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Tx12001

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tx12001

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21 comments

  1. tx12001
    tx12001
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    • 307 kudos
    Sticky
    The successor has been released go check it out its called Advanced Adversary Encounters.
  2. Klogus2222
    Klogus2222
    • account closed
    • 1 kudos
    compatible with revenge of the ennemy ?
  3. Di0nysys
    Di0nysys
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    • 142 kudos
    I just realized i've been using your mod for over a year. Great mod. It's very underrated man. Especially love the chain reaction effect.
    1. tx12001
      tx12001
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      • 307 kudos
      what do u know.
  4. my1eg
    my1eg
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    Looks great I can't wait to use it but for compatibility you said:
    "Any mod that does not Change the Same Things" can you elaborate on that? For example I use various enemy AI mods such as revenge of the enemies and ultimate combat so would this mod be compatible with those?
    1. tx12001
      tx12001
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      • 307 kudos
      This mod alters the NPCs themselves, It raises their stats, Increases their speed and a few other things such as fast healing for vampires and altered spells for Dragon Priests and Hagravens and so on so fourth, but unlike revenge of the enemies it heads for a more vanilla approach then revenge of the enemies does but is still much more difficult then the vanilla game and does require far more skill.
    2. my1eg
      my1eg
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      • 1 kudos
      Okay, thanks!
  5. sguch
    sguch
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    Is it compatible with moonlight tales?
  6. Atchodas
    Atchodas
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    is this compatible with high level enemies ?
  7. Di0nysys
    Di0nysys
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    • 142 kudos
    **
  8. stelf
    stelf
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    Excellent! Potema and her vampire crew just got served. Needed a potion or two to shut them down whilst staying alive. Speed straight out of vampire movies and deadly spells that have u cowering behind your follower/atronach. This mod made me use necromancy too which is a total first! Those vamps are just worth reanimating. This mods a keeper thanks.
  9. Di0nysys
    Di0nysys
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    • 142 kudos
    Any plans for an McM?
    1. tx12001
      tx12001
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      • 307 kudos
      nope otherwise it would require skyUI
  10. stelf
    stelf
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    I'll buy that for a dollar! Sounds gr8. Vampires were once very very tough, like have to leave and come back another day type tough (Legendary ftw). But now at lev 50+ they are like the buzzings of flies to me. Take a quick potion buff and watch them fall. Including priests and all the master vamps.
    And see how a vampire turns up in a city just to get totally battered by the local guards!?! U cant even get a swing in before they're done. Useless! With their stumpy deathhounds straight outta Ghostbusters.
    My girlfriends a witch. She scares me! Same should go for all witches. Crazy hoes living alone in the forest making potions and doing spells?! That scares the Fus outta me!
    I hope this Mod will bring back some of that fear and respect these enemies should have, thanks can't wait to try it.
    1. tx12001
      tx12001
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      • 307 kudos
      I know that a Nightmaster is capable of Killing the Ebony Warrior, I would still put my money on the Ebony Warrior but the Vampire is capable now of winning that gives you an idea of how much stronger they are with this mod plus their drain does about 12 or 16 more damage per second then previous, I also altered their movement's in Combat a bit so they tend to run back very fast if you get close in melee. and as for Witches I decided that you have pyromancers who summon Fire Atronachs, Frost Mages who Summons Frost Atronachs and Storm Wizards who summon Storm Atronachs so I gave Witches and Hagravens the Ability to Summon Dremora/Demons...Real Witchlikeand don't get me started on Dragon Priests.
  11. LavaHawaii
    LavaHawaii
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    This looks promising!! Do you anticipate problems/issues with"Better Vampires"?
    Thanks, strong work brother...
    1. tx12001
      tx12001
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      • 307 kudos
      Should work better Vampire's does not touch NPCs, this mod makes NPCs harder