I see many comments about this mod NOT Working for Skyrim SE, and AE. THIS actually makes alot of sence, Because this is the LE Mod Page. I would like to know if it works with LE, as it Should. Is anyone Using it with LE? And Does it work For LE?
Having a similar issue, if I uninstal something AE asks me to check Creations and if I say no it just takes me back to the launch menu. Havn't been on Skyrim for 2 years and finally got round to playing AE.
I'm trying to use this in my mod, and I'm calling this
UIExtensions.InitMenu("UITextEntryMenu") UIExtensions.OpenMenu("UITextEntryMenu") string result = UIExtensions.GetMenuResultString("UITextEntryMenu") Debug.MessageBox("Sell price set to: " + result)
But all I get is the message box without any menus popping up. Anyone have any idea why this is happening? Not too much documentation out there for this.
SCRIPT UICosmeticMenu extends UIMenuBase Contains 2 member variables, 2 were inherited. There are 1 instances of this script. UICosmeticMenu: *aa000e06 (00000210cb691960)
Do you have Racemenu installed? I have this script orphaned in my save too because I use ECE instead of RM. I don't think it's anything to worry about, but I am not an expert. If it bothers you then try installing Racemenu on a new game and then check that save and see if you still have that orphaned script.
Although your link to the mod does work, i'm having an issue with the AddItem "shout" not working in my game. Everytime I go to open it, it just freezes and doesn't show anything after I search for something using the "Search" function or just by opening the actual AddItem menu, it doesn't do anything but freeze until I hit escape. Any tips?
Direct conflict with SkyUI_SE. Both updated mods, but once both are active, SkyUI files get overwritten. Load order won't allow change and doesn't fix anything.
it just doesn't work, tryied accesing the menus via script and nothing, using legendary edition with skse 1.7.3, and other mods like SKYUi works just fine
326 comments
UIExtensions.InitMenu("UITextEntryMenu")
UIExtensions.OpenMenu("UITextEntryMenu")
string result = UIExtensions.GetMenuResultString("UITextEntryMenu")
Debug.MessageBox("Sell price set to: " + result)
But all I get is the message box without any menus popping up. Anyone have any idea why this is happening? Not too much documentation out there for this.
uitextentrymenu textMenu = uiextensions.GetMenu("UITextEntryMenu") as uitextentrymenu
textMenu.open()
string something = textMenu.GetResultString()
This savefile has 1 script instances whose data is missing.
UICosmeticMenu
Any idea how to fix this?
SCRIPT UICosmeticMenu extends UIMenuBase
Contains 2 member variables, 2 were inherited.
There are 1 instances of this script.
UICosmeticMenu: *aa000e06 (00000210cb691960)
Do you have Racemenu installed? I have this script orphaned in my save too because I use ECE instead of RM. I don't think it's anything to worry about, but I am not an expert. If it bothers you then try installing Racemenu on a new game and then check that save and see if you still have that orphaned script.