Mod articles
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Version 0.8.1 beta
changes
In combat, NPCs will only use light when the distance to their target is 550 - 650, this will make long ranged archer/crossbow never use their lantern even when the target can't be seen (they still lose the ability to shoot and switch to melee)
Change torch radius to 650 and lantern radius to 512
Once a torch is equipped in battle, it will be used for at least 7.5 seconds, and 5 seconds for lantern.
Change combat light distribution a little bit
Bug Fixes
(bug fix) prisoners in helgen using torches
(bug fix) CTD fix, un-tested since i can't reproduce the bugs
(bug fix) Cross bow doesn't switch to melee
(bug fix) Enemy turning their light... -
NPC List
All playable races and elder race will have the behavior from this mod, except:
Khajit
Greybeards
Non unique NPC who already has torch
Undeads and Vampires
Thalmor, imperial, stormcloaks prisoners
Roggvir
Q. Will serana and alva use torch ?
No, eventhough both are nords (not vampirenord), they both have ActorTypeVampire in their keyword so they will be excluded.
Q. Are guards excluded ?
No, eventhough some guards already have torches in their inventories, they are not unique-NPC, so they are included.
Q. Are a custom greybeard from other mod included
No, i ruled out greybeards by its faction, not by names. As long as he/she is c...