I'm playing with and ENB that makes the night and dungeons dark, so torches became essential instead of set dressing. Campfire lets me craft torches, but linen wraps are required. What an oversight that the only place to get linen is in ancient tombs!Honestly, linen wrap recipes should be in Campfire if it's going to be an ingredient for potions. Thank you so much for this small addition! It's a small, but important one for Campfire and dark lighting mods/ENBs!
This is actually a much needed feature, I think the people of Skyrim are tired of wearing crusty corpse cloth, and the textileworkers are probably dealing with a lot of workplace hazards having to raid haunted tombs all day.
Also I'm surprised no one has made a Das Kapital joke yet.
I've checked this out and they work fine. Instant Merchant doesn't change or modify any of the lists but just adds a merchant. Should be fine working together.
I had considered making a more general mod full of goodies of things that people need particularly in the starting areas around Helgen and Riverwood but couldn't think anything that was necessary. If you can think of some basic, lore friendly stuff I should add, I'll do it (along with a torch at the Riverwood Trader ^^)
I've got a small list of items for more unusual mods (or skill trees, like from Skyrim Redone). Those would be: Quill/inkwell, bear traps, roll of paper, lantern Gonna check them the next time I'm playing.
thanks, yeah I thought it was needed. I probably wouldn't consider making this a mod but I'm sure theres a few people whom have ran into that problem like I did, so what the hell right?
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Also I'm surprised no one has made a Das Kapital joke yet.
What about torches?
I've got a small list of items for more unusual mods (or skill trees, like from Skyrim Redone).
Those would be:
Quill/inkwell, bear traps, roll of paper, lantern
Gonna check them the next time I'm playing.
With best regards
Thanks mate.