Update: I lied. That was absolutely terrifying. But I did it. Now I just have to remember what I placed in the data folder so I can manually remove it when I don't want it anymore.
Not sure if you'll see this fickji but an easy method for uninstalling a mod is to copy and overwrite the files like your installing, then use undo to remove all the files you just copied. Easy and fast trick.
Use Mo and do not install (most) mods into the game data folder ?
Quite the best way, then, use Wrye to install the mod who have specific needs, as it will allow for uninstillation (keeping track of which files come from which mod).
All this knowing that mods share quite some content on the large scale..
@fickji Well done, Casting aside NMM is like a revelation. No turning back. I did try NMM once but as I was a Wyre deciple back in TES4 days NMM seemed so insanely inadequate even compared to FOMM. Tried MO as an early incarnation May 2013 but could never break the devotion to Wrye. Now both work together there is little point not spending a little time to understand it. NMM is still alpha and is not recommended by S.T.E.P. and deservedly so. @Shr0omy If you rely on NMM for a modded Skyrim experience then you need your head examined. Though a mod without a text file is bad practice I grant you. Unfortunately you are unlikely to bother to learn Japanese to understand it anyway. Sayonara.
Very good mod. The lunaflowers are awesome. But I can't improve the armor/googles aso. It's a pity bc I like your work, but on higher levels it isn't really wise to wear this equipement... Endorsed!
It's a small, cozy shop/ house. If it weren't for those interior windows where it's clear you're pretty much in the middle of some endless white void (the two random pitch black trees don't help either), this mod would be perfect for screenshots.
The gacha doesn't work for me? It gives me random items, but when I go to try and equip them it's just a wierd nut, and it doesn't equip anything onto my model.
Uhm... Recently, I'm searching and researching for chuuni skyrim eyepatch on google, and just kanra-san who only have it i guess. I'm really love that eyepatch too but, alas, this eyepatch is included too with another mod like store etc etc. What i mean here, i'm just wanna that eyepatch mod and not others (not mean bad for that, i really like that gacha too). So, anyone who read this stupid question, know about some eyepatch mod and gladly share that perhaps? (please, no bandit eyepatch)
Ps: I'm really happy if you know eyepatch mod from this threads: https://forums.nexusmods.com/index.php?/topic/1015827-i-want-this-eyepatchsecret-eyepatch-conspiracy/
What does this mod even add? It's high endorsement status has me interested and I always use the UNP body but the description page is devoid of any and all specifics.
Here's what I'm after in therms of information:
1: It's a shop for UNP Females; does that mean it adds clothing/armor/jewelry? 2: If it adds the above mentioned then what are those items it adds and are they from other mods or from this author? 3: Where is the shop located? 4: Compatibility or Incompatibility - What are they?
Hi, I can help a bit since I just downloaded it last night. I'm still discovering some things about it, but here's what I know:
- The shop is located just northwest of Falkreath, right next to Bannermist Tower. The map marker appears as soon as you enter your game, no need to discover it. - The mod adds unique clothing/armor, a few misc. decorative items and some food, most of which are buyable from the shop, or obtainable with the special coins. There are a couple of items to find around the shop, like the luna flowers (decorative), and some paper lanterns that you can take for free. The shopkeepers are two little adorable bunny things. - The armor/clothing is Japanese influenced and generally modern. Hoodies, kimono, eye patches, and the "owl armor" which looks a lot like a large overcoat. It's very nice, not exactly lore friendly, but nice. (Hey, the Kimono could totally be Akiviri!) - The two food items are a cake and a "lunchbox." The lunchbox item looks to be a packet of food wrapped in... seaweed? The cake restores 500 points of health and cures all disease. The lunchbox restores 500 points of stamina and cures all disease. - The interior of the shop includes a guest room and a bath where the player can sleep for free. There is also an alchemy table and some storage. - You can buy "gatcha coins" from the merchants (for about 400 - 600 gold each) and place those coins in a slot machine. When you do you get a random item. It may be something like an eye patch, goggles, a stuffed bunny for your character to hold (fits in the shield slot), or a decorative figurine. (I got a little figurine of the Adoring Fan from Oblivion.) - As far as I can tell, the clothing and the misc. items are unique to this mod. At least, I haven't seen them anywhere else. Some of the shop's furniture and decor may be from general resources. But, all in all, this mod is pretty unique. I have several clothing and shop mods and I haven't run across these items before.
