Skyrim

File information

Last updated

Original upload

Created by

Bjs_336

Uploaded by

bjs_336

Virus scan

Safe to use

129 comments

  1. bjs336
    bjs336
    • member
    • 154 kudos
    Locked
    Sticky

    Version 2 now released!

    Hope you like it!

    Don't forget to endorse and ofc comment!

    Windhelm Bridge Overhaul - SSE

  2. bjs336
    bjs336
    • member
    • 154 kudos
    Locked
    Sticky
    To everyone that want the mod on Bethesda.net.

    Not gonna happen!

    I do not support them or their business regarding the modding community.
  3. kojak747
    kojak747
    • premium
    • 727 kudos


     
    In response to post #57677371. #58460506, #59924711, #63445646, #64116401, #65405326 are all replies on the same post.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.

    Strawsier wrote: I would love it, thanks.

    Raphael4567 wrote: Omg, I'd love it too! Had to recently disable this mod because of performance issues...

    Southwarth wrote: I would be interested, too.

    coorscollector wrote: Would love it if you still have it, thanks

    therinslayer wrote: absolutely if it's still available.


    i'm interested too
     


     
     


     
    In response to post #57677371. #58460506, #59924711, #63445646, #64116401 are all replies on the same post.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.

    Strawsier wrote: I would love it, thanks.

    Raphael4567 wrote: Omg, I'd love it too! Had to recently disable this mod because of performance issues...

    Southwarth wrote: I would be interested, too.

    coorscollector wrote: Would love it if you still have it, thanks


    absolutely if it's still available.
     


     
     


     
    In response to post #57677371.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.


    I would love it, thanks.
     


     
     


     
    In response to post #57677371. #58460506 is also a reply to the same post.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.

    Strawsier wrote: I would love it, thanks.


    Omg, I'd love it too! Had to recently disable this mod because of performance issues...
     


     
     


     
    In response to post #57677371. #58460506, #59924711 are all replies on the same post.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.

    Strawsier wrote: I would love it, thanks.

    Raphael4567 wrote: Omg, I'd love it too! Had to recently disable this mod because of performance issues...


    I would be interested, too.
     


     
     


     
    In response to post #57677371. #58460506, #59924711, #63445646 are all replies on the same post.


    Spoiler:  
    Show

    kojak747 wrote: I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.

    Strawsier wrote: I would love it, thanks.

    Raphael4567 wrote: Omg, I'd love it too! Had to recently disable this mod because of performance issues...

    Southwarth wrote: I would be interested, too.


    Would love it if you still have it, thanks
     
     
     
     


     
    ht tps://mega.nz/#!EkcH1KjB!QmY9m0I-cMRkTPmdijrpbAyyPWnTZydDjWrftizRWcE
    1. waeq17
      waeq17
      • premium
      • 53 kudos
      Thank you Kojak!
    2. samdmitry1
      samdmitry1
      • member
      • 1 kudos
      Thank you very much!

      IMPORTANT INFORMATION!
      If in a lightweight version of a mod, someone from the NPC will have a different complexion from the body - download the Complete version of the mod from this page and copy the meshes folder into the root folder of this light mod (by analogy with the original mod - which you downloaded from this page)
    3. Oxytwist
      Oxytwist
      • supporter
      • 6 kudos
      TX
  4. Jena84Plissken
    Jena84Plissken
    • member
    • 43 kudos
    Endorse this mod god work
  5. Arhem
    Arhem
    • member
    • 4 kudos
    Has anyone tried this siding with the Imperials yet?
    How did the Civil war quests go on the bridge?

    I never pick a side in the war at first I let the interaction / immersion sway me as I play. So deactivating this mid-playthrough & adding another bridge mod in it's place if I pick the Imperials might be tricky (the vanilla bridge is so boring...)
  6. kojak747
    kojak747
    • premium
    • 727 kudos
    I made an ultralight version of this mod and repaired the 4 deleted navmesh. If you (or anyone else) wants it let me know and I will sort it out.
    1. Strawsier
      Strawsier
      • member
      • 2 kudos
      I would love it, thanks.
    2. Raphael4567
      Raphael4567
      • member
      • 1 kudos
      Omg, I'd love it too! Had to recently disable this mod because of performance issues...
    3. deleted18986409
      deleted18986409
      • account closed
      • 2 kudos
      I would be interested, too.
    4. coorscollector
      coorscollector
      • supporter
      • 2 kudos
      Would love it if you still have it, thanks
    5. therinslayer
      therinslayer
      • premium
      • 0 kudos
      absolutely if it's still available.
    6. werewolfalpha65
      werewolfalpha65
      • member
      • 0 kudos
      i'm interested too
  7. tanzplagen
    tanzplagen
    • premium
    • 5 kudos
    Hi,

    Just to check, is this mod compatible with your Skyrim Bridges mod? Or compatible with a specified load order? Or do the 2 not currently work together?


