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Sokco816

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1584 comments

  1. sokco816
    sokco816
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    Wow.. this is honestly one of the greatest online communities of all time. I can't believe how much this blew up. Yes, you guys are right, real life did get in the way. Sorry I've been away, if anyone is willing to take on the challenge of continuing production of this mod, lmk! However, I am considering coming back <3
    Yours truly,
    Sokco
    1. alonewolf003
      alonewolf003
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      Please continue .-.
    2. Captain16
      Captain16
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      I have a question, could you make a guild of Werewolves? Because I aim to make a guild where all its members are wolves unlike the companions, is that possible with this mod?
    3. yakusai
      yakusai
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      I've used your mod as a framework for my mod, called Guild Master, which does something similar, but with a more specific focus. I do hope you come back, as I expect many people to prefer your free-form guild creation, but for now I'll keep working on mine and see where it goes. Maybe we can help each other as well.
    4. mrrandomcrap99
      mrrandomcrap99
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      If you came back and continued work I'd probably die of happiness, of all the 350+ mods I'm running, this one has the most potential and gives the most control.
    5. AchillesIV
      AchillesIV
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      Hey awesome you're keeping in touch! Don't try and fight it - there's nothing like modded Skyrim lol.
    6. DatKiDKari
      DatKiDKari
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      This has so much potential i might try to learn how to create mods just for this hopefully you can come back and i am working on it then hopefully we can work together
    7. deleted6021939
      deleted6021939
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      .
    8. WhiteBlaze
      WhiteBlaze
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      i would like to see a version 0.5 or higher be released by you in the future, as i have been using this mod (and its updated forms) since back when it was in version 0.2, and have thus far found many entertaining hours of amusement in skyrim with use of this mod installed in every case. Get back into the swing of things when ya can! :3
    9. KentVincent
      KentVincent
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      Having you come back would be the best!
    10. carlos2k6
      carlos2k6
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      Please for the love of Tamriel come back!

      Love the concept of making a guild and possibly having others like or hate me.

      You have a great mod and with some more work it can grow into something more epic than it is!

      As it stands it's already really good!

      Very well done on this mod!

      Endorsed!
    11. Mablus25
      Mablus25
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      You should definaly continue on this mod.
    12. DoctorPhysics
      DoctorPhysics
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      Please do come back, I just found this mod not too long ago, and I can honestly say it is one of my very favorites with tons of potential.
    13. superrayas
      superrayas
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      please dont go! dont gooooooo! :'( youre a very great modder
    14. galdran
      galdran
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      If time is an issue, you could team up with the other guild mod on here.

      http://www.nexusmods.com/skyrim/mods/75110/?
    15. IllidariDovahkiin
      IllidariDovahkiin
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      i just found this while stumbling around, glad you made such a awesome mod, as i use a custom home and would like to bring life back into my lakeview manor i built with hearthfires dlc
    16. tikitorchs
      tikitorchs
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      This is one hell of a good looking mod man. Never played it before kind of new to the PC ways. But I would LOVE to see this mod make a comeback!
    17. Deutro
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      Please come back! Pretty please with sugar on top?
    18. graphiccore
      graphiccore
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      please don't gooooo, your mod iz da beast !!!
    19. TheKingGamer
      TheKingGamer
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      Please come back and work on an SSE edition please!!
    20. Wasteland_Geographic
      Wasteland_Geographic
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      Please. Pretty please.
    21. Winniebutt
      Winniebutt
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      please im begging you your mod is amazing and it would be a shame if you stopped working on it! ik i just found this mod recently but i love it! and i would really appreciate it if you would continue
    22. KingOLegned
      KingOLegned
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      Is this mod going to be updated anytime soon. thanks.
    23. KevInuLeo
      KevInuLeo
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      WELCOME BACK! We all miss you and hope that you continues on working on this mod. This mod is one of the favourite that I have gotten
    24. 888888Zombies
      888888Zombies
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      I'm pretty new to Skyrim modding, but I am willing to improve on this mod. If you allow, please send me a message.
    25. dillonraydotson
      dillonraydotson
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      Please ma dude come back, youve created the best piece of greatness ive ever seen for this mod and it sucks because i endorsed. Because nexus mod manager wont let me endorse twice Anyway this is really awesome and just goes to show how a simple little mod can make a game so much better. Thx man byeeee
    26. Deathbine142
      Deathbine142
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      COME BACK YOU NEED TO FINISH THIS! PLEASE! PLEEEAAASE!
    27. m3rr
      m3rr
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      AGREED! Come back , finish this!
    28. airbornesold
      airbornesold
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      Can we at least get an awesome Reddit thread going for you, looking for an accomplished modder who might be willing to take this on? This is a great mod, it deserves to be continued - all respect given to you. I'm sure there's an accomplished and active mod author out there who would be interested in taking this on.
    29. KyroKye
      KyroKye
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      10 guild members is too little. Can we do an upgrade? 50 guild members? Or is it possible to control different guild units? So I can send one unit to collect something. Another unit to attack or assassinate. Or another unit for the slaver's guild?
    30. Nexusaurus
      Nexusaurus
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      You should definitely consider coming back.
    31. Hergray
      Hergray
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      Hi I just downloaded this mod, pretty simple, maybe you should add some building creation or more control over the guild, maybe doing quests as the leader or even raids to other guilds with your members or making your members de their job in the world (Example: Assasination job, a NPC called citizen is spawned and your member tries to kill him, 3 results, citizen lives, citizen dies and your member gets caught or escapes.) Adding a chance to get captured for every job and a quest to free them (if they get caught assasinating you can pay to free them, wait or try to sneak into the prison, if they get caught by bandits or a dragon you must go and kill the enemy)