I don't know about incompatibility. I do run well over 150 mods and it works fine in my game. But most of my mods are armor/clothing, shops, homes, etc. I assume that it would definitely conflict with anything that adds something to the same location, but other than that, I don't know. I have noticed that every time I visit the shop there are random baddies around that I have to kill.
Here are a couple of videos that I watched before downloading. I hope they help you:
(skip to 6:18 ) https://www.youtube.com/watch?v=JrAXOpc2JNc
(skip to 0:35) https://www.youtube.com/watch?v=sYCpgm4vuYY
HEEEELP! The eyepatch doesn't fit my head lmao I don't know if there is a way to fix it somehow I'm using the Elin Race but the eyepatch is like... advanced Here's a pic http://steamcommunity.com/sharedfiles/filedetails/?id=1210519275 It's the best eyepatch I've seen in Skyrim. I would really really love it if I could be able to put it normally Can someone teach me how to adjust the scale or the x/y/z value to make it perfect ?
Scratch that, I'm gonna post some instructions here since I'm not sure we can post LL links at this time (I've seen Nexus change its mind on this quite a few times)
Spoiler:
Show
Step one: Backup your skeleton first! Nifskope does not have an undo button, and is prone to a fuckery most heinous.
Step two: Find the node you want to move. Quivers are linked to QUIVER for example, should be pretty obvious which ones you want. I don't think any names are in short form or anything. (He says quiver here, but you can left click on the eyepatch model in the window and it will highlight the node for you!)
Step three: Right click said node, Transform > edit, a new window will open.
Step four: make your adjustments, Translation is position, Rotation is uhm the rotation. Scale will change the size.
X = backward/forward Y = left/right Z = Up/down
MAKE Small adjustments at time, so you don't end up with something silly happening like an equipped weapon floating off 10 feet away.
Click accept.
Step five: Right click node again, Transform > Apply.
Click spells at the top, batch > update tangent spaces(<- not 100% sure that's needed but I do it out of habit from other edits I do in nif)
Step six: Double check that you did step one.
Step seven: Save your edit.
Step eight: Test in game
Step nine: Swear a lot.
Step ten: go back to step 2 and repeat until you get desired results.
Also, if you mess up something, don't be afraid to just flat out start over. Take notes of the changes you make as you go, in case you do start over, but already have a weapon or two in a perfect spot (make more backups as you go too, but always keep a back up of the original).
256 comments
And You can get some items at random. There are hats, toys, shields, and etc. Enjoy!
http://bit.ly/1pIMUFE
Update: I lied. That was absolutely terrifying. But I did it. Now I just have to remember what I placed in the data folder so I can manually remove it when I don't want it anymore.
Use Mo and do not install (most) mods into the game data folder ?
Quite the best way, then, use Wrye to install the mod who have specific needs, as it will allow for uninstillation (keeping track of which files come from which mod).
All this knowing that mods share quite some content on the large scale..
Ended up in the end getting Mod Organizer. I don't feel like such a noob anymore.
Well done, Casting aside NMM is like a revelation. No turning back. I did try NMM once but as I was a Wyre deciple back in TES4 days NMM seemed so insanely inadequate even compared to FOMM. Tried MO as an early incarnation May 2013 but could never break the devotion to Wrye. Now both work together there is little point not spending a little time to understand it. NMM is still alpha and is not recommended by S.T.E.P. and deservedly so.
@Shr0omy
If you rely on NMM for a modded Skyrim experience then you need your head examined. Though a mod without a text file is bad practice I grant you. Unfortunately you are unlikely to bother to learn Japanese to understand it anyway. Sayonara.
