SKYRIM
Immersive Roads by 32cm
Skyrim » Models and Textures
Added: 14/08/2013 - 05:48PM
Updated: 12/02/2015 - 03:59AM

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Uploaded by 32cm

Description

Last updated at 3:59, 12 Feb 2015 Uploaded at 17:48, 14 Aug 2013



This is my first attempt to make a texture mod for Skyrim (already did for other games) so forgive me if something is wrong. Why i made it?. Because i was bored at work.



Update 3:
- Added FOMOD installer for both versions, credits to Krysalynne.

Update 2:
- Added Eastmarch, mountains and whiterun roads.

Update 1:
- Added parallax to The Reach, snow roads and The Rift.
- Better parallax file for all roads.
- Added 2 different files, for ENB and non ENB users. Easy installation with NMM now.
- Added 4 region zones with many roads to choose.

Note:
The pics are taken with Performance and Realistic ENB high settings + realistic upgrade.

INSTALLATION

With ENB:
1- Download the Immersive Roads for ENB and install via NMM or copying content into Skyrim/data folder and click "yes" when prompted.
2- Activate the immersive roads.esp in NMM.
3- If you want to change any roads download the region file you want, chose the road and copy TEXTURES folder to Skyrim/data folder and click "yes" when prompted.
4- Edit enbseries.ini or enblocal.ini and set FixParallaxBugs=true

Without ENB:
1- Download the Immersive Roads without ENB and install via NMM or copying content into Skyrim/data folder and click "yes" when prompted.
2- Activate the immersive roads.esp in NMM.
3- If you want to change any roads download the region file you want, chose the road and copy TEXTURES folder to Skyrim/data folder and click "yes" when prompted.

COMPATIBILITY
I tested and work good with vanilla game, Skyrim HD textures and aMidianBorn Landscape 1. You have to install those first, then this mod overwriting all

Road Options

Normal:

Normal with moss:

Dark:

Dark with moss:

White:

White with moss:

The Rift, The Reach and snow roads:

Whiterun roads:

Close to snow zones:

Eastmarch with dust: