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MurderWrath

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MurderWrath

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37 comments

  1. Freyr95
    Freyr95
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    If you're using Special Edition I'd highly recommend using Mark and Summon NPC Friends over this, since it's for SE, works with AE, and allows up to 128 recall slots.
    1. MurderWrath
      MurderWrath
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      • 94 kudos
      Nice rip-off
    2. GillBate5
      GillBate5
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      • 43 kudos
      "rip-off", did that guy copy-pasted your mod entirely?
  2. dbs156
    dbs156
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    This still works on AE just unpack the bsa archive then install
  3. 007bro
    007bro
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    My game must be broken? The spell does not recall any companion, but every companion say's they can't join as I have already have a companion. Can you have a mission related companion that is fixed to a place?
  4. anime177013
    anime177013
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    skyrim wont load when i download the mod help me i want to play with the mod and it crashes when i enable it
  5. Lukas13413
    Lukas13413
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    theres no spell tome there 
  6. PixelGamez12
    PixelGamez12
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    PLEASE UPDATE FOR Skyrim Special Edition!!!
    1. 1mmaRaiden
      1mmaRaiden
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      YEAH!!
    2. ArngrimEinherjar
      ArngrimEinherjar
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      YEAH!!!
    3. SomeLurker12
      SomeLurker12
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      YEAH!!!!
    4. Wsyn
      Wsyn
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      YEAH!!!!!
  7. LRod1027
    LRod1027
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    PSA to any who want to use this mod in SSE.

    In addition to the others that have commented, I can also confirm that it works on SSE. You may or may not need to go through this exact process, but this is how I got it to work:

    1. Download manually and extract the .esp and .bsa to a folder on your desktop.

    2. Download and extract a tool called Cathedral Assets Optimizer (https://www.nexusmods.com/skyrimspecialedition/mods/23316).

    3. Run the tool on the folder you created containing both the .esp and .bsa files. The instructions on how to use the tool are on the description of the page, but you want to check the options : extract BSA, create BSA, and Delete Backup.

    4. Move the .esp and the optimized .bsa to Skyrim's Data folder.

    5. Run the Creation Kit and load the .esp. Make sure it's set as the active file. Then once everything loads, save it.

    6. Run the game and load a save. If everything was done properly you should immediately see that a spell was added to your list.

    I have tested it with Lydia, Gogh the Goblin(CC Mod) , and Hilda the Goat(CC Pets Mod).
    Lydia does not need to be "recruited" with the secondary spell, Gogh does. Hilda is immune to the "recruit" spell. Inconvenient, but her mod comes with her own summoning spell and she's usually pretty good at keeping up. I'm assuming all pets from that mod will be immune.

    Hope this helps!
  8. soheil777
    soheil777
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    hi dude
    i have many follower in my home. i need 1 mod the give me chance choose one of them must be summon
    With all due respect this is not a good mod. at least it is Incomplete
    if after spell The list of names would be available this mod will the best follower mod
  9. dev4stor
    dev4stor
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    works fine on sse,unpack the bsa to loose file and load esp on ck sse then save to convert oldrim 43 form to 44
    1. djpcarver
      djpcarver
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      What does "load esp on ck sse" mean? I don;t now what ck is.
      By loose files, do you mean the data folder, or the main sse folder?
    2. djpcarver
      djpcarver
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      Never mind, I figured it out. Never used Creation kit before. I've been a mod user, not creator, but I'm going to try what you suggested. Thanks
  10. antictra
    antictra
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    bumping and /beg for SE conversion