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SilentSpike

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SilentSpike69

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68 comments

  1. SilentSpike69
    SilentSpike69
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    Sticky
    I've tested this mod thoroughly, but there might be some rare instances where the innkeepers heading to bed could break a scene or something. If anyone runs into something like this your report would be greatly appreciated!

    Also worth mentioning that the placement of some bedrolls will probably be adjusted a bit in the next version - user feedback is also appreciated here too.

    Future Plans

    Updated on: 2014-02-16

    Currently implementing secondary innkeepers that will take over while the main one sleeps. I hope to use existing NPCs for this role but the land of AI packages is a confusing one where there is a lot of potential for things to get intertwined in a bad way so it might not be feasible in the end.

    2014-05-28
    At the moment I'm burnt out on skyrim modding, so my work can be assumed to be in its final state. However that's not to say there won't be future updates, just to warn that you shouldn't expect them.
    1. Lurihaut
      Lurihaut
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      Good idea !
    2. Meisenbach
      Meisenbach
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      • 11 kudos
      I thought we'd just be able to wake them up, since you're supposed to disturb NPCs anyways. I find myself being forced to break into people's homes almost every time I turn in a quest.
  2. SunnyTheCat
    SunnyTheCat
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    • 16 kudos
    For some reason my inkeepers don't sleep in their bedrolls and instead wander off to one of the inn beds. Not a huge problem, but was wondering if anyone got a clue how to make them sleep in proper place?
    1. ShawnDriscoll
      ShawnDriscoll
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      Yep. This mod was never fixed. Maybe someone has made a patch for it so that all the bedrolls are finally being used.
  3. deleted49238683
    deleted49238683
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    I just ported this mod to SE, which should be okay according to the permissions, if anyone wants it.
    1. ShawnDriscoll
      ShawnDriscoll
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      • 82 kudos
      Do all the innkeepers sleep in the SE version. Or just some of them, like in this version?
  4. aurejavier
    aurejavier
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    • 1 kudos
    Special Edition?..
  5. DOVAHKI1N
    DOVAHKI1N
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    • 1 kudos
    Thank you for this awesome Mod. Not that I plan to, but I want to know just in case. Is it safe to deinstall?
  6. adamska001
    adamska001
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    • 17 kudos
    Thank you but no all the innkeepers go to bed, perhaps I had a mod that is modifying this...
    Still looks cool :-D
  7. Mk15dap3sLVLghnQfIzftlkNU4
    Mk15dap3sLVLghnQfIzftlkNU4
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    I use "Bijin NPCs", which changes the innkeeper Hulda's face (at Whiterun). Using TESVEdit, I could see a conflict for Hulda's face (her "HeadPart"s), between "Sleeping Inkeepers" and "Bijin NPCs". By putting the Bijin plugin later in the load order, the issue was easily fixed. But I wonder why an inkeeper's face would have been touched by "Sleeping Inkeepers". Granted I know very little about modding, so maybe I misinterpreted all this.
  8. redprincess79
    redprincess79
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    Such an awesome mod, but I'm not sure why the mod author didn't chose to have the NPCs sleep in their own beds, as most of them have them.
    1. ShawnDriscoll
      ShawnDriscoll
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      • 82 kudos
      Other mods have commandeered those beds already.
  9. Meisenbach
    Meisenbach
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    • 11 kudos
    Is this mod compatible with RND?
    1. dietas
      dietas
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      It might not be, just installed with RnD and I am experiencing crashes when talking with innkeepers. Don't know if it is this mod.
    2. Meisenbach
      Meisenbach
      • supporter
      • 11 kudos
      Alright, guess I might have to pass on this, then.
    3. GaigeTheMechromancer
      GaigeTheMechromancer
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      • 11 kudos
      I'm playing with this, RND, and about a dozen other mods with no problems. (Actually one problem, but I don't think this and RND are the cause.)
  10. GaigeTheMechromancer
    GaigeTheMechromancer
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    • 11 kudos
    I tried to tell those guards all the innkeepers were vampires, but no one believed me!
  11. SleepyChipmunk
    SleepyChipmunk
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    Ahh, I love this. It's something I've always wondered about and missed from Oblivion, and it's awesome to see someone went and fixed it!

    Now I'm up and wondering if it'd be possible to do the same to some of the beggars in places like Windhelm, since a lot seem to just wander around all night, though. 8o