Skyrim

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kaptenvit

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KaptenVit

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103 comments

  1. KaptenVit
    KaptenVit
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    I've added this mod to SSE.
    http://www.nexusmods.com/skyrimspecialedition/mods/10215/?
  2. Reidak666
    Reidak666
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    This mod is awesome, don't listed to anyone who sais it's "unbalanced". When you use mods that allows you to make enemies into followers it's a pain in the ass to use console for their resurrection over and over again. This mod is adding more immersiveness to it. Thank you for this awesome mod!(I'm not even talking about it having a proper revive animation, great job!)
    Edit: btw, I wanted to endorse it but it says that I have to download it first(which I have) so I can't endorse it, sorry :c
  3. FlashL180
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    I downloaded the mod and enabled it through Vortex but the tree stump isn't there. I looked at the data files and everything is normal, I looked at the plugins and it was checked and enabled. I tried other resurrection mods through steam and those don't show up either. I'm pretty confused why nothing seems to be working.
    1. Dreadmorg
      Dreadmorg
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      If u cant find it, use console commands to add the book or spell to your character
  4. ElYisus16
    ElYisus16
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    Some recommendations to balance the MOD:
    1. Set the spell to Master level.
    2. Make Colette Marence the only one able to sell it to you once you've reached Restoration level 100 and completed her final test.
    3. Make the spell consume part of your health as well, capable of killing you if the thing you are trying to revive is more powerful than you.
    1. Dreadmorg
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      Why would anyone want a balanced version? As far as i,m concerned this is the balanced version since u could just use console commands to resurrect people, an it uses no manna to do so.
  5. Dreadmorg
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    Equips disappear from guards if u res them, might happen to others idk but it was the only thing i could find that was broken, Awesome mod works perfect other then what i said TY :)
  6. SmoAmK6
    SmoAmK6
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    great mod, is there a possibility to do that with a scroll and sell it in a shop? It would be great!
  7. TheonGreygrey
    TheonGreygrey
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    Can this mod resurrect characters that are dead by script ? Like the corpses of some random villager that died next to a Troll's cave ?
    1. MrYanwu1
      MrYanwu1
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      wonder too
    2. KaptenVit
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      No, if the NPC is scripted to be dead from the start, it will stay dead. At some occasions it might get resurrected and just stand there weirdly but it really depends on how it's scripted.
  8. RistoTCT
    RistoTCT
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    TY TY TY. Inigo freakout and attacked Lydia and killed her. Now I finally have her back
  9. Solaris1985
    Solaris1985
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    Works great, thank-you very much!

    Just a thought for if you ever do make a lore friendly version. When you reach level 90 in restoration, You are prompted to speak with the "Augur of Dunlain" to receive his "Secret" knowledge in restoration magic.

    This would be a PERFECT introduction point for the spell. Have him teach it to you at the completion of this quest

    Also, to be in tune with this quest, have it require at least level 90 restoration (Or better yet, level 100... You ARE literally manipulating life and death after all) 

    Just a thought
  10. skate913
    skate913
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    funciona 100 por 100 eu sempre uso seu mod valeu
  11. jawn
    jawn
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    Not sure if you monitor this anymore but...,

    Ok! So, I tried it and....,

    It works perfectly. The location is ideal and at the early game in Riverwood when you may need it the most, not later in the game. Later on in the game, you gain more skill and a higher level, not that people don't die then as well, just that most of these resurrect spells are placed later on in the game and they are harder to get to; although, I had a hard time finding it. I added a house mod that hid the darn tree. Lol! I must have traveled several times around the entire Riverwood area before coming across it.

    Excellent job and endorsed! Well in keeping with Skyrim lore and RPG gaming!