Ps: I'm really happy if you know eyepatch mod from this threads:
https://forums.nexusmods.com/index.php?/topic/1015827-i-want-this-eyepatchsecret-eyepatch-conspiracy/
Here's what I'm after in therms of information:
1: It's a shop for UNP Females; does that mean it adds clothing/armor/jewelry?
2: If it adds the above mentioned then what are those items it adds and are they from other mods or from this author?
3: Where is the shop located?
4: Compatibility or Incompatibility - What are they?
- The shop is located just northwest of Falkreath, right next to Bannermist Tower. The map marker appears as soon as you enter your game, no need to discover it.
- The mod adds unique clothing/armor, a few misc. decorative items and some food, most of which are buyable from the shop, or obtainable with the special coins. There are a couple of items to find around the shop, like the luna flowers (decorative), and some paper lanterns that you can take for free. The shopkeepers are two little adorable bunny things.
- The armor/clothing is Japanese influenced and generally modern. Hoodies, kimono, eye patches, and the "owl armor" which looks a lot like a large overcoat. It's very nice, not exactly lore friendly, but nice. (Hey, the Kimono could totally be Akiviri!)
- The two food items are a cake and a "lunchbox." The lunchbox item looks to be a packet of food wrapped in... seaweed? The cake restores 500 points of health and cures all disease. The lunchbox restores 500 points of stamina and cures all disease.
- The interior of the shop includes a guest room and a bath where the player can sleep for free. There is also an alchemy table and some storage.
- You can buy "gatcha coins" from the merchants (for about 400 - 600 gold each) and place those coins in a slot machine. When you do you get a random item. It may be something like an eye patch, goggles, a stuffed bunny for your character to hold (fits in the shield slot), or a decorative figurine. (I got a little figurine of the Adoring Fan from Oblivion.)
- As far as I can tell, the clothing and the misc. items are unique to this mod. At least, I haven't seen them anywhere else. Some of the shop's furniture and decor may be from general resources. But, all in all, this mod is pretty unique. I have several clothing and shop mods and I haven't run across these items before.
I don't know about incompatibility. I do run well over 150 mods and it works fine in my game. But most of my mods are armor/clothing, shops, homes, etc. I assume that it would definitely conflict with anything that adds something to the same location, but other than that, I don't know. I have noticed that every time I visit the shop there are random baddies around that I have to kill.
Here are a couple of videos that I watched before downloading. I hope they help you:
(skip to 6:18 )
https://www.youtube.com/watch?v=JrAXOpc2JNc
(skip to 0:35)
https://www.youtube.com/watch?v=sYCpgm4vuYY
I don't know if there is a way to fix it somehow
I'm using the Elin Race but the eyepatch is like... advanced
Here's a pic http://steamcommunity.com/sharedfiles/filedetails/?id=1210519275
It's the best eyepatch I've seen in Skyrim. I would really really love it if I could be able to put it normally
Can someone teach me how to adjust the scale or the x/y/z value to make it perfect ?
Step one: Backup your skeleton first! Nifskope does not have an undo button, and is prone to a fuckery most heinous.
Step two: Find the node you want to move. Quivers are linked to QUIVER for example, should be pretty obvious which ones you want. I don't think any names are in short form or anything.
(He says quiver here, but you can left click on the eyepatch model in the window and it will highlight the node for you!)
Step three: Right click said node, Transform > edit, a new window will open.
Step four: make your adjustments, Translation is position, Rotation is uhm the rotation. Scale will change the size.
X = backward/forward Y = left/right Z = Up/down
MAKE Small adjustments at time, so you don't end up with something silly happening like an equipped weapon floating off 10 feet away.
Click accept.
Step five: Right click node again, Transform > Apply.
Click spells at the top, batch > update tangent spaces(<- not 100% sure that's needed but I do it out of habit from other edits I do in nif)
Step six: Double check that you did step one.
Step seven: Save your edit.
Step eight: Test in game
Step nine: Swear a lot.
Step ten: go back to step 2 and repeat until you get desired results.
Also, if you mess up something, don't be afraid to just flat out start over. Take notes of the changes you make as you go, in case you do start over, but already have a weapon or two in a perfect spot (make more backups as you go too, but always keep a back up of the original).