Skyrim

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WildWitch

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WildWitch

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9 comments

  1. Zackham
    Zackham
    • supporter
    • 0 kudos
    highly agree. mage consume magicka to fight, and when magicka depleted, they can only wait for death. while archer can prepare infinite number of arrows and fighter doesn't consume anything at all. mage has to wear clothes that have 0 armor to make flesh spells worthy, and consume A LOT of magicka to maintain the armor while those wearing true armor have their armor until they take it off.
  2. wizardkhain
    wizardkhain
    • supporter
    • 0 kudos
    the mod seems to be blocking my conjure atronach spells. i have only used dragonhide with it so far and it only blocks the spells when dragonhide is active
    1. wizardkhain
      wizardkhain
      • supporter
      • 0 kudos
      just tried the original version of the mod same result with both dragonhide and ironflesh
  3. ZenOps
    ZenOps
    • premium
    • 1 kudos
    Really enjoying this mod WildWitch. Thank you
    1. WildWitch
      WildWitch
      • account closed
      • 9 kudos
      Your most welcome
  4. CeaseSphire
    CeaseSphire
    • member
    • 19 kudos
    Just wondering if enemy npc's get this advantage too I would hardly call it a cheat right?
    1. WildWitch
      WildWitch
      • account closed
      • 9 kudos
      Since it changes the default flesh spells my guessing is they do, it makes me glade they cant cast dragon hide lol.
  5. Ryos36
    Ryos36
    • member
    • 4 kudos
    This is totally genius! this is two spells for one deal! you can't beat that. ( this would be great to get if I didn't have a mod that alters time for how long flesh spells last. Getting this would surely cause a conflict. ) Congratulations! There is a bright future for this mod.
    1. WildWitch
      WildWitch
      • account closed
      • 9 kudos
      Thanks its nice to know other people appreciate my small mods.