Hello everybody me once again, going to make a update for this mod! Learned some new things and can add them to level lists and etc, so mean can add golem-mancers and etc to the game. So in please wait awhile and i'll get to it!
Hey man Fallout 4 is really fun and all but somehow playing it got me addicted to Skyrim again XD Really like this Golem mod, hopefully you'll expand on it. I'd enjoy any new addition no matter how tiny, Golem-mancers sound cool.
Hello all posting a link to help my brother get some money, I know might be against the rules but got to help family. https://www.gofundme.com/qu4j9n7w
id like to def see a ebony and daedric golem as for a dwemer you could add the imperfect type look for it from tribunal was at the time one of a kind it seemed but would love to see it again.
Hey all, I back from a long break and came back to work on my mod and found out the flesh golem's textures are not in the files any more!!! I don't have the files on my computer any more cause had to clean out computer and update drives and all kinds of things. So when i make the next patch that flesh golem either going to be removed or replaced.
Bone one near helgon form the front entrance, stone ones thou the back way from helgon, ice one near colledge and flesh one near whiterun (if he's in the version atm) broken stone golem is south of windhelm.
Going to sound very stupid, but would it be at all possible to make this into a playable custom race? I've been wanting to be a stone golem for so long on Skyrim <3
Okay I'm sorry everyone, I didn't notice form the last update I moved the folder that had the meshes in it. So they wouldn't load with right and be invisible.
I going to work on the next update, sense I made the golems so they can be summoned for long time now going thinking the higher version of them will be able to be esensnal so you won't loose your golem pet. Thou thinking make it so they can't use door for safey reasons, cause zone into a place and have a massive ice golem enter with you getting you stuck.
I wouldn't write golems off as not lore friendly so quickly. In Daggerfall there is a clear distinction between daedra and golem. Daedra being summoned and golem being crafted. The golems in Daggerfall were called atronachs originally. What we know as atronachs in Skyrim were called simply daedra. In later games the terms seem to be synonyms though. Further evidence of this is the atronach stone, or birth sign, being referred to as the golem.
The only exception I can find is the Gatekeeper from Oblivion which was created by Relmyna Verenim. The Gatekeeper is clearly a golem as you were present during its creation and even assisted in gathering the materials. A daedra spirit was used in it's creation but that doesn't make it an atronach.
So with all that said I think you can swing the lore aspect as simply and ancient and long forgotten art. Mages in the Iliac Bay region could construct elemental imbued golems and Relmyna Verenim could construct a flesh golem. Both were in the third era so I see no reason why they couldn't in Skyrim as well. People certainly swing mods with less lore evidence as lore friendly.
Well if that is true couldn't someone like use a soul gem of something else to create such a being? like the bone dog one using say a dog/wolf soul?
Thing is golems are "created" beings so I believe it would be easily done if someone stolen the information from oblivion how they do it and start creating there own beings.
Plus these are made by man so most like be called something different, dwarf things use soul gems so clearly they did that them selfs and mastered it and called something else.
Adding the next tier of golems, the stone golem the bone golem are done so far. Next be flesh and ice, After I get them done I'm going to work on a hidden boss that will drop a rare one of a kind of golem summon. (Dwemer? Steel? Watermelon? who knows...)
59 comments
Cheers
I'm sorry with fallout 4 around corner, I kind of stop working on it. I'm sorry, if you guys were wanting me to work on it.
I'll be trying to work on it, but had a lot of small mods I was working on atm.
I don't have the files on my computer any more cause had to clean out computer and update drives and all kinds of things. So when i make the next patch that flesh golem either going to be removed or replaced.
I going to work on the next update, sense I made the golems so they can be summoned for long time now going thinking the higher version of them will be able to be esensnal so you won't loose your golem pet. Thou thinking make it so they can't use door for safey reasons, cause zone into a place and have a massive ice golem enter with you getting you stuck.
The only exception I can find is the Gatekeeper from Oblivion which was created by Relmyna Verenim. The Gatekeeper is clearly a golem as you were present during its creation and even assisted in gathering the materials. A daedra spirit was used in it's creation but that doesn't make it an atronach.
So with all that said I think you can swing the lore aspect as simply and ancient and long forgotten art. Mages in the Iliac Bay region could construct elemental imbued golems and Relmyna Verenim could construct a flesh golem. Both were in the third era so I see no reason why they couldn't in Skyrim as well. People certainly swing mods with less lore evidence as lore friendly.
Now I can say it is lore friend with this info~
Thing is golems are "created" beings so I believe it would be easily done if someone stolen the information from oblivion how they do it and start creating there own beings.
Plus these are made by man so most like be called something different, dwarf things use soul gems so clearly they did that them selfs and mastered it and called something else.
Adding the next tier of golems, the stone golem the bone golem are done so far. Next be flesh and ice, After I get them done I'm going to work on a hidden boss that will drop a rare one of a kind of golem summon. (Dwemer? Steel? Watermelon? who knows...)