      Your mod is already amazing with only 4 updates and with the community it has I hope you'll be able to create one of the best mods Skyrim has.
    32. quickthomas12
      quickthomas12
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      Hey man, im new to the modding community and would like to make some mods of my own. Your mod is the reason why i want to make my own mods. I love this one and it makes skyrim more of an rpg like wow or lotro than vanilla skyrim. Please come back and work on it. I'm not the only one asking for you to come back. We want this mod to be finished, but that wont happen until you message someone or do it yourself. All the support from everyone will go to waste and it will turn into another dead mod. We dont want that and i doubt you want that. So please message someone who can do it or finish it. For all of your fans and followers.
    33. NekoGatoKnight
      NekoGatoKnight
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      Perhaps someone can directly message the author... I am an aspiring one, myself, but I don't know enough to carry the torch.
      I also know that someone attempted to do so (Guild Master) but they learned that, by doing everything with scripts, they made it potentially hazardous to savegames.
      Now with SKSE64 out (currently in Alpha), now would be a perfect time to revive the mod and bring it to a more stable Skyrim.
    34. loopuleasa
      loopuleasa
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      Hi sokco,

      This is an absolutely amazing mod. I am having so much fun as a necromancer guild.

      I would love if you or other collaborators would update it in the future, maybe start a patreon that I can pay towards.

      A few things and improvements I noticed:
      - Make people not be bundled around the HQ marker (make walking area larger)
      - Make people want to explore around HQ marker (not stay in one place)
      - Make a new option called "You handle the shop" (for shopkeeper NPCs; this option disables the inventory management and the "I have a job for you". To prevent erasing the shop inventory. Currently I have 3 NPC shops in my guild: A thief with 5000 gold, a khajiit caravan, a mage with spells.

      Thank you a lot,
      One of my top 10 mods.
    35. Ruzalot
      Ruzalot
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      If you could please make this mod for Skyrim Special Edition as well, I'd appreciate it a lot!
    36. Phillycheezez
      Phillycheezez
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      is there a way to move the location? can i add in a new stone and override the previous location?
      I placed it right in the middle of giant country in the open (don't ask why).
    37. cristian6970
      cristian6970
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      +1
    38. Marsven
      Marsven
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      finish this! :(
    39. K0RVIN
      K0RVIN
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      Does mod adding to recruits new armor to them? blades armor, dark brotherhood etc.
    40. Severyan100
      Severyan100
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      Please continue! We need this in 2019 :) Haven't used this mod yet, but damn, can't wait to try it out!
    41. Oyfun
      Oyfun
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      Yay
    42. kamsec79999
      kamsec79999
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      @yakusai,does the guild master mod allow you to go on quests with your companions/guild members? because i think iitd be fun to lead my members through a dungeon like a adventuring party(which many other mods have tried,and failed)
  2. sokco816
    sokco816
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    Locked
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    If you are asked to overwrite some files starting with "ski_", don't worry. Whether you overwrite them or not, nothing will change
    1. Ghostlyhawk
      Ghostlyhawk
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      this really is a new leap for the modding community. well done sir.
    2. Thoragoros
      Thoragoros
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      Much love good sir. Much love!
    3. Sakorona
      Sakorona
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      That would be overwritting SkyUI files. That is something you want to avoid to do.
    4. homeworlder1
      homeworlder1
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      Or, you know, it could also just be resource files, so that the people that doesn't have SkyUI will be able to use the mod. Hereby the "nothing will change".
    5. Sakorona
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      No, he's overwriting the files.

