0 of 0
File information
Last updated
Original upload
Created by
VerteironUploaded by
verteironVirus scan
Safe to use
Tags for this mod
Current section
Activity logs
This page was last updated on 16 March 2014, 7:23PM
- Changelogs
-
-
Version 1.12
- Restored a safety check that makes sure combat music halts when player is not in combat. This should resolve cases where the combat music became stuck on after the player was killed.
-
Version 1.11
- Fixed a bug that could cause the standard background music to continue playing underneath combat music if the player is hit by a surprise attack. Background music is now force-muted before the stinger plays.
- Fixed a bug that could cause the combat music to linger for a long time after a stealth kill.
- Restored the combat stats to their own page in MCM.
- Fixed a bug that could cause version upgrades to shut down combat tracking.
-
Version 1.10
- Removed redundant musictype from list: MUSCombatBoss is unnecesary because MUSCombat includes its tracks and is already conditioned to apply them to the right fights.
- Added an option to allow partial or total silence
- Fixed a bug with combat stat tracking. Duuhr, math is hard.
- Stopped trying to track down a bug where alt+tabbing out of the game would make the combat music play indefinitely, because it's a bug in vanilla and therefore out of my hands
- Changed some options on the Stinger and Fanfare musictypes to make them transition a bit more smoothly
- Updated documentation to show correct location of custom music track. It must be placed in Data/Music/Combat, not Data/Music
- Reduced redundancy of combat music removal
- Fixed some text in MCM that was missing in the translation file
- Added SKSE version check, which should notify anyone with an out-of-date version that they need to update
- Added a "threat level" check to the mod. It compares the HP of your opponents to your own and determines whether combat music should start. As with all other features, this is optional and can be disabled.
- Resolved an issue that could, in rare circumstances, cause the combat music to get stuck on even after combat ended
- Added three levels of silence to the MCM panel to make the "spotted" notification more subtle
- Cleared some dirty edits to unrelated forms.
- Complete rewrite of combat detection engine to make it more efficient, reliable and almost entirely event-driven.
- Fixed a bug where after loading your game, sometimes the combat tracking script would not re-register its ModEvents
- Added a configurable timer to the combat music's tail-off. Still testing, so it's not configurable in this version but will be in the next.
- Changed how surprise attacks (attacks from an enemy you haven't seen yet) are detected. Should result in fewer false positives and more actual surprises.
- Made it much less likely to stop and restart combat music in a fight
- Fixed logspam when the combat tracker spell was applied to enemies
- Fixed occasional logspam when a tracked enemy was killed while trying to SendModEvent
-
Version 1.00
- Initial release to Nexus.
-
- Author's activity
- Load more items
- Mod page activity
-
April 2024
-
16 Apr 2024, 6:03PM | Action by: stabnslice1
Endorsed
'Smarter Combat Music'
-
09 Apr 2024, 5:25PM | Action by: GbDavid
Tracked
'Smarter Combat Music'
-
01 Apr 2024, 5:26PM | Action by: TheDemonofDeath
Endorsed
'Smarter Combat Music'
March 2024
-
24 Mar 2024, 2:11AM | Action by: augustushill
Tracked
'Smarter Combat Music'
-
17 Mar 2024, 4:58AM | Action by: Cauasergio
Endorsed
'Smarter Combat Music'
-
14 Mar 2024, 1:51PM | Action by: Satia
Endorsed
'Smarter Combat Music'
-
03 Mar 2024, 12:05AM | Action by: GradyTheMan
Untracked
'Smarter Combat Music'
-
02 Mar 2024, 7:53PM | Action by: GradyTheMan
Tracked
'Smarter Combat Music'
February 2024
-
14 Feb 2024, 7:10PM | Action by: AceHeartnet
Endorsed
'Smarter Combat Music'
January 2024
-
13 Jan 2024, 5:00PM | Action by: DestraktorHD
Endorsed
'Smarter Combat Music'
-
09 Jan 2024, 1:43AM | Action by: nautiluse
Untracked
'Smarter Combat Music'
-
05 Jan 2024, 6:36PM | Action by: nappilydeestructio
Untracked
'Smarter Combat Music'
December 2023
-
16 Dec 2023, 5:03AM | Action by: ciberzombi21
Endorsed
'Smarter Combat Music'
-
14 Dec 2023, 3:28AM | Action by: PixelDoge
Endorsed
'Smarter Combat Music'
-
06 Dec 2023, 5:26AM | Action by: itsconvoluted
Endorsed
'Smarter Combat Music'
-
04 Dec 2023, 4:26AM | Action by: Meowth79
Tracked
'Smarter Combat Music'
November 2023
-
28 Nov 2023, 6:38AM | Action by: lunarobverse
Untracked
'Smarter Combat Music'
-
17 Nov 2023, 6:43PM | Action by: 18thegamer
Tracked
'Smarter Combat Music'
October 2023
-
19 Oct 2023, 9:55PM | Action by: garyman182
Untracked
'Smarter Combat Music'
-
17 Oct 2023, 5:15AM | Action by: zoopzoooom
Endorsed
'Smarter Combat Music'
-