Skyrim

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Eccentric Team

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ddmlink

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  1. Svadas
    Svadas
    • supporter
    • 10 kudos
    Title: Day of The Dead
    Description: If you worry about what happens with the sun down, what will you think when corpses walk during the day?

    Populations:

    Markarth - 25

    Riften - 200

    Solitude - 125

    Whiterun - 0

    Windhelm - 60

    Other - 400



    I lowered the zombie Resurrection chance to 10%, disabled the Nekker, Bullvore, Golem, and Rot Fiend, and I then set the Spawn Start time to 8, and the Spawn End time at 20, so that zombies only spawn at day.


    And yes, I did just copy and paste what you put, with some changes

    And why does Whiterun have no zombies in? Quite simply, because it has one gate. And Markarth... They have many places, just outside, which would be easily flooded

    Edit: I also set several rules aside. No equipping armour mid-combat, except helmets, of course. Grab weapons and shields at your leisure, but no swapping if anyone's close, unless you're dropping your bow for a dagger or something.
  2. ddmlink
    ddmlink
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    • 82 kudos
    I'm just going to use the scenario that I included with the upload.

    Title: Nights of the Living Dead
    Description: Vampires aren't the only thing to fear at night. Zombie hordes rise as the sun falls, and disappear as the sun returns...

    Populations:

    • Markarth - 50
    • Riften - 50
    • Solitude - 50
    • Whiterun - 50
    • Windhelm - 50
    • Other - 250


    I lowered the zombie Resurrection chance to 5%, disabled the Nekker, Bullvore, Golem, and Rot Fiend, and I also disabled "Frenzied Infected Actors." I then set the Spawn Start time to 20, and the Spawn End time at 6, so that zombies only spawn at night.

    I'd recommend tweaking the other settings to suit your preference.