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Budzud

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25 comments

  1. SacridAuthor
    SacridAuthor
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    I'd like to be able to buy human flesh from these guys. Could you either make a new version or explain how I might modify your mod to add 100 human flesh to their refilling stock?
  2. dresdanick
    dresdanick
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    Id think it goes without saying-but experience teaches not to assume....do these kitties buy stolen goods?
    1. nicedude01
      nicedude01
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      yes. already in description.
      and sorry for necro-ing.
  3. escapedpsycho
    escapedpsycho
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    I would suggest adding Skooma, Moon Sugars (if not already included) & Jarrin Root (although it's rarity and strength should predicate a very hefty cost)
    1. nicedude01
      nicedude01
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      if you want Jarrin Root, try installing sexy crafting vendors. each Jarrin Root cost you less than 10 septim (for max. speech skill, I think about 30 septim for min. speech skill) and you can buy 5.
  4. Tristan9
    Tristan9
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    Hi there, I got a problem with this (otherwise great) mod, the merchant at the bannered mare doesn't initiate the transaction when talked to. Any idea ? (I tried resinstalling, clean save, isolating the problem, nothing does it)
    1. nicedude01
      nicedude01
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      Same case. I hope someone gives an inkling on how to fix this.

      BTW, disabling some mods enable the vendor to trade with me. I don't remember which mod conflicts with this mod. Mods which alter apothecarists' chest (like LFOX's alchemist have all ingredient) perharps?

      Edit1 ; I found his chest intact at Bannered Mare when I toggled collision off with console sommand. I still don't know why he can't acces his chest.
  5. akenken1220
    akenken1220
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    ApachiiSkyHair.esp is a prerequisite. https://www.nexusmods.com/skyrim/mods/10168/
    1. nicedude01
      nicedude01
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      wait, what? I think the vendor has Khajiiti vanilla hair.
  6. nicedude01
    nicedude01
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    Help needed!
    Khajiit fence (v1) in Bannered Mare (Whiterun) does not offer to trade when I talk to him. Anyone knows on how to fix this? What mods are incompatible with this mod?

    Edit1: I tried disabling and enabling him while my PC is outside Bannered Mare. Works this time. Yet I still don't know what causes him to be unable to access his chest.

    Edit2: Turn out this mod is incompatible with this mod (Arkris store  mod).
  7. Sicarius001
    Sicarius001
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    From reading that description, this seems more like a mod that should be sub-classified under "God Items and Cheats"
    1. lhaim
      lhaim
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      agreed
    2. hollywoodb1
      hollywoodb1
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      Disagree... I use it as a useful but very costly means of procuring items otherwise difficult to find because of their status as/affiliation with "illegal" items... Which may actually be the definition of black market jk, just sounded good. Particularly, I find that purchasing black soul gems there is very useful, and frankly lore friendly... Which I shall explain: Where would one look for such frowned-upon merchandise? General Stores? Court wizards? No, they wouldn't have such things, but SOMEONE has them, and a black market taking advantage of that niche makes perfect sense. I would agree though that the 10k gold and all of the beneficial potions might be a bit of a stretch... But then again, an organization that mostly deals in high profit items would have no problem stocking loads of that stuff and having a reserve of coin for other potentially profitable endeavors, I mean I easily drop over 20,000 gold when I need my black soul gem fix, triple that when I get 'em pre-filled by the Black Market necromancers

      So considering that everything this mod provided at a COST to the player could have been provided to the player for FREE with the console, I can't consider this a "Cheat" or a "God Item" mod, but I would totally agree that it kind of stretches lore-friendliness in some areas. However, a little imagination fixes that... And this being a single player video game I'm totally cool with using my imagination to justify finally having an npc that can actually purchase all of my potions, dragon bones, scales, and jewelry/gems that I accumulate in dungeons...
    3. eyefeeder
      eyefeeder
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      Ya too much stuff for too little. Ya you can justify anything if you try hard enough. Doesnt mean you are right to do so. Would love to be able to scale back the quantities, sale value, npc gold amount on hand, and maybe even items themselves as available. This would make this mod perfect. Sadly now i might as well use my console to give me anything i want.
    4. nicedude01
      nicedude01
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      unbalanced, yes. outright cheating, no.
  8. rbc1989
    rbc1989
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    Version 2.2 of this mod messes up the floor of the Winking Skeever in Solitude. I went through all my mods trying to find out what was causing it on my vanilla save game with only this mod enabled on it and it was messed up. When I loaded it without the mod the floor was fixed.
    1. hollywoodb1
      hollywoodb1
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      Open up the creation kit, load that mod, load the winking skeever cell, fix the floor lol.
  9. hollywoodb1
    hollywoodb1
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    I know this is old and who knows if anyone still uses it but for converting to SSE (still works fine for me) follow the instructions here https://bethesda.net/community/topic/164350/converting-mods-from-oldrim-to-sse/2

    Very little effort to get this working in SSE.

    To Tristan9 (and anyone else having the issue of being unable to initiate trade with the merchants) some of them, maybe all, have hours of operations like other merchants and going into the CK and changing those hours fixed the issue for me.
  10. ttamers
    ttamers
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    Do anyone have issues where the Khajiit caravans simply disappear?
    Anyway is a good mod.
    hugs