The protagonist looks amazing it really gives a fresh look to the game but... Everyone else looks "feminine"? the worst is not the shape of the face is more the pink cheeks! Its like they are all using blush.It's just that it is very unnermerssive when a warrior comes talk to me looking like a shy japanese girl... But i saw MANY talking about it... It seems like the author won't give a flying f*#@ about it...
I know this is a really late suggestion, but you could install a custom race, that uses a separate folder for the textures, so the main character has the younger face. You would have to manually put the textures into the custom race's folder though. That would leave all the NPCs with the older look.
These are great textures!! I didn't think I would ever break away from pure Geonox, but you changed my mind :)
Would you consider uploading your non-DDS source file as a resource for those of us who would like to tinker and make customized characters for ourselves? I tried my hand with what is available, but even saving my edits uncompressed resulted in artifacts and noise since I was starting with such a lossy format...
Hello Sir Fuse00, I know this is kinda late. But is it possible for you to release a version which supports Shape Atlas For Men (a different variant similar to SOS). It has much better body mesh customization and I still prefer your Face Texture...
I wanted to endorse, but the red "mascara" around the eyes make all males look like zombies from afar. Up close looks good, mid to far range -- zombie! -- or maybe even a sick cancerous patient.
It's not mascara firstly it's called eye shadow, you can tone it down using a slider or remove it completely even change the color as you see fit when creating the character.
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Quick side note: your texture work is definitely among my favorites, keep up the great work!
Would you consider uploading your non-DDS source file as a resource for those of us who would like to tinker and make customized characters for ourselves? I tried my hand with what is available, but even saving my edits uncompressed resulted in artifacts and noise since I was starting with such a lossy format...