It says that your rar file is corrupted whenever i try to install it on NMM
Download it manually, safe it to any folder you like, then check the file with you favorite application (7zip, winRAR, etc.) if you don't get an error (you should not, the file is fine) you can load it with NMM.
This kind of thing is why I always download my MODs manually; NMM is a great MOD manager but that download-function has it's shortcomings.
Yeah, It used to work great for one click downloading, but since a few months ago it crashes during every download, still great for installing and managing though. I could do it manually for every step but I'm lazy as hell
I don't use NMM, I usually do the same as Crashpilot and save it manually and unpack it with WinRar, or if a mod is on Steam I'll download it through that.
After giving my follower a katana to use, I noticed that when she puts the sword away, it remains in her hand. It disappears after we transition into a building, but it seems odd that she does the sheathing animation, but the sword remains.
I do have Equipping Overhaul mod installed and I wonder if it is causing that. The follower uses other swords and weapons just fine (vanilla and modded), so I'm more curious than anything about it.
Thanks for your kind words. What do you mean by proper position? Holding it upside down, with two hands or something else? I'm not sure how to mod animations though.
This has nothing to do with your MOD but the usual Katana in Skyrim is either hanging from the belt in a more or less vertical position or it is on the back, while the Samurai had it almost in a horizontal position in their belts. When worn like that a long sword like the real Katana was (is) does not matter in the standard Skyrim position however it looks strange.
Never mind, I guess no-one really has nowadays. I do like your Katana, it’s the best I found on the Nexus till now. Well at least until someone makes a MOD that put those other long sword like Katanas in the proper position.
Thanks for your kind words. What do you mean by proper position? Holding it upside down, with two hands or something else? I'm not sure how to mod animations though.
25 comments
Download it manually, safe it to any folder you like, then check the file with you favorite application (7zip, winRAR, etc.) if you don't get an error (you should not, the file is fine) you can load it with NMM.
This kind of thing is why I always download my MODs manually; NMM is a great MOD manager but that download-function has it's shortcomings.
I could do it manually for every step but I'm lazy as hell
Both the white and black handled katana's look great in game and especially look great with immersive first person.
-Endorsed
It disappears after we transition into a building, but it seems odd that she does the sheathing animation, but the sword remains.
I do have Equipping Overhaul mod installed and I wonder if it is causing that. The follower uses other swords and weapons just fine (vanilla and modded), so I'm more curious than anything about it.
This has nothing to do with your MOD but the usual Katana in Skyrim is either hanging from the belt in a more or less vertical position or it is on the back, while the Samurai had it almost in a horizontal position in their belts. When worn like that a long sword like the real Katana was (is) does not matter in the standard Skyrim position however it looks strange.
Never mind, I guess no-one really has nowadays.
I do like your Katana, it’s the best I found on the Nexus till now.
Well at least until someone makes a MOD that put those other long sword like Katanas in the proper position.
What animation are you using to hold your katana in the right hand backwards?
+1 and endorsed!