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Created by

Kyoma

Uploaded by

KyoParadox

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19 comments

  1. truesurvival22
    truesurvival22
    • member
    • 1 kudos
    Not working.
  2. BaSsGaz
    BaSsGaz
    • member
    • 15 kudos
    I have a question, How can i compile the script after modifying it! It shows a load of errors like 'UI is not defined' etc...
    1. BaSsGaz
      BaSsGaz
      • member
      • 15 kudos
      UPDATE: Fixed, Apparently this mod uses SKSE's scripts, so without it, It will NOT work and the script WILL NOT COMPILE!
  3. spookmancer
    spookmancer
    • member
    • 1 kudos
    it isnt working for me.
    the simple version does nothing.
    the normal version's console command doesnt exist.
    i have no idea why it isnt working. ill have to try a hard install it could be NMM breaking or something.
    1. BaSsGaz
      BaSsGaz
      • member
      • 15 kudos
      This mod REQUIRES SKSE, I have no idea why the author didn't mention that (he just gave credit to the SKSE team :s) .. It took me 5 hours to realize this as I'm a newbie to modding and i wanted to use the script of this mod!
  4. DarthScythan
    DarthScythan
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    • 16 kudos
    I wanted to script a coffin like this but it seems I don't need to Nice work on this mod!
  5. Nalsister
    Nalsister
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    • 0 kudos

    I'm using the BOSS but, BOSS has said, "The following plugins were not found in the masterlist". Where do you use to put the load order of SleepMenuExtender.esp? By the way, I am using a simple mode. And get to tell me the answer I'm happy.
  6. cotoli
    cotoli
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    • 7 kudos
    thanks for this, and specially thank u for the simple version, i can use this without adding a new plugin!
  7. boijones
    boijones
    • supporter
    • 1 kudos
    Simple and only just what I need, no more no less. Thanks.
  8. chloeplz
    chloeplz
    • member
    • 1 kudos
    Possible Bug:
    I'm not sure if this might be related to mod conflict or not, but it seems I am only able to change SleepMenuMaxHours on the first load.
    If I save and load again, it resets to 24 and ignores SleepMenuMaxHours.
    I found that removing the mod, saving, and adding it back allows it to function again, but still only for the first load (like before).
    I have since moved to the simple version, but I thought I'd report my findings here.
  9. lardandweed
    lardandweed
    • member
    • 1 kudos
    *edit: Found my answer. Just noticed it says "sleep/wait" in the description. =/

    Does this also work for waiting? If not, do you think you'll be able to make one?
    1. Sigurd44
      Sigurd44
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      • 27 kudos
      Despite the name it works for sleeping and waiting.
  10. Sigurd44
    Sigurd44
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    • 27 kudos
    Perfect and endorsed, although it is a pretty simple mod.

    The light version is all what you need and as a bonus no .esp file and no additional MCM menu entry...and at last I got rid of that disturbing UI from the "No-boring-sleep/wait-menu"-mod.