think the author made a small mistake because the two bsa(s?) appear to be made for SSE instead of Oldrim and I wouldn't be surprised if the same went for the esp.
    1. KingOfXenon
      KingOfXenon
      • premium
      • 9 kudos
      ty for spotting this
    2. Catman030
      Catman030
      • member
      • 3 kudos
      This is correct. Don't know why/what happened since it's been a few years since I've worked on this and with college I've been too busy to fix.
  10. NicotineCaffeine
    NicotineCaffeine
    • member
    • 10 kudos
    The mod seems interesting...Although if i try to use it my skyrim doesn't even start when i launch the sksee exe. So... Boh?