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kerwin1988

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kerwin1988

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  1. kerwin1988
    kerwin1988
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    >> And you use my mod but into the game is grey face, try this. The steps are easy, don't wory.
    YOUTUBE: Skyrim Creation kit (Custom NPC Grey Face mismatch texture bug FIX)
  2. Yueviathan
    Yueviathan
    • member
    • 35 kudos
    Do you plan on porting this to SSE?I can't have mark look any other way but how you have him look in your mod.Hell this goes for the rest of them as well.I have all your character edit I think.
    1. Ellohna
      Ellohna
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      • 0 kudos
      I second this. I really hope to see him in SSE soon.
    2. aristotle99
      aristotle99
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      • 22 kudos
      I third this. All of your mods, please.

      EDIT: Ported it myself. Easy as pie.
    3. deleted44308257
      deleted44308257
      • account closed
      • 274 kudos
      Would you share this please?
  3. MrEsturk
    MrEsturk
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    • 22 kudos
    I was looking for a take on this character that was good looking yet had something that seemed a little sinister about him. This does the job nicely.
  4. Katarsi
    Katarsi
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    • 125 kudos
    Thanks for a pretty, easy to use face morph. Works in SSE when converted with Creation Kit.
    1. Njaha
      Njaha
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      Please share how you did it. I do not understand anything in the Creation Kit. I tried, but it is too complicated, maybe you at least have a link to the conversion tutorial or add your mod for SE on nexusmods? Please, help
    2. Katarsi
      Katarsi
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      I wouldn't want to share the converted mod without the author's permission, so I'll try to explain the conversion process to the best of my abilities.
      It's been a while, so I'll try to remember how I did it
      Aside from Creation Kit, you'll also need NIF Optimizer: https://www.nexusmods.com/skyrimspecialedition/mods/4089/

      Download the mod manually and unpack it. The content is Data folder, and it's best if you unpack it to the same folder where you saved NIF Optimizer for easier accessibility.
      Launch NIF Optimizer. These boxes are checked by default: Clean Skinning, Calculate Bounds, Remove Parallax. There is an unchecked box with red title Head Parts Only - check it. Click Browse and find the Data folder with the mod, go to textures subfolder. Make sure that Sub Folders box next to Browse is checked. After you've selected the textures subfolder, click Scan Textures. This is how we're making sure that textures are converted to SE. The Optimizer will do its thing and you're done there. Mind that this step maybe isn't necessary, because I can't remember whether the textures are already compatible. Play it safe, just in case.
      I checked the meshes in NifScope and they're fine, so you can skip that part. NifScope also offers possibilities to change stuff, but Marcurio is already fabulous enough and it would be a shame to meddle with the modder's awesome work.
      Now repack the mod into an archive: select the folder Meshes, the folder Textures and the file [+]K's_Marcurio[+].esp, and pack them back into .rar or .zip, whichever you normally use. Open your Mod Manager of choice and install it like you would any other mod.
      When that's done, launch Creation Kit. In the upper left corner there is a folder icon - click on it. On the window that pops out, click twice on the Update.esm box to check it. Scroll down through your installed mods to find [+]K's_Marcurio[+].esp and then click on it twice as well. Now click on the button Set as Active File and then OK. CK will now convert this mod to suit the game. It will sprout a bunch of error screens but just ignore them (click Yes to All). When it's done and the window with the list of errors appears, do the OK on it as well. Now go to upper left corner and click File, and in the menu click Save. Perhaps more error screens will appear, ignore them as well. When it's finally done, exit CK and you're done. Play with your new gorgeous Marcurio in SE!

      I hope the memory serves me well and that I managed to explain well. Let me know if it works
  5. LaDoveaKhin
    LaDoveaKhin
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    Hey...Great boy, I really love his face...Just a problem...
    That didn't work with me I tried the both version and the NMM and Manual installation but that still don't work....And I don't know why...
    Maybe have you an explanation?
  6. BeforeThePrologue
    BeforeThePrologue
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    Hahahahaha look at this stupid fricken' nerd...
    ...
    ...
    ...


    omg give me 10 of him, please.
  7. thenotsolongname
    thenotsolongname
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    Hi kerwin1988.
    Did you make those normal maps ? (currently searching for permission)
  8. deleted150604
    deleted150604
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    • 42 kudos
    I'm too used to most of the faces already to use your mods, however they look great. Handsome and yet enough natural to not just look so far into video game territory, etc.
  9. dallas8
    dallas8
    • supporter
    • 4 kudos
    To be perfectly honest, I would never use this mod. But ...that is a pretty man *and* it seems like the same person. Great job mod author.
  10. JDMartinez1988
    JDMartinez1988
    • member
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    sexy! can you make a version with shorter hair. i dont much care for my husband to have longer hair than me. lol
  11. BrownPastel
    BrownPastel
    • account closed
    • 14 kudos
    I love the screenshots of him winking. xD
    What a stunning overhaul of Marcurio, now I'm gonna regret having to brawl with him (Farkas, why did you make me do this for the job?!)
    1. kerwin1988
      kerwin1988
      • member
      • 51 kudos
      Thanks for you download and your praise.