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drbeavis

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drbeavis

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19 comments

  1. IAreJackass
    IAreJackass
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    I'm playing with and ENB that makes the night and dungeons dark, so torches became essential instead of set dressing. Campfire lets me craft torches, but linen wraps are required. What an oversight that the only place to get linen is in ancient tombs!Honestly, linen wrap recipes should be in Campfire if it's going to be an ingredient for potions. Thank you so much for this small addition! It's a small, but important one for Campfire and dark lighting mods/ENBs!
  2. awjnash
    awjnash
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    This is honestly one of the best mods ever! Endorsed and kudos!
  3. PRX7Tn
    PRX7Tn
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    u know u could just type in the console to add it right? ._.
    1. Zazzar
      Zazzar
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      • 29 kudos
      Yeah, you can also type in the console to finish every quests, you know...
    2. drbeavis
      drbeavis
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      sure, but that isn't very lore friendly -.-
    3. Modling
      Modling
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      • 28 kudos
      Why use weapons or spells? The power of killall is infinite...
    4. thesteve812
      thesteve812
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      • 8 kudos
      You know you could type yo in front u.
  4. Thumblesteen
    Thumblesteen
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    • 697 kudos
    This is actually a much needed feature, I think the people of Skyrim are tired of wearing crusty corpse cloth, and the textileworkers are probably dealing with a lot of workplace hazards having to raid haunted tombs all day.

    Also I'm surprised no one has made a Das Kapital joke yet.
  5. RebornNoble
    RebornNoble
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    • 2 kudos
    Definitely essential for me in using TERA Armors Collection for the mage outfits and Actualize Apparel - Crafting Clothing. Thank you very much.
    1. drbeavis
      drbeavis
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      thank you
  6. splifsend
    splifsend
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    • 2 kudos
    not compatible with instantmerchant mod. (goonie) it will either remove goonie completely or goonie will have no chat text
    1. drbeavis
      drbeavis
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      I've checked this out and they work fine. Instant Merchant doesn't change or modify any of the lists but just adds a merchant. Should be fine working together.
  7. midgard9
    midgard9
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    • 34 kudos
    Thanks for sharing!
    What about torches?
    1. drbeavis
      drbeavis
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      I had considered making a more general mod full of goodies of things that people need particularly in the starting areas around Helgen and Riverwood but couldn't think anything that was necessary. If you can think of some basic, lore friendly stuff I should add, I'll do it (along with a torch at the Riverwood Trader ^^)
    2. midgard9
      midgard9
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      • 34 kudos
      Hi, I've forgotten to answer, sorry about that!

      I've got a small list of items for more unusual mods (or skill trees, like from Skyrim Redone).
      Those would be:
      Quill/inkwell, bear traps, roll of paper, lantern
      Gonna check them the next time I'm playing.

      With best regards
    3. drbeavis
      drbeavis
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      cool cool yeah i haven't used SkyRe in a while, i shall look into some of that stuff.

    4. midgard9
      midgard9
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      • 34 kudos
      I've definitely seen the quill/inkwell and the rolls of paper, but a pickaxe is missing.
  8. Zazzar
    Zazzar
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    • 29 kudos
    Nice! Useful with "Skyrim Scarves and Mufflers" which need 10 linen for 1 scarf ^^

    Thanks mate.
    1. drbeavis
      drbeavis
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      • 6 kudos
      thanks, yeah I thought it was needed. I probably wouldn't consider making this a mod but I'm sure theres a few people whom have ran into that problem like I did, so what the hell right?