About this mod
Replaces the flat roads with 3D meshes
- Requirements
- Permissions and credits
- Changelogs
PERMISSIONS: NO REUPLOADS... ANYWHERE... PERIOD! No matter what Nexusmods sets the permissions to when they do an upgrade and screw up!
For the Skyrim SE port: Feuerkl1nge has my permission for the conversion and upload (but strictly on Nexusmods)
Intro
Real Roads for Skyrim aims to bring life to the dull roads by using 3D meshes. It covers all road meshes in all variations inc. the shiny Dwemer roads. This is not a Parallax mod! For more information please have a look at Matthiaswagg's review. You can find a comparison (Vanilla/Parallax/Real Roads) in the images from users section provided by hdshatter
Videos by hodilton, BDMods and KnightStreak featuring version 1.x
Features
If you are unsure, just place it at the bottom of the load order.
F.A.Q
Known issues / bugs
Blood splatters have been reported to look "wonky". [Looking into it later]
Installation
Extract into your Skyrim/Data folder or use the NMM
Credits
A big thank you to Percevan for testing
For the Skyrim SE port: Feuerkl1nge has my permission for the conversion and upload (but strictly on Nexusmods)
Intro
Real Roads for Skyrim aims to bring life to the dull roads by using 3D meshes. It covers all road meshes in all variations inc. the shiny Dwemer roads. This is not a Parallax mod! For more information please have a look at Matthiaswagg's review. You can find a comparison (Vanilla/Parallax/Real Roads) in the images from users section provided by hdshatter
Videos by hodilton, BDMods and KnightStreak featuring version 1.x
Features
- Better look and feel
- Better shading due to better geometry
- Overlapping road meshes should look slightly better
- Vanilla and the official High Res pack (and everything based on the same pattern)
- Skyrim Realistic Texture Overhaul
- aMidianBorn Landscape (the rocks on the Snow textures are somewhat smaller)
- Serious HD Retexture Skyrim
- Better Landscape Skyrim
- Alternative Road Textures
- CAD25 Landscape Texture Pack exterior
- Skyrim HD - 2K Textures (deviates too much from the original pattern and might look weird)
- Tamriel Reloaded - Textures and Parallax
- Skyrim Realistic Overhaul (no longer available on Nexusmods)
- Insanity's Texture Pack (external link)
- Landscape Texture Pack WIP (completely different pattern)
- Immersive Roads (semi-compatible, but has some serious seaming issues)
If you are unsure, just place it at the bottom of the load order.
F.A.Q
- Does it include bridges?
- Static Mesh Improvement Mod covers bridges as you'll be using SMIM anyways.
- Do you plan to cover roads in towns as well?
- That's quite unlikely! Honestly I haven't even looked into those. It may not even be possible if they are treated as landscape. The main reason, however, is the amount of different patterns and small cobble stones would require even more polygons than the main roads.
- Is the ESP really necessary? These are just meshes
- Yes, it is! Base and dwemer roads would be OK, but everything else would have the wrong textures. On top of that I'm not using the standard directory structure.
Known issues / bugs
Blood splatters have been reported to look "wonky". [Looking into it later]
Installation
Extract into your Skyrim/Data folder or use the NMM
Credits
A big thank you to Percevan for testing