Before telling me bugs try disabling other house mods you may have, i have confirmed the mod works without conflicting mods, also try placing this mod low in your load order after mods you may think conflict
Found your mod hiding way back way back:) Try it out have found very little wrong with it, other than what I want to add to it, a perfect mod for those who want to do it yourself for hours:) I shall truly test it right out. Many thanks for making a truly one of the better Breezehomes makeovers so far. Kudos and I sent you a PM today too:)
Finally, a nice clean Breezehome mod that works well, even with the changes I make to the house. Great job Nordkitten. Endorsed and thank you so much for sharing it.
This was the best breezehome for my needs. It's small and has everything but a forge. The freezer is a little bit unnecessary and the underground could be more availed with an armory or a forge.
personally it made more seance to have a freezer underground for meats and things, rather than a forge that would spew toxic fumes into the top floors of the house from burning coal and melting metals, it doesn't have any actual effect, but i always hated breezehome mods that include forges, there is a forge right in front of the house, one inside is handy but not realistic at all.
kids room feels cold. No toys for the kids. You can place a wooden sword under a bed. A doll on the nightttable There is no cute night lamp - kids are afraid of the dark.
Front room looks cold can use a fireplace - remove the table. Add fireplace and some copfy chairs and some books or a lute. And place here too the used plaques and manequins from the top floor. so that Top floor had now space to make a little room for toilet. Or a planter /flowers with statue place for praying. Freeze storage space, i think will never used. So there you can make a warm relaxing pool/ sauna with wood shop maybe, or a smitting room. Master bedroom feels looks/ cold. Maybe shields/ paintng/ map/ flowers/ open books/ work desk with paper ect, will light the place up.
But i do like that it is looking tight and that it is new 2014. But tight doesn't not mean it has to be boring and cold. Just suggestions. Maybe you can do something with it, maybe not. Its ok.
lol Someone would take the time to complain for several paragraphs, when they could have taken the time to change your mod to their liking???
I love this mod, and Ill tweak anything that I find unreasonable... without complaining... as you did 99% of the work towards me having an awesome Breezehome.
Help! My daughter (Sophie) she can not go to the children's room, but enter into the railing to the basement ... please help and fix this problem sorry for my English I'm Polish
I like it but noticed a couple of things after running resetinterior whiterunbreezehome;
1. The master bed, weapon plaque and candle are not at the far wall. They are right in front of the door. The door will open but you have a hard time entering the room. 2. Facing the door to the children bedroom, just to the left is an open gap you can walk through to the room.
it may be that you have a another mod that edited breezehome, im not sure what would cause this, but the reset interior may be a problem rather than a solution, i will have to test
Purchasing the alchemy lab with the children room fixed the walk through gap by the door. But the master bed still sits near the door.
Tried moving your mod just after UHRP but no change for the bed; the only mods before it are all the unofficial ones. Prior the mod was highest in priority. Didn't think it would have an effect since ModOrganizer shows your mod not over writing or being over written by other mods.
On a side note just to be clear, the master bed was in the wrong position before using resetineterior.
The Housecarl Sleeps in My Bed mod was conflicting with the placement of the master bed.
There is still the plate with four candles hovering to the left just as you enter the room. There is no chest or furniture to be seen under or around it. There is a few pieces of firewood and an empty knapsack just to the left near the door. I think it might have something to do with Enhanced Lights and FX but have not verified.
lighting mods do break non vanilla breezehome a fair bit, the problem is lighting mods usually makes the lighting ugly because it adds its own not sure about a candle stick being moved
Help! My daughter (Sophie) she can not go to the children's room, but enter into the railing to the basement ... please help and fix this problem sorry for my English I'm Polish
20 comments
kids room feels cold. No toys for the kids.
You can place a wooden sword under a bed.
A doll on the nightttable
There is no cute night lamp - kids are afraid of the dark.
Front room looks cold can use a fireplace - remove the table.
Add fireplace and some copfy chairs and some books or a lute. And place here too the used plaques and manequins from the top floor.
so that Top floor had now space to make a little room for toilet. Or a planter /flowers with statue place for praying.
Freeze storage space, i think will never used. So there you can make a warm relaxing pool/ sauna with wood shop maybe, or a smitting room.
Master bedroom feels looks/ cold. Maybe shields/ paintng/ map/ flowers/ open books/ work desk with paper ect, will light the place up.
But i do like that it is looking tight and that it is new 2014. But tight doesn't not mean it has to be boring and cold.
Just suggestions. Maybe you can do something with it, maybe not. Its ok.
I love this mod, and Ill tweak anything that I find unreasonable... without complaining... as you did 99% of the work towards me having an awesome Breezehome.
1. The master bed, weapon plaque and candle are not at the far wall. They are right in front of the door. The door will open but you have a hard time entering the room.
2. Facing the door to the children bedroom, just to the left is an open gap you can walk through to the room.
Tried moving your mod just after UHRP but no change for the bed; the only mods before it are all the unofficial ones. Prior the mod was highest in priority. Didn't think it would have an effect since ModOrganizer shows your mod not over writing or being over written by other mods.
On a side note just to be clear, the master bed was in the wrong position before using resetineterior.
you want to use tes5edit to see which mods you have that edit breezehome....
There is still the plate with four candles hovering to the left just as you enter the room. There is no chest or furniture to be seen under or around it. There is a few pieces of firewood and an empty knapsack just to the left near the door. I think it might have something to do with Enhanced Lights and FX but have not verified.