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gekkou1992

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  1. gekkou1992
    gekkou1992
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    I recommend you to use anim for QuickLoot. Because kind of animation is often. They are for 3rd-person camera.
    However, game may crash if enable QuickLoot anim.
    Conditions to crash :
    1. activate container(showing QuickLoot UI)
    2. open default container menu(hide QuickLoot UI)
    3. move items to container from player inventory
    4. close default container menu
    5. CTD
    Workaround :
    1. activate container(showing QuickLoot UI)
    2. If anim is playing, press move key or jump(Keep showing QuickLoot UI)
    3. open default container menu
    4. move items to container from player inventory
    5. close default container menu
    6. not CTD
    Or
    LootMenu.cpp(QuickLoot.dll)
    Before : "if (mm->numPauseGame == 0 && view->GetVisible() == false)"
    After : bool bAnimationDriven;
    static BSFixedString strAnimationDriven = "bAnimationDriven";
    if (mm->numPauseGame == 0 && view->GetVisible() == false && g_thePlayer->GetAnimationVariableBool(strAnimationDriven, bAnimationDriven) && !bAnimationDriven)
    ->build
  2. gekkou1992
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    NOTE : When show two or more registering MOD foods pop-up window, only some of food will be registered(maybe just last one registered)

    Q. Do you have a plan to make stand-alone MOD with only idle animation?
    A. No

    Q. Do you have a plan to make male animations?
    A. No

    Q. If I play the male PC, animation is not played?
    A. No, animation for female will be played.

    Q. Want to use just eating and drinking animation
    A. "Enable Basic Needs" = ON, "Hunger" = OFF, "Thirst" = OFF, "Exhaustion" = OFF, "Inebriation" = OFF, "Body Health" = OFF, "Eating while standing" = ON, "Eating while sitting" = ON, "Drinking soup while standing" = ON, "Drinking soup while sitting" = ON, "Drink while standing" = ON, "Drink while sitting" = ON

    Q. Followers doesn't play eating(drinking) animation
    A. Hire them with vanilla mode or change quest priority

    Q. It's difficult to register MOD food for v4
    A. v3: It's necessary to register every one mod food every time you play new game.
    v4: Once registered, registration is complete with one button every time you play new game(But you need to export xml with MCM).

    Q. Headtracking stops working
    A. Stopping work if forced equipping a weapon or spell while casting magic. Cast Magic -> Fire Magic again. This isn't the case when using Ultimate combat
  3. Brekka
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    Hello, Gekkou.

    I am currently using 4.0.7. I am confused how to make the new external food mods animate. In the "Clear Foods/Soup/Drink section, I see all my new mod items. I don't want to clear them. When I consume new food/soup/drink all I get is vanilla bread or nothing. I ran FNIS, the Skyrim foods animate just fine, but not the listed new food mods.

    Under "Utility Management Settings" - External Mod Food, I think this is the way to go. I'm not sure how to use this feature to play new food mods. I remember in previous versions, you select the new mod food, then the Skyrim animation food for registered animation, and the animation will play. This utility management is very different.

    1. gekkou1992
      gekkou1992
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      EDIT
      Did you register mod foods foods/drinks/soup/raw foods/NofoodsNoDrinks?
      1. If you done it, run "Mod Food Anim xml".
      2. see "Data\SKSE\Plugins\EatingSleepingDrinking\animations\foods" folder. If you use MO, see overwrite\SKSE folder.
      3. e.g. Open "Unofficial Skyrim Legendary Edition Patch.xml" using text editor
      4. file content <forms name="Meat Pie" animation="bread"(or "tankard")>0x000801</forms>
      5. change [animation="bread"]
      <forms name="Meat Pie" animation="ApplePie">0x000801</forms>
      6. save xml
      7. Finish to register mod food animation. Eating apple pie animation will be played when the PC eat a "USLEEP meat pie". Unless you remove xml, you won't need to set animation for each new game.
      - If you register to WATER or ALCOHOL, you can only use "tankerd" and "wine", "mead", "black"...etc(only drinks name)
      - If you register to FOODS or RAW FOODS, SOUP, you can only use "bread"...etc(only foods name)
      - You will be able to find "Skyrim.xml" and "HearthFires.xml", "DawnGuard.xml", "Dragonborn.xml" in "Data\SKSE\Plugins\EatingSleepingDrinking\animations\foods" folder(If you're using MO, you will find in the folder you specified("ModOrganizer(or ModOrganizer2)\mods\EatingSleepingDrinking")). Don't say that they aren't exist because if so, all eating(drinking) animations are never played.

