Please note! Use the loose file versions instead of the packed because it appears that I have not made them correctly. I will be working to resolve this issue.
I LOVE READING your comments and I do search nearly daily for new ones and will reply to some.
PLEASE comment telling me what you think of the mod in respect to the rules of the Nexus. The more comments that appear will encourage me to pump out more updates!
Update 0.95 Shader Texture improved even more, NO seems visible except for a few mesh issues. Slight Mesh improvements FaceGenData Added for the followers
Patch 0.94.5 Enhances the texture to make it look much better in the shaders of Skyrim. I'd recommend it until 0.95 comes out!
Update 0.94 -Eye color options enabled -A better twi'lek headpart texture -A improved but not perfect (yet) Shader texture.
Initial Release .9 Twi'lek Race Added 3 Followers Designed to look like their movie counterparts
I have decided to knuckle down and try to texture, this will not be the best you have seen but I will try my best!
Will you port this over to Xbox One? The Twilek are my favorite race in Star Wars and I would love to finally be able to play as a Twilek and with Twilek companions. It would be greatly appreciated :)
I tried to get onto the program to do just that about 6+ months ago, but was never able to enter the program they had...(?) Some guy said he's convert it but apparently it never happened!
Sorry I don't check normal edition much; For future problems like this typing in "help Oola" or "help Aayla" will give you the proper code to use to add to your playing using a player.additem CODE 1 command. But codes like that change often so the original text wouldn't have the right code in all situations.
I don't know if you're still checking this mod but I recently downloaded it but I just crash to desktop whenever I try select the race. I was wondering if you had any possible solutions.
WOW IT"S BRILLIANTLY GOOD. I REALLY LOVE IT!! Btw any chances you will put Darth Talon too as a follower? Because it's kinda unbalance that we got no darksiders as follower at all here xD Thanks!
Hiya! I was wondering...what is the chance that this mod could be ported to Fallout 4? If you have absolutely zero interest in doing something like that, feel free to tell me to piss off.
I've been dying to see a Twilek mod in F4 but nothing has come up yet and no one seems interested in making one. I happened across this mod while reading through another forum and thought I'd ask. I have very slight knowledge of the F4CK but not enough to go making my own race mod. Of course, if you do tell me to piss off then I might just have to try a hell of a lot harder.
I'm not sure if you're still watching this, but I figured I'd add a couple comments/questions -
One thing I noticed is that even though the Twi'lek head mesh shows the correct texture path, for whatever reason the mod refers back to the base female head normal. This is why you're seeing ear folds on the cones even though your textures have smoothed them out. I'm not sure how to change this.
Secondly, I noticed that there is a superior headdress mesh included that is not used in the mod. It doesn't appear to line up correctly with the ones available, and I'm not good enough with Outfit Studio to make proper use of it. It would be lovely to see this one implemented in-game.
Lastly, I noticed that the lekku mesh appears to utilize light and shadow differently than the head mesh, which in certain lighting can look funny. I'm not sure how to go about fixing this, but I'd imagine it's something to do with a setting somewhere in NifSkope.
Just some thoughts...it would be awesome to see physics for the lekku, but I totally understand that it's a huge ask. It would also be awesome to see larger lekku, however I can imagine that would introduce clipping issues.
Overall, a very nice mod! I used it to create some Twi'lek original characters from SWTOR for screenshot purposes.
108 comments
I LOVE READING your comments and I do search nearly daily for new ones and will reply to some.
PLEASE comment telling me what you think of the mod in respect to the rules of the Nexus. The more comments that appear will encourage me to pump out more updates!
Update 0.95
Shader Texture improved even more, NO seems visible except for a few mesh issues.
Slight Mesh improvements
FaceGenData Added for the followers
Patch 0.94.5
Enhances the texture to make it look much better in the shaders of Skyrim. I'd recommend it until 0.95 comes out!
Update 0.94
-Eye color options enabled
-A better twi'lek headpart texture
-A improved but not perfect (yet) Shader texture.
Initial Release .9
Twi'lek Race Added
3 Followers Designed to look like their movie counterparts
I have decided to knuckle down and try to texture, this will not be the best you have seen but I will try my best!
1C000D63LynMeLekku
1C0022F1OolaLekku
[Unfixed, old stuff]
1c0022F2 Aayla
I hope that helped!
Some guy said he's convert it but apparently it never happened!
https://www.nexusmods.com/skyrimspecialedition/mods/722?tab=posts
It's mostly the same but one change is its been updated to make Racemenu presets work when importing/exporting.
For future problems like this typing in "help Oola" or "help Aayla" will give you the proper code to use to add to your playing using a player.additem CODE 1 command. But codes like that change often so the original text wouldn't have the right code in all situations.
I don't know if you're still checking this mod but I recently downloaded it but I just crash to desktop whenever I try select the race.
I was wondering if you had any possible solutions.
I've been dying to see a Twilek mod in F4 but nothing has come up yet and no one seems interested in making one. I happened across this mod while reading through another forum and thought I'd ask. I have very slight knowledge of the F4CK but not enough to go making my own race mod. Of course, if you do tell me to piss off then I might just have to try a hell of a lot harder.
Anyway, hope to hear back from you.
One thing I noticed is that even though the Twi'lek head mesh shows the correct texture path, for whatever reason the mod refers back to the base female head normal. This is why you're seeing ear folds on the cones even though your textures have smoothed them out. I'm not sure how to change this.
Secondly, I noticed that there is a superior headdress mesh included that is not used in the mod. It doesn't appear to line up correctly with the ones available, and I'm not good enough with Outfit Studio to make proper use of it. It would be lovely to see this one implemented in-game.
Lastly, I noticed that the lekku mesh appears to utilize light and shadow differently than the head mesh, which in certain lighting can look funny. I'm not sure how to go about fixing this, but I'd imagine it's something to do with a setting somewhere in NifSkope.
Just some thoughts...it would be awesome to see physics for the lekku, but I totally understand that it's a huge ask. It would also be awesome to see larger lekku, however I can imagine that would introduce clipping issues.
Overall, a very nice mod! I used it to create some Twi'lek original characters from SWTOR for screenshot purposes.