Skyrim
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snipercup

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snipercup

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12 comments

  1. radagasttw
    radagasttw
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    hi. there is a way to import a landscapes maked with heightmaps from a .esp files to other .esp file? thanks
  2. deleted5999047
    deleted5999047
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    Yeah for some reason the Displace texture is not rendering, its just black. I've retried this twice verbatim. Is this forum still even active?
    1. deleted5999047
      deleted5999047
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      Tried it again, still no render. Any know any other tutorials on this?
    2. BlackShruikan
      BlackShruikan
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      I have the same problem but with previous version of blender it works. I'm using the 2.73.
    3. snipercup
      snipercup
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      If you load your file from before you applied the displacement modifier, you can adjust the brightness/contrast settings of the displacetex. If you set the brightness to 2 and contrast to 0.1, you can see the plane deforming so the shape you painted (use the middle mouse button to adjust the 3D view). If your plane remains flat, maybe there is something wrong with the settings of your displacement modifier. If your plane does get deformed, try rendering it, it should display some white areas now.
  3. MagicStyle
    MagicStyle
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    Does not work, i did EVERYTHING exactly step by step but get this render result... pls follow your own instructions and you will see that it does not work
    http://www.pic-upload.de/view-24770929/RenderResult.png.html
    1. snipercup
      snipercup
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      Still works for me. It looks like you forgot to uncheck the checkbox behind the texture in step 9. This causes the displacetex to render instead of the rendertex
  4. BlackShruikan
    BlackShruikan
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    Thanks !
  5. ewi65
    ewi65
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    good work but i'm 3 ds max user.
    1. BlackShruikan
      BlackShruikan
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      3ds max has the subdivision surface tool too.
  6. kibblesticks
    kibblesticks
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    Thanks very much for this, very useful!
  7. livipup
    livipup
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    This looks like a close up of Age of Empires level editor.