Skyrim

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MarianHawk

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MarianHawk

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Riftvald (2 comments)

  1. MarianHawk
    MarianHawk
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    Sticky
    For the basic info like location or known issues, read the description.

    Known issues:
    - I havent made the Boss chamber.
    - Traps work weirdly in some places, I will fix them
    - Somehow in the Hub area, bandits pop up... I will find a solution.

    Walk-through tips:
    Once you cleared to a certain extent, you can access a warp object, so that you can warp back to initial spots from the deep part of the dungeon.
  2. MarianHawk
    MarianHawk
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    I got some feedback, I write down here the major suggestions and opinions (and mine);

    - enemies: too many that a low-lvl player may not be able to clear
    I had the same impression when I first tested... T_T
    I should reduce more. when I checked first time, enemies are awakened at once on the first floor...
    Many ambushing enemies dont work correctly, I noticed this, I should check the orientation of a 'trigger plane'.

    - treasures: too many that a player cannot bring back all
    Some are placed as a kind of trap, but from what my friend precisely calculated the total amount, they are too much...
    In the current stats, a player needs to choose which he/she should take.
    In my environment of mods, the contents of a chest are so crappy kinds, some cheap gems, a few golds, etc.

    - crafting spots: immersion breaking
    I should change them to more broken style of spots.
    If a 'needs' mod let a player place a 'tent', 'fire spit' and 'crafting spot', I really should remove the lively crafting spots. I myself felt that these are little bit weird...

    - traps:
    trap trigger is too many, I should remove some or move to other spots.