Skyrim

Fan Development Thread (10 comments)

  1. icecreamassassin
    icecreamassassin
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    Hey folks! So lately people have been talking a lot about new addons for legacy which extend beyond simple compatibility and preference patches on Patch Central. This thread is for the discussion of such ideas, mainly so that the main comment thread doesn't get bloated down and so that things don't get buried too fast. So any ideas you have, bounce em off here.
  2. wfandrews
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    I do not know if this is the correct place to post this so let me apologize beforehand if it is not. I would have posted on the Posts link if I could have found a way to start a new topic or to add a comment.

    What I am trying to find out is how to cure a curse I got from the Necklace of Health I found, forgot where. I can go back to a save before I put it on but just would like to know if there is a way to cure this curse for my own satisfaction.

    By the way this is the first time I have played this mod and am enjoying it very much; I will definitely give it a thumbs up.
  3. Saryrn
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    Is there any chance of a console port?
    1. icecreamassassin
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      potentially after SSE is finished being updated. I've been torn on console porting because I'm at odds with Bethesda and I don't want to support their money grab, but I'm torn because I also don't want to deprive console users of enjoying the mod. In the end I'll probably cave and be the bigger person and release a port.
  4. catnapper2
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    Thank you so much for creating this Icecreamassasin. A kind of magic - Collectible cards by Reptileye would make a great addition, Asmos Trading Card Collection by Asmodia23, Pirates of Skyrim, immersive creatures, Farm Animals by Ian Joseph. Tame the Beasts of Skyrim II by hfiani - myriliam - TheSkoomaKing. The first 2 mods are just card collecting mods that could be placed underneath the collection that is already in place. Pirates of Skyrim can be used to maybe add a ship for the guild. Immersive creatures and farm animals could be put on display in the Gallery of Natural Science. Immersive creatures can maybe just them small scale like the Dragonborn DLC diahrama. Tame the Beasts of Skyrim can be used to make a zoo for the rare types of creatures.

    Just an idea for the flora and fauna displays in the Gallery of Natural Science. Adding a small chest why you drop plantable ingredients in and the plants already have a specific place.

    There are just so many mods!

    Please tell me what you think. I am just full of ideas.
    1. icecreamassassin
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      Well this thread is really for discussion of addons YOU would like to make, or for getting involved in development of 3rd party addons for Legacy, and not so much about suggesting things for me to do lol.
  5. Pickysaurus
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    I've got some ideas too, currently building a 'proof of concept' mockup but I plan to insert it properly somewhere in Odyssey
    1. jcbq
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      Color me intrigued
  6. coeb
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    Well aware of the fact that the team here has its hands full with major projects but still put in some ideas for future reference. What I wanted was patch that fixes and fine tunes some of the supported quest mods. Such as add sensible lvl requirements for quest start. Yourself you have played these quests and you have the license to modify what you don't like, it essentially makes sense to make your game around legacy and also reduce the xp gain substantially similar to mlu but only more slower.
  7. jcbq
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    Hey, cool Ice! The known projects just to get posterity started is my Lost Legacy of the Nine and a Ayleid crossroads expansion (its dev is a name that excapes me right now)