Edit: There should be an update tonight. A few survivors for now, but no graves for them yet. I will be working on this for at least some more time. You will notice that the survivors have expanded, and cut down trees, and found a tower, for their lookout. Who is the lookout? Find out tonight!
Remember to report all bugs!
Also, check out my other mods in the Roleplaying Abodes series:
http://www.nexusmods.com/skyrim/mods/53593/? for a fort, lumber mill AND vampire lair
http://www.nexusmods.com/skyrim/mods/53856/? for a home in Windhelm's Grey Quarter
Remember to share it with your friends, and endorse... If you liked it, of course
Edit: There's an update on its way, and within the next month or so, there will be NPCs here, as well as graves, for if they die. Hopefully, that is
Note: NOT good if they die, well... If you don't like them... Oh, and of course they're going to be useless folk living on a sandbox routine, eating, sleeping, drinking or wandering
I love the idea of this mod! Could you please integrate it into the "Roleplaying Abodes" mod (http://www.nexusmods.com/skyrim/mods/53593/)? Preferablythe empty version (I like to use it with Guild Starter). Great work!
Edit: Done. I'm 99% sure that it works, but if not... I'm here.
Edit 2: I've given you the populated version as I don't have the unpopulated version, AND it expands the camp greatly. Besides... only two NPCs anyway, and they die easily enough
The two I've tried just spawn zombies near your location (either in mid-air or at nearby doors). For those, the zombies might just spawn inside the walls.
Personally, by far, this one: http://www.nexusmods.com/skyrim/mods/5604/?- 28 Days and a bit 6 - Zombie Mutation. Though... It's simply also known as 28 Days Later
Of course, they will spawn at the gates... I should change it so that the gates are player owned. Will do that soonish, when I next edit it, then.
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Remember to report all bugs!
Also, check out my other mods in the Roleplaying Abodes series:
http://www.nexusmods.com/skyrim/mods/53593/? for a fort, lumber mill AND vampire lair
http://www.nexusmods.com/skyrim/mods/53856/? for a home in Windhelm's Grey Quarter
Remember to share it with your friends, and endorse... If you liked it, of course
Edit: There's an update on its way, and within the next month or so, there will be NPCs here, as well as graves, for if they die. Hopefully, that is
Note: NOT good if they die, well... If you don't like them... Oh, and of course they're going to be useless folk living on a sandbox routine, eating, sleeping, drinking or wandering
Edit: Done. I'm 99% sure that it works, but if not... I'm here.
Edit 2: I've given you the populated version as I don't have the unpopulated version, AND it expands the camp greatly. Besides... only two NPCs anyway, and they die easily enough
Edit: The palisade (Wooden walls, for the naive) are nearly done. Will definitely be up within 30 mins, though I would guess around 10-15, ish.
Edit 2: Uploading now.
Edit 3: It's under downloads now.
The two I've tried just spawn zombies near your location (either in mid-air or at nearby doors). For those, the zombies might just spawn inside the walls.
Of course, they will spawn at the gates... I should change it so that the gates are player owned. Will do that soonish, when I next edit it, then.