Skyrim

File information

Last updated

Original upload

Created by

Ceano

Uploaded by

ceano

Virus scan

Safe to use

9 comments

  1. dpgillam
    dpgillam
    • member
    • 26 kudos
    No, I wont blind-download anything. I already have 230 of the 255 mod limit Bethesda allows; the author has to convince me his mod is worth my time and very limited space; a failure on the part of the author in this example.

    So, to bring the questions this fails to answer directly to the author:
    1) are specific weapons provided, or do all weapons currently in the game use this system? And will any weapons added by mods be affected as well?
    2) Are the enchantments completely random, or specific to a type of material?
    3) What is the spread of increase total, and breakdown per level for both material quality and enchantment?
    4) Actually, there is no "cap" or peak on how high you can enhance weapons or armor (though the armor cap does provide a practical cap-limit) So why is your system preferable?
    5)What is the point of the entire smithing tree (or enchantment for that matter) if using your system? And if you've made two whole trees entirely redundant, do you have any plans to replace them?
    6)
    The armor has the same enchantments but they get better, weapons get a new enchantment at a higher lvl upgrade....that answers your question

    So the armor enchantment will increase (ie: fort LightArmor+10 becomes fortLA+15) while my sword of fire damage may convert into a sword of ice damage?
    Or do you mean that my sword of fire gains frost as well, becoming a sword of fire AND ice damage?
    Your answer you assume to be so obvious could logically be interpreted as either, and excludes the meaning (fire+5 becomes fire+10)
    7) Is this compatible with any of the top overhauls that most the PC players use anymore (SkyRe, Requiem, ERSO, etc)?
    Have you accounted for the fact that maxing your skill out to 100 will take you through the first couple tiers anyway? By the time I get my archery to 50 (bought from Faendal); smithing to 100 (iron daggers at Alvors); sneak, one handed and two handed (and sometimes destruction too) all up to 25 (in Helgen with hadvar) Im already between level 30 and 40 anyway, unless I use a plug-in that slows level gain.
  2. Omny
    Omny
    • supporter
    • 28 kudos
    Forgive me if I'm wrong, but isn't that how it works in-game already? As your level up your Smithing skill, you can temper armor and weapons to make them stronger and stronger. Or am I missing something? Could you go into more detail?
     
    Also, you didn't really answer my other question- do all armors now have their own enchantments, or does it level up the enchantments found on already-enchanted armor?
    1. ceano
      ceano
      • premium
      • 134 kudos
      Have you read the read me?, this mod has nothing to do with smithing skills...you can enhance the armor at certain levels only. And in vanilla you can only enhance armor and weapons to certain Point, this armory you can enhance all the way up to lvl 40 when it reaches its peak, as i wrote in the read me "this is a new concept of smithing", i have changed all my smithing to levels instead of smithing skills...in that way you can't Craft the best armor as soon as you get smithing skill 100, you have to wait tills you reach a certain lvl to.

      Didn't i answer your cuestion?, i wrote....The armor has the same enchantments but they get better, weapons get a new enchantment at a higher lvl upgrade....that answers your question.
    2. ramakgaming
      ramakgaming
      • premium
      • 41 kudos
      In ceano's words specifically it's said "the armor has the same enchantments ----- but ----- they get better". Which means, they start with the same enchantments, but you can improve them. I know it's not as much detail as you'd like - I can understand that. But the best way to find out exactly what is going on, is to try the mod out for yourself. I've yet to try it, I'm going to soon. I just have too many mods right now, and am trying to get running out of vram under control as I am dealing with that right now, and I have a lot of things on my plate. But when I get a chance to try it out, I'll write a step by step guide on what is going on, so users that want to know more information, will have it. Because I understand at least a little more than general of what is going on here, and I know this is going to be huge for me at least... since I tend to get carried away and craft once I can, every high level set and use what I want... but I don't feel accomplished. This will fix that for me - because I can't control myself lol

      Also from my understanding, you are able to have dragon looking textures on the armors (even if they're not dragonbone armor). This is a great concept, and I don't think it's been done before. It's really a great mod and worth looking at. So if you have time, I recommend you try it out and play with it for a little bit - start a new play through with it. I mean... what do you have to loose, if you know what you're doing - modding wise - and you know how to prevent corrupting anything? Right? That's what I would do.
  3. Omny
    Omny
    • supporter
    • 28 kudos
    So, how exactly does this "enhancement" work? Is it like Smithing, where you just beef up armor pieces at a workbench, or are these higher-tier armors just copies of the vanilla armor with better stats that you craft at a forge?

    Also, it's enchanted? What sort of enchantments are they? Do they differ between armor sets? Can you give us a list of what we get with this mod? Perhaps a screenshot of the upgrading process?
    1. ceano
      ceano
      • premium
      • 134 kudos
      You upgrade your current armor/weapon at different lvls, you do that by using the armor/weapon you have + workbench/sharpening Wheel (you also need some materials that differs between some lvl upgrades).

      The armor has the same enchantments but they get better, weapons get a new enchantment at a higher lvl upgrade.
  4. ramakgaming
    ramakgaming
    • premium
    • 41 kudos
    Really nice!

    Looking forward to this.

    Can I also request a "Demon Slayer" themed basically like this but using Daedric as inspiration? I like to consider myself a Demon Slayer, not just in video games but in reality.
    1. ceano
      ceano
      • premium
      • 134 kudos
      Will think about it and if i get the time to do it.
  5. DanielTDrea
    DanielTDrea
    • premium
    • 55 kudos
    Looks cool