To add to the chorus of requests for compatibility, could I trouble you for a patch that makes your spells scale properly with Path of Sorcery? I've spent hours looking for exactly this mod, so I'm not completely defenseless against the living when playing a priest/cleric.
Should be compatible. There aren't any direct conflicts, as far as I know. But the Dawnguard Arsenal spells only affect undead, which might be considered an inconsistency.
My mod and the Sun Magic Increased Mod are incompatible by the way Skyrim handles these records, however, I can make a patch for you which includes the changes of that mod, if you want. (see Merged ESP in the values below) The Base dmg of the spells is the following:
1. Sun Fire:
- Vanilla: 25 dmg to undead - Sunmagic Increased Mod: 75 dmg to undead - My Mod: 20 dmg to normal enemies, 40 to undead - Merged ESP: 37.5 dmg to normal, 75 dmg to undead
2. Vampire's Bane:
- Vanilla: 40 dmg to undead - Sunmagic Increased Mod: 90 dmg to undead - My Mod: 30 dmg to normal enemies, 60 dmg to undead - Merged ESP: 45 dmg to normal enemies, 90 dmg to undead
3. Stendarr's Aura:
- Vanilla: 15 dmg to undead - Sunmagic Increased Mod: 50 dmg to undead - My Mod: 12 dmg to normal enemies, 24 dmg to undead - Merged ESP: 25 dmg to normal enemies, 50 dmg to undead
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The author has locked this comment topic for the time beingAnyways, thank you for your suggestion.
Kind regards
Andre
Edit: I uploaded a patch in which I forwarded some keywords as well as added compatibility for some perks. It's untested, though, due lack of time.
I'd love kill people with a masive solar beam <3 (Downguard Arsenal)
- Sunlight Enchantment and spells will now also deal double dmg to Daedra and Werebeasts.
Which mod are you referring to? Maybe I can make a compatibility patch.
It increases the damage of all Sun magic. And I'm also interested in the damage your spells do, since it wasn't mentioned.
1. Sun Fire:
- Vanilla: 25 dmg to undead
- Sunmagic Increased Mod: 75 dmg to undead
- My Mod: 20 dmg to normal enemies, 40 to undead
- Merged ESP: 37.5 dmg to normal, 75 dmg to undead
2. Vampire's Bane:
- Vanilla: 40 dmg to undead
- Sunmagic Increased Mod: 90 dmg to undead
- My Mod: 30 dmg to normal enemies, 60 dmg to undead
- Merged ESP: 45 dmg to normal enemies, 90 dmg to undead
3. Stendarr's Aura:
- Vanilla: 15 dmg to undead
- Sunmagic Increased Mod: 50 dmg to undead
- My Mod: 12 dmg to normal enemies, 24 dmg to undead
- Merged ESP: 25 dmg to normal enemies, 50 dmg to undead
Edit: I've send you a PM with the Merged ESP.
And nice looking Cecil from Dissidia =D
Would be nice if the damage increased version is available to the public too