    Thanks,

    Dan.
    1. bjs336
      bjs336
      • member
      • 154 kudos
      this works but i would advice you to wait for my skyrim bridges update wich is coming soon.
    2. skyrimmeganoob
      skyrimmeganoob
      • member
      • 6 kudos
      You don't know how long ive been waiting for that update
    3. bjs336
      bjs336
      • member
      • 154 kudos
      me too, i have been lazy. But theres still some problems with navmesh not working as it should.
    4. Requiemsetsuka
      Requiemsetsuka
      • member
      • 1 kudos
      Hello,
      May I ask you the éta of Skyrim Bridges please ?
    5. bjs336
      bjs336
      • member
      • 154 kudos
      im really slow with that tbh and still have the navmesh error that i need to figure out.
    6. KainThePheonix
      KainThePheonix
      • premium
      • 52 kudos
      Would you release the version unfixed for the time being? Not sure where the issue is. I used it for an extensive playthrough. I had zero issues with any followers going over the bridges after me. That and Bridges of Skyrim is one of my favorite environmental mods.

    7. bjs336
      bjs336
      • member
      • 154 kudos
      3.0 is released now
  8. YoungSpock
    YoungSpock
    • supporter
    • 1 kudos
    Hi,

    I'm not sure if many other people have this issue or if it's just me, but my frame-rate will randomly just tank on different parts of this bridge. When I'm walking through the merchant segment it's usually ok, but whenever I enter the bridge from either end or even just look towards it my frame-rate will go to zero for a couple seconds before my machine can catch up. I have a very high-end PC so I know it's not related to my rig, do you have any idea how I can enjoy your incredible mod without having these issues?

    Thanks!
    1. bjs336
      bjs336
      • member
      • 154 kudos
      The outside of Windhelm is a performance hog even with the vanilla tho its not that noticable but when you start modding and adding stuff around Windhelm you will notice.
  9. NedStark1987
    NedStark1987
    • member
    • 2 kudos
    Hey, I am just wondering if this mod goes okay with Dawn of Skyrim Director's Cut? I know it just changes the bridge area, but I am afraid of conflicts.
    1. bjs336
      bjs336
      • member
      • 154 kudos
      Just try it, i dont think they will conflict but if they do then only use this or the other one.
  10. ArmoMoose
    ArmoMoose
    • member
    • 1 kudos
    I know this might be a silly request and I have no idea if you'll ever update this mod again but can you make it so that the market stall vendors are mostly non-Nords? It would make sense because they're not easily accepted into the city. Just a thought!
    1. bjs336
      bjs336
      • member
      • 154 kudos
      not accepted? tought that Windhelm was more of a nord city. well i will consider that im actually in the works of updating this aswell converting it to SSE.
    2. Renay
      Renay
      • member
      • 0 kudos
      I think he means it would add to the feel of other races not being accepted in the city. So they have to set up shop outside.
    3. ltherin
      ltherin
      • member
      • 7 kudos
      It also might make sense though that nords displaced by the war would take refuge there & try to earn some scratch.
  11. jknjb
    jknjb
    • member
    • 79 kudos
    Thanks for the update, and for porting it to SSE also. It's one of my must-have mods, and will continue to be when I get around to playing SSE
    1. bjs336
      bjs336
      • member
      • 154 kudos
      Thank you!
  12. Alteezy
    Alteezy
    • premium
    • 1 kudos
    Thank you thank you! THANK YOU! For making something like this. I was even hoping someone might make this more city like... Kinda like the Bridge from Baldur's Gate, or the mod Beyond Reach's Divide area, but this certainly improves the bridge. In Version 2, have things become static for performance? My FPS drop was becoming annoying....

    ( Sorry, wanted this to be a comment not a reply )
    1. bjs336
      bjs336
      • member
      • 154 kudos
      glad you like it.
      my original version was more demanding than this one, not everything is static but some are.