highly agree. mage consume magicka to fight, and when magicka depleted, they can only wait for death. while archer can prepare infinite number of arrows and fighter doesn't consume anything at all. mage has to wear clothes that have 0 armor to make flesh spells worthy, and consume A LOT of magicka to maintain the armor while those wearing true armor have their armor until they take it off.
the mod seems to be blocking my conjure atronach spells. i have only used dragonhide with it so far and it only blocks the spells when dragonhide is active
This is totally genius! this is two spells for one deal! you can't beat that. ( this would be great to get if I didn't have a mod that alters time for how long flesh spells last. Getting this would surely cause a conflict. ) Congratulations! There is a bright future for this mod.
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