Basicly it's an example for modders, how to implement unique sets of armor garanting unique effects like these from the old Oblivion total conversion "Nehrim", the basic mechanik means to got e.g. the boots of the set, they give +2 health as enchantment, if you now find and equip the matching cuirass, the boots give you +4 health.
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Have to reinstall everything as my pc needed to be formatted, but will download once I am finished
the basic mechanik means to got e.g. the boots of the set, they give +2 health as enchantment, if you now find and equip the matching cuirass, the boots give you +4 health.