I installed the normal version since i have the Dragonborn DLC , and then installed the two updates over it, which uninstalled v1.0 and then when i installed v1.2 , v1.1 was uninstalled , since in the description you instructed to say "yes" when asked to overwrite files, and now , in-game , anything related to the mod is gone . What do i do?
I'm not sure that would be possible seeing as the brewer lids have properties in their script which have to be individually filled in the CK with the corresponding activators, so I think what you craft would end up not able to actually be used :/ Sorry about that. If it is possible to do though, I don't know how, as I'm still quite a novice at modding But, I could just place some brewers in each of the Hearthfire homes so they are already there and don't need to be crafted, if that's something you'd want? Let me know and I can do it for you if you want
out of pure kindness could you make a non dlc version? d: i remember the days of brewing in the brwery mod on my minecraft server i played on. good times, if not i understand. just a humble request from a poor noob. xD
Well, I suppose I could do it yes But it will take some time as I have many other requests at the moment as well. Stay tuned and hopefully I'll get a version up that doesn't require Dragonborn as soon as I can
Sorry I'm not quite sure what you mean, do you mean could I put some in the Hearthfire homes? If so, I suppose I could do that But I have tons of requests at the moment already so it may take a bit of time for me to do if that's what you want
Awesome mod! Just what I was looking for! One question though, is there a way for me to spawn one of these in my unique player home? If I use placeatme I only get two seperate parts and I can't use the function. With your wash basin mod I can placeatme the basin anywhere i please, finally I can stay clean Now I just need stay hammered with the brew barrels
Thanks I'm glad you like it Unfortunately no that wouldn't be possible. Because the brewer activator is a property in the script on the lid/container which has to be manually added in the CK for the script to work, if you spawn one the script won't have the property filled to the right activator so no it wouldn't work, sorry about that. But that's cool that you've spawned one of my wash basins for your player home Glad you're liking my mods
Perhaps Black-Briar Mead should only be brewable at special brewers placed inside the Black-Briar Meadery and maybe the Thieves' Guild? I don't think Maven would take too kindly to people muscling in on her business across the land, heh...
Thank you for the feedback I did consider something like this, but I think at this stage that would be too difficult to do now as I'd have to change all the existing scripts, so sorry about that. Hope you understand
Yeah nice idea the ingredients are a little simple i think maybe add a few more ingredients and have to use empty bottles.Will defo keep an eye on this one , thanks for sharing mate.
Thanks glad you like it Yeah I may add some more ingredients in the future, and that's a good idea about needing empty bottles, I'll see about integrating that, thanks!
Thanks I haven't added the Retching Netch yet but that's a good point so I should have an update out tomorrow and I will add the a brewer to The Retching Netch also In the mean time you may want to check out my other mod 'Thirsk Mead Hall Enhanced', it does the same thing but with the existing brewers in Thirsk
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