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kitthenailer

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kitaring

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388 comments

  1. VurrehNa5
    VurrehNa5
    • member
    • 0 kudos
    I would totally use this mod as an 'NPC adventurer generator'. I'd get a mod that allows me to recruit a bunch of followers to intentionally dismiss them so they can all go off on their own adventures. That way you can keep adding a bunch of adventuring npcs into the world. Add the Populated Skyrim mod to 'farm' more adventuring NPCs to dismiss, and the adventuring scene in your world will probably be alot busier and active.

    There's even another mod that lets you make groups of with ANY npcs to roam around the world as well with customizable group AI. Imagine randomly coming across Ulfric and Tullius skipping side by side in an open field holding hands somewhere in Skyrim as BEST FRIENDS 4 LIFE LOL.   
    1. Rigel1713
      Rigel1713
      • member
      • 1 kudos
      https://github.com/nbits-ssl/FollowersAsTravelers
      Followers As Travelers

      Please try the mods published here.
      We have confirmed that it works with AEversion.

      This mod allows all custom followers in Skyrim to start wandering with just one click of a button from MCM.
      The display quota in the MCM is about 120 people, but it is actually unlimited, just limited to the number of display quota.
      By pressing the button again, the next group will start wandering.
      I have tried it with almost 300 followers installed and it works fine.
      It can also be used in conjunction with “Follower Goes on a Trip.”
      There is no hassle of talking to each follower and repeatedly hiring and firing them.
      They just walk around the inns and other places in the main cities, they don't appear in the dungeons, and there are no exclusive quests, but they definitely make the world come alive.
  2. christianerding2
    christianerding2
    • member
    • 17 kudos
    I have the problem, that when a follower takes a bounty quest and you reload the game he seems to "forget" the bounty quest and just goes on a trip. Anybody else have the same?
  3. skyrimlu
    skyrimlu
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    • 83 kudos
    Can I publish SSE version with your credits?
    1. dezena
      dezena
      • supporter
      • 3 kudos
      +1
  4. ryeon16
    ryeon16
    • supporter
    • 1 kudos
    will this ever get updated and/or ported to skyrim SE would love to have random events like a follower rescue mission during a requiem playthrough.
    1. xpanchy
      xpanchy
      • premium
      • 63 kudos
      here you go, I did it for myself but here's a link if you want it

      https://drive.google.com/file/d/1giNTLffMa6P-Lc09DnpytCLNdBKGHzte/view?usp=sharing
    2. Overex
      Overex
      • member
      • 2 kudos
      xpanchy, thank you friend.
    3. Lau06
      Lau06
      • supporter
      • 0 kudos
      xpanchy, Thank You   :)
    4. urbon
      urbon
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      • 1,226 kudos
      There is a SSE version in loverslab. Last update 3 feb from this year.
    5. vlaka
      vlaka
      • premium
      • 62 kudos
      champ
    6. Krow24
      Krow24
      • supporter
      • 0 kudos
      thank you.
    7. ASTRIDnLAFKA
      ASTRIDnLAFKA
      • premium
      • 1 kudos
      OMG!!!! 

      Thank You SOO Much for this port and the still working link! 
      Blessed Be~ 
      Kathi
    8. spoonninja22
      spoonninja22
      • supporter
      • 2 kudos
      Link still works. Thanks very much.
    9. 0Eremit0
      0Eremit0
      • member
      • 0 kudos
      ?What a lad, nay, what a cool dude
    10. soaringdragon2
      soaringdragon2
      • member
      • 0 kudos
      hey the link broke can i get the link again
    11. AzureFailure
      AzureFailure
      • premium
      • 52 kudos
      Ditto
    12. kamikad3e123
      kamikad3e123
      • member
      • 8 kudos
      bump
    13. dulipat
      dulipat
      • supporter
      • 3 kudos
      Use the version available on LL
  5. oyvveg
    oyvveg
    • premium
    • 143 kudos
    this mod work on followers added by mods. at least the loverslab version does. 
  6. Xaliber13
    Xaliber13
    • premium
    • 98 kudos
    Check LoversLab for a more updated version (Feb 4 2021). Not sure if I can link the site but Googling "Follower Goes on Trip Loverslab" should get you there.
  7. Lunabane
    Lunabane
    • member
    • 3 kudos
    Since myHomeIsYourHome a mod like this was gone superficial for me.
  8. brentw89
    brentw89
    • premium
    • 7 kudos
    I mostly play with custom framework followers like Inigo, Lucien, and Skeever. Will those mods simply ignore this mod or will prompts or things happen that could break their custom AI?   

    I suppose this mod might be worthwhile if it still worked for vanilla followers like Lydia and Serana as long as it didn't break other followers. 

    Has anyone tried the more feature-rich SSE version on Loverslab?  Is it stable? 
  9. BrunovonHagen
    BrunovonHagen
    • member
    • 0 kudos
    Hello everyone!
    I have a strange problem with this mod:
    When my char meets one or all of the "trippin" followers, they start following me again. As if they never were send on a trip.
    Even when i dismiss them, they stay at my side.

    I am using EEF and CS Tag and Track.

    ..hopefully someone will read this and be able to help

    1. vlaka
      vlaka
      • premium
      • 62 kudos
      is Trippin' another mod?
      I know some vanilla followers wont work with this mod
  10. JamestheFreak
    JamestheFreak
    • member
    • 1 kudos
    Do followers only go to vanilla only areas? This mod seems col but it would be weird to find followers at certain modded areas they shouldn't even be at.