Skyrim

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Psychosteve

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psychosteve

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17 comments

  1. oolongdao
    oolongdao
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    • 1 kudos
    solid gold and or gem encrusted version please
  2. psychosteve
    psychosteve
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    you can find the cowl here (for all races and genders) : A Friend of Time
  3. daventry
    daventry
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    • 30 kudos
    I still cant believe we dont have the Cowl already to Craft at the Thieves Guild Smith Station, not to mention the Skeleton Key.
  4. jamesraylor
    jamesraylor
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    • 2 kudos
    that is awesome, what would be more awesome is a wearable version of that mask.
  5. psychosteve
    psychosteve
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    thanks everyone for your comments and critics... i've just updated the description of all my mods for a better one (more colorfull and more simple to read)
  6. psychosteve
    psychosteve
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    All my other mods have a manual install version for those who have problems with the Nexus Mod Manager (instructions inside the pack in "optional files")
  7. psychosteve
    psychosteve
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    @realadry1 : thx for the tips... but when i'm saving as a DXT 3 (8bpp explicite alpha) i'm loosing all the glow (same for DXT 5)...where i can change the alpha channel value ?
  8. realadry1
    realadry1
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    • 4 kudos
    Reflections are stored in the alpha channel of the normal map. The brighter (whiter) the alphachannel the more reflection. You have to save as DXT5 or DXT3.
  9. psychosteve
    psychosteve
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    if someone knows how to put less glow effect from the normal map...that could help me... i think there's a trick with the DXT compression... but can't find the proper one (DXT1 = high glow, DXT 3 to 5 = no glow & no reflect at all)
  10. psychosteve
    psychosteve
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    yep... i think i put the scale a little to high (maybe 10... i'm a noob at normal map making)... but it's just an alternative normal map...

    I'll update this mod soon :

    > alternative colors (texture colors)

    > new alternative normal map (less grainy...less horrid)