      If the mod requires Sky UI, he needs to indicate it as such and people should download Sky UI. Those files are NOT his work. The Sky UI people do NOT allow you to distribute their work.
    6. vinny951
      vinny951
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      what to press so that it will go out
    7. Purpleeyeswtf
      Purpleeyeswtf
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      If you go to download the file it does state SKUI and SKSE are required.
  3. Sandworm25
    Sandworm25
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    Is the HQ marker supposed to prevent NPCs from respawning in your guild HQ?  Because that's how I thought it worked, but I've been having enemies spawning in the place I thought I took over for my guild.
  4. KYLE215PS3
    KYLE215PS3
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    This is definitely the most essential mod to get.
    Along with having project proteus and nether follower framework.
    This mod is absolutely amazing I've been able to have over 20 members added to the guild and continue to grow it along with having the dawnstar sanctuary overhaul so they actually are doing stuff throughout the whole sanctuary.
    It's a very lively guild and extremely diverse I even tried to get parthenax as a guild member which it did work but he couldn't fit in certain places. I actually have emperor Titus Meade II as a guild member as well.

    Another thing I discovered is that let's say you already have all the guild members and you found a new place that's even bigger that you want to transfer everyone over to you can easily just pick up the HQ marker and then drop it at the new location and they will end up at the new spot. :)
    1. dezena
      dezena
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      So, we can go beyond the 10 max guild members? <3 Just checking before I try on my skyrim.
    2. AyamePasse
      AyamePasse
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      I'd love confirmation of this too. 20 at least would be awesome. :)
    3. publicenema13
      publicenema13
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      It's good to know that it has remained functional. I was looking for recently posts so thank you for sharing.
  5. Bswhyiknow12
    Bswhyiknow12
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    Hey can someone please port this mod onto xbox cause i really love being a guild leader and the guilds can do stuff but i don't feel like a leader when you become a guild leader
  6. nerfkel
    nerfkel
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    vampire jobs will be cool, some kind of vampire guild
  7. kingfitjo
    kingfitjo
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    I wish I knew how to mod skyrim so that I can add more features to this mod. This mod is a boss
  8. Farazon1234
    Farazon1234
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    Has anyone ported this to SSE?
    1. Spectrele
      Spectrele
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  9. d3adxey5
    d3adxey5
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    Overall, the mod is great. The only thing that bothers me is how terrible the ai pathing is for when you tell a guild member to follow you. And you can't even use AFT with guild members without dialogue options disappearing. f*** doing a direct assault or planned siege on a bandit fort, all of your guild members are 200 meters behind you. Also found that, guild members who were originally non-aggressive citizen's, run away from dragons a lot lol.
    1. KYLE215PS3
      KYLE215PS3
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      If you read the description they mention that the follow you is not a follower AI package it implements all it is is just to follow you. 
      But if you want them to follow you like an actual follower I use nether follower framework and project proteus. Project Proteus allows me to edit their AI so they don't run away and also give them certain stats along with their relationship with you and even force them to be recruitable which then never follow framework and aft and other frameworks will recognize that when you add them.
      It's worked flawlessly for me I've never had really any issues but I highly recommend you use project proteus alongside this mod so that you can get what you are having trouble with.
  10. VictheQuest
    VictheQuest
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    I haven't even downloaded this mod (gonna do so after this comment), but I can tell it has a lot of potential. My only wish is to have more than 10 guild members, great mod either way
    1. KYLE215PS3
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      You can double the size of your HQ that's what they mean about hiring more members.
      I've been able to have over 20 members and able to go even pass that sometimes they may not go there but when you talk to them and see them again from where they originally are you can still give them jobs. They could be kind of like proxies have members all throughout Skyrim so when you run into them you could just tell them to do things for the guild.
  11. Wertologist
    Wertologist
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    Got a question regarding the HQ. Do I have to place it outdoors or indoors? If I place it in an interior cell inside a walled off bandit camp, will it register the whole complex as mine? If I put the HQ marker outside, will it mark the interior as mine as well?
    1. Loeb123
      Loeb123
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      Damn, I wanted to know that too, as I wanted to set the HQ in Blackreach. I'll test it and let you know in an edit as soon as I can.
    2. Wertologist
      Wertologist
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      Appreciated. I haven't been able to test this yet
    3. Mackers240
      Mackers240
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      Any updates on whether or not this works outdoors?
    4. KYLE215PS3
      KYLE215PS3
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      You can do outside but the members may not really do much besides walk around I managed to put them at the dawnstar sanctuary with the overhaul and it's a perfect place because they recognize that whole area so they walk around they do stuff where the invisible idle markers are at. 
  12. GriffinPyros
    GriffinPyros
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    I really love this mod, I just wish it wouldn't cause my game to crash constantly. Its apparently not compatible with the rest of my core mods.