Ignore the other comments. This mod installs perfectly fine with any mod manager. In MO simply right click on the data folder and click "set as data folder". Then you are good to go.
I was curious what mods actually rely on this framework. I've done a bit of googling and this is what I came up with:
Also requesting an SSE port. Or at least instructions on how to get it to work with SSE.
Edit: Using the How to port (almost) any Oldrim mod to Skyrim SE (For Dummies) guide, I was able to convert the Transmogrification mod to work with SSE. However, the message that someone else mentioned, "DienesToolsScript is not loading or is out of date. Version detected: -1 requires version: 1" still shows up whenever I load a save.
This is exactly what I've been looking for. Im using this for Transmogrification. Super great mod! Im using it in Skyrim SE, its working for the most part, some effects arent coming across, but no big deal, i just wanted some appearance gear.
I'm getting an an error upon loading:
DiensToolsSCript is not loading or is out of date. Version detected: -1 requires version: 1
Just purely curious if this is because Im using Skyrim SE, or if this is something that can be corrected easily? Like i said, Transmogrification is working, it sometimes doesnt save changes after shutting game down, but thats OK. Great work!
It wont allow me to download it, it keeps asking me to register which i am already, trying to download it to acquire Grimy Utilities. Is the link still good?
If anyone is looking for some instruction (Not Tested) here you go 1. Unzip/Extract Files to a Folder (DienesTools 1_0-54325-1-0.zip) using Right-Click > Extract, 7zip, Winrar, etc
2. Open another Windows Explorer to "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ Data"
3. Ignore all SRC/source Folders (For Modders, etc), Cut & Paste "SKSE" into the Data Folder (Create a Shortcut of the SKSE Folder and place it back into the Folder your working from so in case you want to delete later, you know where everything is)
4. Go into Scripts Folder and Cut & Paste "DienesToolsPluginScript.pex" file into "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ Data\scripts" Folder (It should be already there already)
5. Right-Click File you just pasted into Scripts Folder and create a Shortcut then Place back into Working folder (So you can find later)
24 comments
I was curious what mods actually rely on this framework. I've done a bit of googling and this is what I came up with:
Grimy's Utilities http://www.nexusmods.com/skyrim/mods/36328/?
Transmogrification http://www.nexusmods.com/skyrim/mods/33902/?
Edit: Using the How to port (almost) any Oldrim mod to Skyrim SE (For Dummies) guide, I was able to convert the Transmogrification mod to work with SSE. However, the message that someone else mentioned, "DienesToolsScript is not loading or is out of date. Version detected: -1 requires version: 1" still shows up whenever I load a save.
I'm getting an an error upon loading:
DiensToolsSCript is not loading or is out of date.
Version detected: -1 requires version: 1
Just purely curious if this is because Im using Skyrim SE, or if this is something that can be corrected easily? Like i said, Transmogrification is working, it sometimes doesnt save changes after shutting game down, but thats OK. Great work!
Click install manual, set data folder as the data folder. Ignore the SRC "source" folder.
1. Unzip/Extract Files to a Folder (DienesTools 1_0-54325-1-0.zip) using Right-Click > Extract, 7zip, Winrar, etc
2. Open another Windows Explorer to "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ Data"
3. Ignore all SRC/source Folders (For Modders, etc), Cut & Paste "SKSE" into the Data Folder (Create a Shortcut of the SKSE Folder and place it back into the Folder your working from so in case you want to delete later, you know where everything is)
4. Go into Scripts Folder and Cut & Paste "DienesToolsPluginScript.pex" file into "C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ Data\scripts" Folder (It should be already there already)
5. Right-Click File you just pasted into Scripts Folder and create a Shortcut then Place back into Working folder (So you can find later)
From there run the game.