Skyrim

File information

Last updated

Original upload

Created by

Samirocks123

Uploaded by

samirocks123

Virus scan

Safe to use

3 comments

  1. vvk78
    vvk78
    • member
    • 80 kudos
    Looks really nice. Well done for your first mod!

    Questions and suggestions:
    1. You say it uses General Stores mod, so I'm assuming that mod is a pre-requisite for this one to work? If yes, please update your mod description, and kindly add an optional version which doesn't depend on external mods.
    2. Instead of a statue to access it, can you add a teleport spell to take the player and companions to this Redview island/house please? Spell should be a toggle, to teleport in and out of Redview.
    3. Does this mod have any dirty edits -- has it been cleaned with TES5EDIT?
    4. Does it use any scripts that can create problems if I want to later uninstall this mod?
    1. samirocks123
      samirocks123
      • member
      • 0 kudos
      Thanks for the reply, im currently working on having two versions of the game now so there will be a barebones one and one with a few extra external mods, sorry for the General Stores part, but i thought it packed those scripts into my BSA, I guess not.

      Also for the next version (1.1) i will be adding a spell like you mentioned so you can do it that way. (this has been released)

      For you're question regarding TES5EDIT, im not very familiar with this tool. I have checked it for errors and it does come out fine except for it bringing up a single object that doesn't exist and wont change gameplay at all.

      Since I have everything in a BSA file un-installing it should be rather simple and clean as well. (At least I think thats how it works,im still trying to understand all this new information)

    2. meredithmiles
      meredithmiles
      • member
      • 4 kudos
      Cool, another GS-using house!

      Tracking to see where you go with it.