Skyrim

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Babaloojah

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Babaloojah

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  1. Babaloojah
    Babaloojah
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    Sticky
    FINALLY! Textures and meshes problems have all been defeated.

    Main file and individual files are updated to version 1.1

     

    I'll be moving on to the better skin textures next, kids. Thanks for hanging in there with me!
  2. gslator
    gslator
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    Wot, Babaloojah?

    Still no combined esp?? I await eagerly.
  3. Skeever45
    Skeever45
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    nice job oh these. charlize is definitely a hottie. Endorsed
  4. Icarusgr
    Icarusgr
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    Ok! I DON'T care if the mod works or not......
    endorsing from me......Your description wins.......
  5. gslator
    gslator
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    Any success on the all-in-one version yet? Still awaiting developments. I would think you might get more endorsements, if such a package were available.
    1. Babaloojah
      Babaloojah
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      I think I'm just about there, glsator. I've got some redevelopment left to do, and testing first. Not really being a mod developer, I have a learning curve to overcome, while running a small business to keep the home fires burning. I do what I can, when I can. I get what you're saying, though. It's easy to get buried under the list of follower mods that have multiple body options, in-game body changers, and slick features that require a much bigger brain than mine I have a couple of people who are giving me some great advice about developing this fully. Stay tuned!
  6. gslator
    gslator
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    A really good start for a mod; well done! If only you could put it together in a single esp, or offer alternative CBBE or UNP body types, then I'd endorse it twice if I could.
    1. Babaloojah
      Babaloojah
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      Thanks, gslator. Single ESP is coming in v2.0. I hadn't considered building alternative body type versions, but I will look into it. If I have the time and can get some intellectual assistance on how to do that, I may roll that out, too. Thanks for the endorsement, and feel free to upload a screenie or two!
      -Babaloojah to ya
  7. Babaloojah
    Babaloojah
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    I hope you have as much fun with these NPCs as I did during testing - 
     
    If you like Charlize Angels, please take a moment to endorse it! 
     
    Also, anyone with greater modding experience that can guide me in using nifskope (or another method) to make this mod completely standalone, please reach out. I'm a total noob at this and could use a helping hand here.
    1. masterpoe
      masterpoe
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      hmmm,
      i am getting sub records errors on Rachael when using tess edit - bummer
      won't run it
    2. Babaloojah
      Babaloojah
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      Interesting - What subrecord errors did you see? I didn't get any errors on any of the files when I ran TES5EDIT prior to launch. I will look again. I will make any corrections necessary and put them in the update. Thanks for the input, masterpoe!
    3. deleted1932859
      deleted1932859
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      the errors are just due to facegen being ticked on, untick - resave and no more errors (no big deal)
      - easiest way to make stand alone body is to create duplicates of headpart/naked armor/armor addons and skin textures sets
      - rename them to make new ID's and then delete the duplicates, then point the new ones to your body assets (meshes and textures)
      - ensure the naked armor race is set for your npc race and add them to the npc.
      - after test use tes5edit to ensure the old duplicates are properly deleted.
      simple once you have done it once, just get a pot of coffee and bikkies
      but its not really a requirement, using "as is" the npc's will just use the standard female textures folder
      (i haven't tested the mod/girls - just peeked in the ck )
    4. Babaloojah
      Babaloojah
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      Thanks Apogee - I will hit you up for more a more detailed Q&A on the body thing once I get this pesky textures problem fixed. The facegen ticking issue was the first thing I checked, it had burned me before. In my haste to get the mod published I neglected (by sheer ignorance) to include the textures folder in the archive - a rookie mistake. Live and learn. Thanks for the assist!

      - You're correct, Bella is not a true requirement. The girls just don't as good without it.
    5. deleted1932859
      deleted1932859
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      im sure i have Facegen ticked on with a couple follower plugins,
      its actually best to create a dummy duplicate of an NPC and tick facegen on that one for the Character menu
      yah just pm me anytime.
    6. Babaloojah
      Babaloojah
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      masterpoe - All the components are there now. Mod is working properly with no tes5edit errors, except for a weird editor id on Katrina's hair, but the hair shows up and the NPC performs exactly as designed.
  8. collinmacleod
    collinmacleod
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    Katrina BSA is missing from the newest version.
    1. Babaloojah
      Babaloojah
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      Very intuitive of you, sir. I included her data in the meshes folder instead of using the BSA. It's been a long day making this thing work right. Thanks for sticking with me
  9. ista3
    ista3
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    thanks,, your mod idea is awesome... it' a shame about the brown face and white body :/
    1. Babaloojah
      Babaloojah
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      Working on it, ista. I've just about got it all fixed. Stay tuned for version 1.1. All of the textures and meshes will be fixed.
  10. pappywatts
    pappywatts
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    In response to post #12569265.
     

    Pappy - you've been visiting LL forums, haven't you?
    I considered using Apachii, but everyone does, and I wanted these followers to be a little unique. Thanks for the suggestion, and for the "beta test". Let me know if she misbehaves.
    I will probably upload an Apachii version in the update. Thanks

    *EDIT* FYI - Charlize is in the Whiterun GUARDHOUSE - it's next to the main gate, just to the left as you enter Whiterun.
     


    I have played Skyrim for over 2500hrs, and walked through the Whiterun gate on countless replays, never even noticed the door  on the left...
    I have to say Charlize demonstrated a lot of technique for an Angel on our first encounter , misbehaves...darn right!!!
  11. Babaloojah
    Babaloojah
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    ** ZZJay has figured out what the problem is with the hairs - The textures are missing, that's all. I'm working on fixing it now, and will update soon.
    Thanks for the encouragement and the endorsements, folks. It makes a big difference.