      "Save External Mod Food" : Output registered "Foods/drinks/soup/raw foods/NofoodsNoDrinks" data to xml
      "Load External Mod Food" : Import "Foods/drinks/soup/raw foods/NofoodsNoDrinks" data xml to new game
    2. Brekka
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      Thank you, Gekkou!
      Is there a list for Skyrim.xml and Hearthfires.xml? Where are they located? The only successful attempts is with [animation="tankard'] and some external mods it doesn't work.

      Edit: I got the other external mods "tankard" to work! Just need the list for Skyrim.xml and Hearthfires.xml if possible. Thank you, Gekkou!
    3. jalingon3011
      jalingon3011
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      Please also let me thank you. This is also what I was looking for.
    4. gekkou1992
      gekkou1992
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      If the registered "foods / drinks / alcohol / soup / raw foods / NofoodsNoDrinks" data match, it will work if you get from anyone the edited xml.
      It will work fine even if you also get "Save External Mod Food" xml from anyone(It's no problem even if you have food mods not included in your plugin).
  4. GabrielAndrade
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    There is a Special Edition Version pleaaaase??
    1. Nuw
      Nuw
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      +1
  5. lala125
    lala125
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    My follower doesn't eat, when I use EFF, although I enabled the follower option from your mod.
  6. BlackFenix85
    BlackFenix85
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    Es impresionante el trabajo realizado por esta persona, el tiempo invertido, el cuidado y las constantes actualizaciones para llegar lo mas cerca de la perfeccion este mod, muchas gracias.
    Excelente trabajo
  7. nymask
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    Honestly one of the best mods out there! Keep it up!
  8. s185049
    s185049
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    My followers don't do any animation with me , I am using EFF , is it conflict , I have recruit them but still no animation , they don't sleep drink eat , while I am.
  9. jalingon3011
    jalingon3011
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    Hi for one of the bathing animations, the one which your hands rub breasts up and down 3 times, is it possible for you to change it so the hands are more away from the chest? I use HDT Breasts and it doesn't go well with the physics. As in the hands are too close to the chest that the boobs are impossible to react properly.

    Also for some reason my character plays eating and drinking animations no problem, but not my follower. I use Amazing Follower Tweaks and Really Simple Follower Tweaks. Could these 2 mods conflict with this mod?
    1. gekkou1992
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      I don't to want to re-output the animation because it takes time.

      Maybe those mods quest proiroty is higher than this mod follower eating(drinking) animation quest priority. I don't think good idea that to give higher priority to the quest that only playing animation.
  10. AlanName3
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    Hello gekkou1992 how to combine your mod with this https://www.nexusmods.com/skyrim/mods/69306 ? I really like the system of your mod but vanilla food is rather weak
    1. gekkou1992
      gekkou1992
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      I have not made any changes to the food records. So I don't understand it.
  11. daxoss
    daxoss
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    is it possible to configure the bathing animation time/loop? I would like to extend the duration, I find it too short.
    anyway, in the best skyrim mod!
    1. gekkou1992
      gekkou1992
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      Unfortunately that's impossible. I hope you wash the PC body many times.
    2. daxoss
      daxoss
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      no problem ^^
      i decided to use "bathing in skyrim mod" and disabled the feature of your mod, no conflict at all, but kkkk....there's another thing, when i use the bed animation, the character play the animation as well but when it finish the animation, the option to sleep does not appear, so when I clik against the bed, the character gets up but still no option to sleep. My question is: have you made this feature only for animation or there's normally the option for sleeping? peace bro ;)
  12. kali19861319
    kali19861319
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    Dear Gekkou can u tell me whats the .hkx file name that rendered to loot dead actor animation ? I created a pick up animation for looting dead actor and i want to test it true ure mod by owervrite the .hkx file. TY
  13. AIRtZQ
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    Dear gekkou,
    I found a new bug. Drinking water while riding a horse will stand on the horse and can no longer be dismounted.
    This is the video I recorded, please help me, thank you again.
    https://drive.google.com/file/d/1ojKDvXtHUeR5m5wF3z6eqsGOHWgvlisb/view?usp=sharing
    1. gekkou1992
      gekkou1992
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      Try default race.
      Edit
      Ah... while moving. I will fix it.
    2. AIRtZQ
      AIRtZQ
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      hhhh, I have to trouble you again.
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