Actually it could be a great mod with a bit more ambition.
Lot of work version : making a possibility to revive a cult for molag bal
Medium work version : Finding a more unique blessing which wouldn't stop disease (after all molag bal created vampires) and maybe it could cost health (or max health during the duration of the blessing). You could add an animation that makes you give blood to the altar (I guess it's possible as there is already a similar animation), you could make it so you could get sanguinare vampiris from using it etc...
I like the idea of sacrificing some health for the blessing, not sure if I could create an animation like that but I actually think there may be one in the game already that would work.
I really like this idea for a more Daedric-like blessing. You could have the option to bring someone to the altar and sacrifice them for items, goodies, or a very powerful blessing. Probably a mod out there for this already, but why not make the whole house a livable space, too? There is so much potential here.
Yeah that's what I was saying about the animation, I'm pretty sure you sacrifice some blood during the main quest to enter the blade temple (can't remember it's name).
And yup when talking about making a cult of molag bal I was implying making the house livable etc... but yeah sacrificing people like for boetiah could be interesting =D
I found the animation used in the MQ, so now when you get the blessing you do an animation where you cut your hand. Not sure what to do with the effect though, I want it to take a bit of health but when what should the blessing do? Maybe just fortify stamina a bit or one handed or something.
maybe something like that? -50 max health give your weapon a drain life 10hp buff (I guess it's possible, it would be an effect similar to elemental fury). I think it should be something linked to vampirism and sacrificing your max hp to drain life sounds like a good idea to me. I'm not a modder so I don't know what is hard what is easy to do in modding though.
Edit : I just realized it wouldn't work as it would stop the buff as soon as you sheate your weapon. Maybe something like adding a power that drain someone's life? or a buff that grants hp when you kill people.
By the way it would be cool if the buff stayed until you use another altar, otherwise it's not really usefull ^^'
I think it would be hard to make it add an effect to your weapon due to the way enchantments work, I think if I expand the mod any more I am just going to focus on making the house more usable as a player home since that's where I'm living on my current play through. So the mod may become more of a house overhaul.
Very good idea. I don't remember seeing any other mod that affects this shrine, and i wondered why this shrine never had the same setup as the other shrines. Sadly i will not be using this in the present time, but i will keep watch of it
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Simple proposition: Do the same with the shrine in Castle Volkihar
Lot of work version : making a possibility to revive a cult for molag bal
Medium work version : Finding a more unique blessing which wouldn't stop disease (after all molag bal created vampires) and maybe it could cost health (or max health during the duration of the blessing). You could add an animation that makes you give blood to the altar (I guess it's possible as there is already a similar animation), you could make it so you could get sanguinare vampiris from using it etc...
It could be an awesome mod /o/
And yup when talking about making a cult of molag bal I was implying making the house livable etc... but yeah sacrificing people like for boetiah could be interesting =D
-50 max health
give your weapon a drain life 10hp buff (I guess it's possible, it would be an effect similar to elemental fury). I think it should be something linked to vampirism and sacrificing your max hp to drain life sounds like a good idea to me. I'm not a modder so I don't know what is hard what is easy to do in modding though.
Edit : I just realized it wouldn't work as it would stop the buff as soon as you sheate your weapon. Maybe something like adding a power that drain someone's life? or a buff that grants hp when you kill people.
By the way it would be cool if the buff stayed until you use another altar, otherwise it's not really usefull ^^'